Player Matchup

Cernunnos
Cernunnos
Pacifist419
Cernunnos
Level 63
God Stats
38W - 32L
1,317 SR
Queue Stats
485W - 449L
1,433 Elo+
Party 3
Bastet
Bastet
PlagueHades
Bastet
Level 14
God Stats
2W - 0L
1,776 SR
Queue Stats
17W - 5L
1,590 Elo+
Solo
Cthulhu
Cthulhu
ShoeStir
Cthulhu
Level 8
God Stats
27W - 38L
1,365 SR
Queue Stats
882W - 769L
1,463 Elo+
Party 3
Hercules
Hercules
ooDopey
Hercules
Level 29
God Stats
2W - 2L
1,544 SR
Queue Stats
24W - 21L
1,486 Elo+
Party 2
Ra
Ra
ooHappy
Ra
Level 29
God Stats
3W - 1L
1,501 SR
Queue Stats
19W - 19L
1,486 Elo+
Party 2
Team Averages
Level 29
1,501 SR
1,492 Elo+

VS

Team Averages
Level 24
1,489 SR
1,480 Elo+
Athena
Athena
BotFed
Athena
Level 22
God Stats
1W - 7L
1,310 SR
Queue Stats
40W - 39L
1,545 Elo+
Solo
Cerberus
Cerberus
FulChubPicard
Cerberus
Level 29
God Stats
21W - 10L
1,742 SR
Queue Stats
242W - 221L
1,507 Elo+
Party 1
Artemis
Artemis
Nisrep
Artemis
Level 29
God Stats
4W - 9L
1,579 SR
Queue Stats
178W - 162L
1,445 Elo+
Solo
Kali
Kali
Y4rdstick
Kali
Level 28
God Stats
0W - 3L
1,313 SR
Queue Stats
191W - 172L
1,530 Elo+
Party 1
Hachiman
Hachiman
nightninja903
Hachiman
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Pacifist419
Cernunnos
11
3 / 0 / 7
6,766
520
7,369
7,247
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
14
7 / 0 / 6
8,070
621
4,763
8,561
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ShoeStir
Cthulhu
10
1 / 2 / 1
6,372
490
3,537
7,573
4,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
ooDopey
Hercules
10
4 / 2 / 7
6,330
487
4,816
7,154
3,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 0 / 7
7,528
579
4,008
3,631
981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BotFed
Athena
8
0 / 2 / 1
5,407
416
3,418
11,003
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
FulChubPicard
Cerberus
10
1 / 2 / 1
6,193
476
3,416
8,482
4,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Nisrep
Artemis
9
2 / 5 / 0
5,767
444
6,514
6,103
1,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
8
1 / 4 / 0
5,868
451
2,313
7,641
3,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
nightninja903
Hachiman
6
0 / 7 / 0
4,800
369
834
7,889
2,979
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
19
Kills
4
4
Deaths
20
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
BotFed
Athena
0
2
1
0.25
L
Cerberus
FulChubPicard
Cerberus
1
2
1
0.75
L
Artemis
Nisrep
Artemis
2
5
0
0.4
W
Cernunnos
Pacifist419
Cernunnos
3
0
7
6.5
W
Bastet
7
0
6
10
W
Cthulhu
ShoeStir
Cthulhu
1
2
1
0.75
L
Kali
1
4
0
0.25
L
Hachiman
nightninja903
Hachiman
0
7
0
0
W
Hercules
ooDopey
Hercules
4
2
7
3.75
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,493
Damage
16,495
34,166
Taken
41,118
14,236
Mitigated
18,487
12,794
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BotFed
Athena
3,418
1,007
0
2,881
11,003
5,635
0
1,252
9,576
14,196
0
L
Cerberus
FulChubPicard
Cerberus
3,416
754
0
3,221
8,482
4,694
221
4,023
4,084
25,090
0
L
Artemis
Nisrep
Artemis
6,514
2,486
0
265
6,103
1,436
0
454
5,574
0
22,668
W
Cernunnos
Pacifist419
Cernunnos
7,369
3,260
0
2,885
7,247
2,464
270
1,386
5,861
0
41,004
W
Bastet
4,763
1,828
0
4,086
8,561
3,054
0
247
8,314
0
54,850
W
Cthulhu
ShoeStir
Cthulhu
3,537
500
69
350
7,573
4,104
126
3,328
4,245
26,034
0
L
Kali
2,313
958
0
1,716
7,641
3,743
0
653
6,963
0
28,030
L
Hachiman
nightninja903
Hachiman
834
593
0
750
7,889
2,979
0
763
7,101
0
17,162
W
Hercules
ooDopey
Hercules
4,816
1,473
882
1,835
7,154
3,633
0
1,373
5,781
0
14,818
W
4,008
366
1,511
1,176
3,631
981
504
500
3,131
27,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,066
Gold Earned
28,035
314
Minions Killed
226
0
Camps Cleared
0
1,260,612
Distance Traveled
1,076,983
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,407
416
16
1
0
229,916
0
L
Cerberus
6,193
476
78
6
0
225,367
1
L
Artemis
5,767
444
42
3
0
199,384
4
W
Cernunnos
6,766
520
73
6
0
221,135
3
W
Bastet
8,070
621
96
7
0
292,474
2
W
Cthulhu
6,372
490
64
5
0
231,161
1
L
Kali
5,868
451
62
5
0
233,857
0
L
Hachiman
4,800
369
28
2
0
188,459
0
W
Hercules
6,330
487
28
2
0
263,223
1
W
Ra
7,528
579
53
4
0
252,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role