Player Matchup

Sobek
Sobek
GankedByGeako
Sobek
Level 11
God Stats
2W - 2L
1,356 SR
Queue Stats
21W - 17L
1,517 Elo+
Party 2
Skadi
Skadi
NubbahFly
Skadi
Level 21
God Stats
6W - 5L
1,543 SR
Queue Stats
23W - 18L
1,521 Elo+
Party 2
Guan Yu
Guan Yu
Ortsun
Guan Yu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,369 Elo+
Party 2
Fenrir
Fenrir
TheWeakestChild
Fenrir
Level 7
God Stats
7W - 5L
1,524 SR
Queue Stats
8W - 5L
1,573 Elo+
Party 2
Anubis
Anubis
Thenachowicz
Anubis
Level 62
God Stats
1W - 3L
1,488 SR
Queue Stats
20W - 12L
1,571 Elo+
Party 2
Team Averages
Level 20
1,482 SR
1,510 Elo+

VS

Team Averages
Level 9
1,384 SR
1,496 Elo+
Neith
Neith
GongerBonger
Neith
Level 7
God Stats
5W - 7L
1,306 SR
Queue Stats
14W - 20L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
GrandpaFuneral
Sun Wukong
Level 5
God Stats
0W - 1L
1,186 SR
Queue Stats
20W - 31L
1,500 Elo+
Party 1
Artemis
Artemis
RainKanji
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 40L
1,601 Elo+
Solo
Kuzenbo
Kuzenbo
RicardoMilos2230
Kuzenbo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,565 Elo+
Party 1
Tiamat
Tiamat
Voguishash117
Tiamat
Level 27
God Stats
24W - 37L
1,429 SR
Queue Stats
76W - 113L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 32
12,491
1,041
10,391
17,740
22,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
NubbahFly
Skadi
19
9 / 2 / 23
13,005
1,084
20,597
10,894
5,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Ortsun
Guan Yu
17
2 / 7 / 23
11,284
940
7,240
15,056
17,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
9 / 2 / 19
13,168
1,097
11,431
14,870
9,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Anubis
20
21 / 2 / 20
16,205
1,350
32,045
18,783
11,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 11 / 8
12,172
1,014
15,797
18,971
6,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
GrandpaFuneral
Sun Wukong
19
4 / 8 / 11
12,642
1,054
13,058
18,834
15,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
RainKanji
Artemis
17
4 / 16 / 7
12,401
1,033
17,488
23,410
7,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 5 / 10
13,528
1,127
14,746
24,126
24,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 4 / 2
10,019
835
3,779
4,865
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
54
44
Kills
16
16
Deaths
44
117
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
3
32
6.33
L
3
11
8
0.64
L
Sun Wukong
GrandpaFuneral
Sun Wukong
4
8
11
1.19
W
Skadi
NubbahFly
Skadi
9
2
23
10.25
W
Guan Yu
Ortsun
Guan Yu
2
7
23
1.93
L
Artemis
RainKanji
Artemis
4
16
7
0.47
L
4
5
10
1.8
W
9
2
19
9.25
W
Anubis
21
2
20
15.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,704
Damage
64,868
77,343
Taken
90,206
65,818
Mitigated
56,377
21,211
Healing
3,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,391
1,750
0
2,763
17,740
22,415
0
3,634
12,050
19,689
0
L
15,797
7,665
0
1,426
18,971
6,606
0
8,792
10,179
0
35,333
L
Sun Wukong
GrandpaFuneral
Sun Wukong
13,058
1,867
0
573
18,834
15,851
0
9,415
9,419
0
32,828
W
Skadi
NubbahFly
Skadi
20,597
13,018
0
1,590
10,894
5,099
0
3,045
7,774
0
41,805
W
Guan Yu
Ortsun
Guan Yu
7,240
1,650
2,884
2,776
15,056
17,013
0
3,703
11,161
0
14,859
L
Artemis
RainKanji
Artemis
17,488
10,782
0
942
23,410
7,073
0
12,553
10,857
0
28,275
L
14,746
3,640
0
0
24,126
24,559
0
9,815
14,311
32,421
0
W
11,431
2,561
0
0
14,870
9,727
0
2,638
12,132
0
19,638
W
Anubis
32,045
1,359
252
10,946
18,783
11,564
0
5,505
13,203
74,794
0
L
3,779
323
0
114
4,865
2,288
0
1,861
3,004
9,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,153
Gold Earned
60,762
200
Minions Killed
126
7
Camps Cleared
4
1,026,900
Distance Traveled
901,809
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,491
1,041
16
1
0
200,661
1
L
Neith
12,172
1,014
38
3
1
191,924
0
L
Sun Wukong
12,642
1,054
34
3
0
229,603
0
W
Skadi
13,005
1,084
51
4
2
193,512
0
W
Guan Yu
11,284
940
10
1
0
174,025
2
L
Artemis
12,401
1,033
17
1
0
172,550
1
L
Kuzenbo
13,528
1,127
29
2
2
236,213
0
W
Fenrir
13,168
1,097
16
1
4
251,077
0
W
Anubis
16,205
1,350
107
9
1
207,625
0
L
Tiamat
10,019
835
8
1
1
71,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role