Player Matchup

Rama
Rama
Aliway
Rama
Level 160
God Stats
11W - 9L
1,799 SR
Queue Stats
663W - 632L
1,498 Elo+
Party 2
Tiamat
Tiamat
DarkChibiWeebie
Tiamat
Level 109
God Stats
6W - 5L
1,578 SR
Queue Stats
180W - 206L
1,439 Elo+
Party 2
Terra
Terra
Jinxedwinter
Terra
Level 45
God Stats
5W - 1L
1,690 SR
Queue Stats
94W - 89L
1,436 Elo+
Party 2
Amaterasu
Amaterasu
MniLazarBeam
Amaterasu
Level 103
God Stats
5W - 4L
1,615 SR
Queue Stats
263W - 253L
1,492 Elo+
Party 2
Guan Yu
Guan Yu
kickinghabits
Guan Yu
Level 13
God Stats
5W - 2L
1,742 SR
Queue Stats
84W - 80L
1,584 Elo+
Party 2
Team Averages
Level 86
1,685 SR
1,490 Elo+

VS

Team Averages
Level 43
1,550 SR
1,481 Elo+
Athena
Athena
Dot_Coffin
Athena
Level 63
God Stats
1W - 1L
1,703 SR
Queue Stats
252W - 221L
1,450 Elo+
Party 1
Ao Kuang
Ao Kuang
Jon Snow341
Ao Kuang
Level 39
God Stats
19W - 22L
1,478 SR
Queue Stats
154W - 165L
1,377 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ragnar_si-0-si_
Ah Muzen Cab
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,480 Elo+
Party 1
Ymir
Ymir
carmencita9
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 24L
1,639 Elo+
Party 1
Anubis
Anubis
sebas_t_48
Anubis
Level 66
God Stats
137W - 117L
1,569 SR
Queue Stats
261W - 244L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aliway
Rama
20
11 / 1 / 5
13,332
580
18,882
15,844
9,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 1 / 12
12,096
526
12,096
9,678
9,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 4 / 14
11,556
502
8,601
20,784
20,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
MniLazarBeam
Amaterasu
18
10 / 5 / 4
12,188
530
14,098
19,659
10,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
20
4 / 2 / 6
12,962
564
11,104
20,707
21,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dot_Coffin
Athena
14
2 / 7 / 4
8,757
381
8,730
22,387
19,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Jon Snow341
Ao Kuang
16
5 / 5 / 1
10,316
449
8,847
21,879
8,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
Ragnar_si-0-si_
Ah Muzen Cab
16
1 / 7 / 4
9,924
431
10,696
15,329
4,571
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
3 / 4 / 2
10,286
447
5,399
14,258
8,766
Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
sebas_t_48
Anubis
16
1 / 6 / 5
9,852
428
8,558
12,822
4,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
29
Kills
12
13
Deaths
29
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Rama
Aliway
Rama
11
1
5
13.5
W
2
1
12
8
L
Athena
Dot_Coffin
Athena
2
7
4
0.57
W
2
4
14
2.25
L
Ao Kuang
Jon Snow341
Ao Kuang
5
5
1
1.1
W
Amaterasu
MniLazarBeam
Amaterasu
10
5
4
2.4
L
Ah Muzen Cab
Ragnar_si-0-si_
Ah Muzen Cab
1
7
4
0.43
L
3
4
2
1
W
Guan Yu
4
2
6
3.5
L
Anubis
sebas_t_48
Anubis
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,781
Damage
42,230
86,672
Taken
86,675
70,769
Mitigated
46,096
32,394
Healing
18,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Aliway
Rama
18,882
15,076
0
5,963
15,844
9,128
2,580
6,847
8,797
0
110,431
W
12,096
1,920
239
3,749
9,678
9,344
798
4,639
4,979
85,489
0
L
Athena
Dot_Coffin
Athena
8,730
2,136
0
1,221
22,387
19,147
58
6,440
15,780
32,733
0
W
8,601
2,119
1,962
6,497
20,784
20,672
746
8,361
12,324
25,623
0
L
Ao Kuang
Jon Snow341
Ao Kuang
8,847
2,528
161
9,505
21,879
8,739
0
2,767
19,036
72,350
0
W
Amaterasu
MniLazarBeam
Amaterasu
14,098
5,282
0
5,574
19,659
10,257
627
7,536
11,918
0
77,869
L
Ah Muzen Cab
Ragnar_si-0-si_
Ah Muzen Cab
10,696
5,731
504
3,547
15,329
4,571
834
3,999
11,232
0
64,615
L
5,399
555
0
0
14,258
8,766
0
2,896
11,272
54,439
0
W
Guan Yu
11,104
1,492
1,676
6,734
20,707
21,368
1,400
9,410
11,202
2,601
87,816
L
Anubis
sebas_t_48
Anubis
8,558
125
0
3,459
12,822
4,873
0
4,305
8,251
65,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,134
Gold Earned
49,135
634
Minions Killed
442
0
Camps Cleared
0
2,151,775
Distance Traveled
1,897,454
30
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,332
580
175
8
0
422,790
8
W
Tiamat
12,096
526
163
7
0
393,427
6
L
Athena
8,757
381
51
2
0
429,551
1
W
Terra
11,556
502
33
1
0
470,640
9
L
Ao Kuang
10,316
449
91
4
0
402,779
0
W
Amaterasu
12,188
530
109
5
0
453,091
3
L
Ah Muzen Cab
9,924
431
100
4
0
387,249
0
L
Ymir
10,286
447
79
3
0
343,088
0
W
Guan Yu
12,962
564
154
7
0
411,827
4
L
Anubis
9,852
428
121
5
0
334,787
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role