Player Matchup

Scylla
Scylla
 
Scylla
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Brunico
Athena
Level 83
God Stats
6W - 5L
1,384 SR
Queue Stats
210W - 196L
1,467 Elo+
Party 2
Xbalanque
Xbalanque
NachoTagorda
Xbalanque
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 31L
1,424 Elo+
Party 2
Pele
Pele
Victorjfortes
Pele
Level 21
God Stats
4W - 12L
1,276 SR
Queue Stats
47W - 82L
1,281 Elo+
Party 3
Hades
Hades
juliocesaruy
Hades
Level 101
God Stats
12W - 11L
1,388 SR
Queue Stats
683W - 686L
1,421 Elo+
Party 3
Team Averages
Level 70
1,410 SR
1,419 Elo+

VS

Team Averages
Level 76
1,590 SR
1,471 Elo+
Discordia
Discordia
DarKLorD9797
Discordia
Level 69
God Stats
24W - 20L
1,540 SR
Queue Stats
347W - 369L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
FNX_TpMBrL
Sun Wukong
Level 153
God Stats
37W - 32L
1,564 SR
Queue Stats
622W - 650L
1,457 Elo+
Solo
Anhur
Anhur
FerDani018
Anhur
Level 85
God Stats
9W - 13L
1,494 SR
Queue Stats
330W - 396L
1,462 Elo+
Party 1
Thor
Thor
Oswalf
Thor
Level 29
God Stats
4W - 4L
1,825 SR
Queue Stats
198W - 224L
1,484 Elo+
Party 1
Nox
Nox
Victoris
Nox
Level 42
God Stats
22W - 21L
1,527 SR
Queue Stats
107W - 110L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 0 / 2
8,710
581
6,410
4,904
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Brunico
Athena
11
3 / 3 / 7
7,400
493
3,803
10,224
8,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
NachoTagorda
Xbalanque
15
7 / 1 / 2
9,061
604
10,029
8,622
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 2
6,994
466
1,994
7,541
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 1 / 2
7,920
528
4,807
8,982
4,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarKLorD9797
Discordia
14
0 / 2 / 1
7,694
513
3,258
5,128
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
FNX_TpMBrL
Sun Wukong
13
4 / 2 / 1
7,717
514
6,783
8,630
8,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
12
0 / 3 / 1
6,761
451
3,534
8,142
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
Oswalf
Thor
12
1 / 5 / 1
6,878
459
4,736
11,706
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 5 / 0
7,061
471
2,315
6,797
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
17
Kills
7
7
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
2
6
W
Athena
Brunico
Athena
3
3
7
2.17
L
Discordia
DarKLorD9797
Discordia
0
2
1
0.25
L
Sun Wukong
FNX_TpMBrL
Sun Wukong
4
2
1
2.25
L
Anhur
0
3
1
0.17
W
Xbalanque
NachoTagorda
Xbalanque
7
1
2
8
L
Thor
Oswalf
Thor
1
5
1
0.3
L
2
5
0
0.4
W
1
2
2
1
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,043
Damage
20,626
40,273
Taken
40,403
20,820
Mitigated
19,274
11,135
Healing
7,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,410
551
0
703
4,904
2,040
220
2,169
2,735
52,307
0
W
Athena
Brunico
Athena
3,803
1,210
0
1,232
10,224
8,443
149
1,760
8,464
20,838
0
L
Discordia
DarKLorD9797
Discordia
3,258
108
0
706
5,128
1,580
0
2,925
1,999
55,553
0
L
Sun Wukong
FNX_TpMBrL
Sun Wukong
6,783
1,199
0
1,753
8,630
8,356
0
4,645
3,945
0
44,706
L
Anhur
3,534
1,443
0
2,010
8,142
2,098
0
625
7,517
0
44,904
W
Xbalanque
NachoTagorda
Xbalanque
10,029
4,910
0
2,810
8,622
2,869
0
893
7,729
0
66,677
L
Thor
Oswalf
Thor
4,736
1,018
0
1,290
11,706
4,102
0
4,302
7,312
0
42,274
L
2,315
470
0
1,474
6,797
3,138
480
2,107
4,610
10,691
0
W
1,994
586
0
1,001
7,541
2,488
100
288
7,253
0
34,205
W
4,807
635
272
5,117
8,982
4,980
602
463
8,519
41,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,085
Gold Earned
36,111
418
Minions Killed
388
0
Camps Cleared
0
1,426,927
Distance Traveled
1,341,444
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,710
581
107
7
0
268,100
3
W
Athena
7,400
493
33
2
0
297,412
11
L
Discordia
7,694
513
117
8
0
276,303
6
L
Sun Wukong
7,717
514
92
6
0
233,385
1
L
Anhur
6,761
451
84
6
0
252,776
3
W
Xbalanque
9,061
604
118
8
0
266,762
4
L
Thor
6,878
459
73
5
0
282,817
0
L
Nox
7,061
471
22
1
0
296,163
7
W
Pele
6,994
466
55
4
0
336,290
1
W
Hades
7,920
528
105
7
0
258,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role