Player Matchup

Neith
Neith
SootTheConductor
Neith
Level 16
God Stats
66W - 49L
1,485 SR
Queue Stats
73W - 67L
1,331 Elo+
Party 1
Thanatos
Thanatos
VioletRoseBush
Thanatos
Level 25
God Stats
24W - 42L
1,312 SR
Queue Stats
178W - 231L
1,315 Elo+
Party 1
Freya
Freya
deathtohumanz
Freya
Level 59
God Stats
10W - 9L
1,352 SR
Queue Stats
160W - 184L
1,367 Elo+
Party 1
Terra
Terra
dragonslayerCLG
Terra
Level 85
God Stats
8W - 4L
1,694 SR
Queue Stats
117W - 122L
1,422 Elo+
Party 1
Amaterasu
Amaterasu
xxAtuckxx
Amaterasu
Level 97
God Stats
19W - 12L
1,526 SR
Queue Stats
146W - 143L
1,438 Elo+
Party 1
Team Averages
Level 56
1,474 SR
1,375 Elo+

VS

Team Averages
Level 36
1,489 SR
1,363 Elo+
Serqet
Serqet
HilluxFacu
Serqet
Level 38
God Stats
20W - 20L
1,479 SR
Queue Stats
46W - 67L
1,306 Elo+
Party 2
Hel
Hel
JoakoO-
Hel
Level 45
God Stats
27W - 33L
1,442 SR
Queue Stats
40W - 61L
1,280 Elo+
Party 2
Odin
Odin
Lotus_Awakening
Odin
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 203L
1,438 Elo+
Party 3
Jormungandr
Jormungandr
PrimeTremblez-
Jormungandr
Level 23
God Stats
16W - 16L
1,524 SR
Queue Stats
122W - 90L
1,394 Elo+
Party 3
Rama
Rama
Stresyy
Rama
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
195W - 188L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 1
11,788
491
12,582
16,601
6,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
20
9 / 3 / 4
13,465
561
9,391
19,521
8,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 6 / 4
12,392
516
17,351
21,881
10,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 0 / 5
10,856
452
8,576
24,263
21,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
xxAtuckxx
Amaterasu
20
7 / 0 / 5
15,860
661
27,973
24,937
20,747
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
HilluxFacu
Serqet
17
4 / 7 / 4
10,473
436
12,089
20,301
9,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hel
18
5 / 10 / 3
11,523
480
12,024
24,426
9,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 4 / 0
10,328
430
9,067
23,447
19,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
PrimeTremblez-
Jormungandr
15
0 / 0 / 2
8,516
355
7,740
11,235
9,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Stresyy
Rama
16
1 / 5 / 1
9,563
398
14,694
14,478
6,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
26
Kills
11
11
Deaths
26
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
HilluxFacu
Serqet
4
7
4
0.86
L
Hel
5
10
3
0.65
L
1
4
0
0.25
L
Jormungandr
PrimeTremblez-
Jormungandr
0
0
2
1
W
3
2
1
1.75
L
Rama
Stresyy
Rama
1
5
1
0.3
W
Thanatos
9
3
4
3.67
W
4
6
4
1
W
3
0
5
5.5
W
Amaterasu
xxAtuckxx
Amaterasu
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,873
Damage
55,614
107,203
Taken
93,887
68,498
Mitigated
54,357
65,303
Healing
22,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
HilluxFacu
Serqet
12,089
3,662
0
4,568
20,301
9,012
0
4,335
15,966
0
54,081
L
Hel
12,024
233
1,370
10,436
24,426
9,576
246
13,697
10,729
62,784
0
L
9,067
3,698
236
2,067
23,447
19,930
0
313
23,134
0
50,926
L
Jormungandr
PrimeTremblez-
Jormungandr
7,740
1,082
135
710
11,235
9,782
210
2,723
8,512
40,655
0
W
12,582
7,852
910
7,908
16,601
6,950
3,757
3,342
13,008
0
90,723
L
Rama
Stresyy
Rama
14,694
11,436
0
2,957
14,478
6,057
1,020
4,859
9,619
0
69,261
W
Thanatos
9,391
4,470
0
19,650
19,521
8,593
0
1,915
16,277
0
99,513
W
17,351
5,842
864
11,723
21,881
10,578
3,222
7,623
12,705
90,371
0
W
8,576
1,092
4,250
7,937
24,263
21,630
952
3,615
20,115
40,743
0
W
Amaterasu
xxAtuckxx
Amaterasu
27,973
17,194
0
12,061
24,937
20,747
2,828
1,624
22,213
0
121,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,361
Gold Earned
50,403
711
Minions Killed
491
0
Camps Cleared
0
2,276,942
Distance Traveled
2,043,518
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,473
436
81
3
0
448,863
3
L
Hel
11,523
480
120
5
0
411,866
0
L
Odin
10,328
430
104
4
0
414,828
0
L
Jormungandr
8,516
355
66
3
0
400,415
2
W
Neith
11,788
491
161
7
0
389,075
1
L
Rama
9,563
398
120
5
0
367,546
4
W
Thanatos
13,465
561
144
6
0
523,048
0
W
Freya
12,392
516
120
5
0
399,302
0
W
Terra
10,856
452
63
3
0
452,198
3
W
Amaterasu
15,860
661
223
9
0
513,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role