Player Matchup

Fenrir
Fenrir
BANSOSKI
Fenrir
Level 89
God Stats
7W - 10L
1,342 SR
Queue Stats
37W - 41L
1,242 Elo+
Party 2
Nox
Nox
BluntsAndRoses
Nox
Level 158
God Stats
5W - 2L
1,222 SR
Queue Stats
226W - 225L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
DSunaKara
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Itzama
Sun Wukong
Level 128
God Stats
3W - 2L
1,751 SR
Queue Stats
313W - 297L
1,503 Elo+
Solo
Baba Yaga
Baba Yaga
MajLraep
Baba Yaga
Level 149
God Stats
1W - 0L
1,793 SR
Queue Stats
86W - 84L
1,334 Elo+
Party 2
Team Averages
Level 123
1,522 SR
1,411 Elo+

VS

Team Averages
Level 100
1,574 SR
1,471 Elo+
Freya
Freya
 
Freya
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
CordlessMantis3
Hel
Level 85
God Stats
17W - 11L
1,778 SR
Queue Stats
182W - 155L
1,519 Elo+
Solo
Ullr
Ullr
I Am Scope God
Ullr
Level 87
God Stats
29W - 31L
1,442 SR
Queue Stats
962W - 961L
1,413 Elo+
Party 1
Hercules
Hercules
XDloquendero
Hercules
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
260W - 254L
1,477 Elo+
Party 1
Thanatos
Thanatos
Zangetsu6267
Thanatos
Level 142
God Stats
50W - 39L
1,649 SR
Queue Stats
1,107W - 1,021L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BANSOSKI
Fenrir
16
11 / 2 / 6
10,093
594
9,894
10,838
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 1 / 21
9,498
559
13,167
9,308
7,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
DSunaKara
Danzaburou
16
6 / 0 / 5
10,625
625
8,005
8,845
3,846
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Itzama
Sun Wukong
17
8 / 1 / 6
10,476
616
8,160
11,037
10,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
MajLraep
Baba Yaga
16
6 / 1 / 13
9,911
583
9,901
7,630
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
0 / 7 / 3
6,877
405
1,258
13,289
5,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 5 / 2
6,795
400
2,369
12,802
6,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 7 / 0
7,271
428
3,703
12,559
3,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
XDloquendero
Hercules
14
0 / 6 / 0
7,793
458
3,053
13,082
10,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Zangetsu6267
Thanatos
11
3 / 10 / 0
7,431
437
8,997
15,260
4,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
9
35
Kills
4
5
Deaths
35
51
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
7
3
0.21
W
Fenrir
BANSOSKI
Fenrir
11
2
6
7
W
4
1
21
14.5
L
0
5
2
0.2
W
Danzaburou
DSunaKara
Danzaburou
6
0
5
8.5
L
1
7
0
0.14
W
Sun Wukong
Itzama
Sun Wukong
8
1
6
11
W
Baba Yaga
MajLraep
Baba Yaga
6
1
13
12.5
L
Hercules
XDloquendero
Hercules
0
6
0
0
L
Thanatos
Zangetsu6267
Thanatos
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,127
Damage
19,380
47,658
Taken
66,992
30,374
Mitigated
31,194
21,365
Healing
21,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,258
503
0
2,559
13,289
5,270
0
6,357
6,779
28,055
0
W
Fenrir
BANSOSKI
Fenrir
9,894
1,101
0
4,391
10,838
5,327
965
1,130
9,683
0
52,044
W
13,167
2,524
0
3,898
9,308
7,641
1,137
874
8,394
38,973
0
L
2,369
280
1,134
5,302
12,802
6,347
0
5,978
6,599
30,429
0
W
Danzaburou
DSunaKara
Danzaburou
8,005
3,013
0
5,784
8,845
3,846
1,026
245
8,600
0
63,376
L
3,703
1,042
0
2,663
12,559
3,789
858
1,862
10,572
0
36,901
W
Sun Wukong
Itzama
Sun Wukong
8,160
1,605
0
3,955
11,037
10,690
1,738
305
10,457
0
57,176
W
Baba Yaga
MajLraep
Baba Yaga
9,901
2,291
0
3,337
7,630
2,870
1,310
1,073
6,557
62,091
0
L
Hercules
XDloquendero
Hercules
3,053
302
0
3,563
13,082
10,895
0
3,140
9,892
0
43,429
L
Thanatos
Zangetsu6267
Thanatos
8,997
3,078
0
6,647
15,260
4,893
0
5,003
10,082
0
41,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,603
Gold Earned
36,167
467
Minions Killed
333
0
Camps Cleared
0
1,650,213
Distance Traveled
1,545,757
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,877
405
55
3
0
264,137
5
W
Fenrir
10,093
594
82
5
0
364,156
0
W
Nox
9,498
559
52
3
0
326,715
2
L
Hel
6,795
400
54
3
0
315,064
2
W
Danzaburou
10,625
625
117
7
0
306,867
0
L
Ullr
7,271
428
61
4
0
310,381
1
W
Sun Wukong
10,476
616
111
7
0
335,757
5
W
Baba Yaga
9,911
583
105
6
0
316,718
1
L
Hercules
7,793
458
99
6
0
320,056
0
L
Thanatos
7,431
437
64
4
0
336,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role