Player Matchup

Fenrir
Fenrir
ChipsGoWOAH
Fenrir
Level 47
God Stats
98W - 88L
1,560 SR
Queue Stats
101W - 99L
1,488 Elo+
Party 2
Olorun
Olorun
Kuroashi90
Olorun
Level 85
God Stats
2W - 5L
1,509 SR
Queue Stats
310W - 319L
1,452 Elo+
Party 2
Tiamat
Tiamat
SailorYon
Tiamat
Level 88
God Stats
7W - 9L
1,409 SR
Queue Stats
326W - 331L
1,548 Elo+
Party 2
Heimdallr
Heimdallr
iRamenGuy
Heimdallr
Level 109
God Stats
1W - 3L
1,370 SR
Queue Stats
593W - 555L
1,501 Elo+
Party 2
Fafnir
Fafnir
solaneitor1979
Fafnir
Level 87
God Stats
1W - 2L
1,498 SR
Queue Stats
205W - 202L
1,472 Elo+
Party 2
Team Averages
Level 83
1,469 SR
1,492 Elo+

VS

Team Averages
Level 60
1,520 SR
1,538 Elo+
Anhur
Anhur
Fierce_Nite
Anhur
Level 89
God Stats
10W - 11L
1,560 SR
Queue Stats
567W - 512L
1,609 Elo+
Party 1
Chang'e
Chang'e
Patrick_Ster79
Chang'e
Level 65
God Stats
24W - 25L
1,569 SR
Queue Stats
188W - 152L
1,579 Elo+
Party 1
Pele
Pele
PogChap
Pele
Level 50
God Stats
1W - 3L
1,192 SR
Queue Stats
82W - 84L
1,527 Elo+
Party 1
Heimdallr
Heimdallr
hendy_is_hot
Heimdallr
Level 57
God Stats
3W - 4L
1,776 SR
Queue Stats
181W - 178L
1,519 Elo+
Party 1
King Arthur
King Arthur
pierolo2222
King Arthur
Level 41
God Stats
16W - 25L
1,504 SR
Queue Stats
377W - 509L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 3 / 4
8,324
520
8,206
11,076
4,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Kuroashi90
Olorun
12
1 / 8 / 0
6,861
429
5,653
12,267
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
SailorYon
Tiamat
15
2 / 2 / 0
8,547
534
11,411
8,196
7,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
iRamenGuy
Heimdallr
7
0 / 7 / 1
5,532
346
1,553
8,731
1,827
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 5 / 1
7,292
456
4,089
12,566
10,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 6
8,497
531
9,337
7,854
3,336
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 2 / 6
8,379
524
6,799
11,588
4,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
PogChap
Pele
15
7 / 2 / 5
8,987
562
6,189
11,938
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
hendy_is_hot
Heimdallr
15
8 / 3 / 2
9,601
600
10,075
6,876
3,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
pierolo2222
King Arthur
14
0 / 2 / 3
8,038
502
5,220
19,803
10,063
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
8
Kills
25
25
Deaths
9
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
3
4
2
W
7
0
6
10
L
Olorun
Kuroashi90
Olorun
1
8
0
0.13
W
3
2
6
3
W
Pele
PogChap
Pele
7
2
5
4.75
L
Tiamat
SailorYon
Tiamat
2
2
0
1
W
Heimdallr
hendy_is_hot
Heimdallr
8
3
2
3
L
Heimdallr
iRamenGuy
Heimdallr
0
7
1
0.07
W
King Arthur
pierolo2222
King Arthur
0
2
3
0.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,912
Damage
37,620
52,836
Taken
58,059
27,742
Mitigated
25,078
11,694
Healing
25,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,206
2,562
0
2,037
11,076
4,148
137
737
10,339
0
46,187
W
9,337
4,876
318
2,586
7,854
3,336
1,593
1,393
6,461
0
39,870
L
Olorun
Kuroashi90
Olorun
5,653
2,894
253
2,218
12,267
3,973
500
3,297
8,970
45,571
0
W
6,799
1,238
1,825
6,170
11,588
4,101
1,618
4,744
6,844
47,340
0
W
Pele
PogChap
Pele
6,189
832
0
6,628
11,938
4,282
955
1,721
10,217
0
54,298
L
Tiamat
SailorYon
Tiamat
11,411
1,748
84
3,838
8,196
7,191
613
305
7,813
54,476
0
W
Heimdallr
hendy_is_hot
Heimdallr
10,075
4,618
0
1,185
6,876
3,296
3,141
1,284
5,592
0
54,273
L
Heimdallr
iRamenGuy
Heimdallr
1,553
783
0
1,357
8,731
1,827
0
178
8,553
0
12,730
W
King Arthur
pierolo2222
King Arthur
5,220
322
0
6,818
19,803
10,063
148
12,011
7,792
0
44,139
L
4,089
749
0
1,907
12,566
10,603
0
2,282
10,284
21,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,556
Gold Earned
43,502
320
Minions Killed
443
0
Camps Cleared
0
1,361,871
Distance Traveled
1,485,053
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,324
520
84
5
0
350,212
3
W
Anhur
8,497
531
52
3
0
287,536
5
L
Olorun
6,861
429
68
4
0
244,663
2
W
Chang'e
8,379
524
90
6
0
294,778
4
W
Pele
8,987
562
94
6
0
355,559
3
L
Tiamat
8,547
534
113
7
0
258,284
3
W
Heimdallr
9,601
600
115
7
0
259,214
0
L
Heimdallr
5,532
346
28
2
0
208,917
0
W
King Arthur
8,038
502
92
6
0
287,966
0
L
Fafnir
7,292
456
27
2
0
299,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role