Player Matchup

Cerberus
Cerberus
AnjoBreacker
Cerberus
Level 25
God Stats
5W - 4L
1,633 SR
Queue Stats
43W - 37L
1,539 Elo+
Party 1
Anubis
Anubis
MegazordDoItaú
Anubis
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
44W - 58L
1,319 Elo+
Party 2
Arachne
Arachne
SI_Estevo
Arachne
Level 17
God Stats
5W - 12L
1,344 SR
Queue Stats
44W - 63L
1,318 Elo+
Party 2
Hou Yi
Hou Yi
caiok29
Hou Yi
Level 34
God Stats
18W - 16L
1,598 SR
Queue Stats
159W - 156L
1,481 Elo+
Party 1
Bellona
Bellona
cordy_games
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,621 Elo+
Party 2
Team Averages
Level 20
1,515 SR
1,456 Elo+

VS

Team Averages
Level 9
1,574 SR
1,539 Elo+
Apollo
Apollo
Allaycs
Apollo
Level 5
God Stats
12W - 1L
1,872 SR
Queue Stats
75W - 14L
1,925 Elo+
Party 4
Chronos
Chronos
FrodoMalHumorado
Chronos
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 20L
1,925 Elo+
Party 4
Hercules
Hercules
HipocratesX
Hercules
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,175 Elo+
Party 3
Fenrir
Fenrir
Nuwlove
Fenrir
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 23L
1,363 Elo+
Party 3
Cthulhu
Cthulhu
Papagaiomágico
Cthulhu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,310 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnjoBreacker
Cerberus
14
1 / 5 / 5
9,850
448
9,878
22,273
18,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
11 / 9 / 3
11,324
515
19,528
19,481
10,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
SI_Estevo
Arachne
14
3 / 3 / 7
9,140
415
11,725
15,808
5,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
caiok29
Hou Yi
15
2 / 8 / 4
9,716
442
11,294
15,167
5,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
cordy_games
Bellona
14
0 / 6 / 5
8,872
403
7,727
15,613
12,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Allaycs
Apollo
20
15 / 1 / 4
14,753
671
25,605
19,333
8,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 3 / 1
13,390
609
21,208
28,747
10,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
HipocratesX
Hercules
15
4 / 3 / 8
10,802
491
10,734
21,673
23,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Nuwlove
Fenrir
14
1 / 5 / 3
10,236
465
5,537
16,819
7,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 5 / 5
9,510
432
4,631
15,920
8,827
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
52
17
Kills
31
31
Deaths
17
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Apollo
Allaycs
Apollo
15
1
4
17
L
Cerberus
AnjoBreacker
Cerberus
1
5
5
0.7
W
10
3
1
3.5
W
Hercules
HipocratesX
Hercules
4
3
8
2.67
L
11
9
3
1.39
W
Fenrir
Nuwlove
Fenrir
1
5
3
0.5
W
1
5
5
0.7
L
Arachne
SI_Estevo
Arachne
3
3
7
2.17
L
Hou Yi
caiok29
Hou Yi
2
8
4
0.5
L
Bellona
cordy_games
Bellona
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,152
Damage
67,715
88,342
Taken
102,492
53,020
Mitigated
57,655
19,832
Healing
40,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Allaycs
Apollo
25,605
19,679
0
13,179
19,333
8,068
3,417
5,831
13,502
0
146,020
L
Cerberus
AnjoBreacker
Cerberus
9,878
532
500
6,388
22,273
18,635
625
6,070
16,178
37,761
0
W
21,208
6,553
0
11,719
28,747
10,017
6,113
7,405
21,342
119,222
0
W
Hercules
HipocratesX
Hercules
10,734
3,629
445
7,254
21,673
23,440
105
7,752
13,921
0
29,545
L
19,528
1,830
0
6,302
19,481
10,687
964
4,805
14,576
56,915
0
W
Fenrir
Nuwlove
Fenrir
5,537
1,252
0
5,176
16,819
7,303
0
4,528
12,291
0
52,660
W
4,631
340
676
2,001
15,920
8,827
142
8,088
7,832
19,358
0
L
Arachne
SI_Estevo
Arachne
11,725
8,813
0
2,396
15,808
5,825
416
5,515
10,293
0
45,420
L
Hou Yi
caiok29
Hou Yi
11,294
6,337
0
3,172
15,167
5,346
516
6,327
8,815
0
59,901
L
Bellona
cordy_games
Bellona
7,727
3,178
0
1,074
15,613
12,527
1,236
3,122
12,066
0
39,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,902
Gold Earned
58,691
413
Minions Killed
490
0
Camps Cleared
0
1,970,163
Distance Traveled
1,936,619
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,753
671
193
9
0
389,020
1
L
Cerberus
9,850
448
50
2
0
412,733
5
W
Chronos
13,390
609
154
7
0
407,334
0
W
Hercules
10,802
491
37
2
0
403,309
1
L
Anubis
11,324
515
97
4
0
322,785
1
W
Fenrir
10,236
465
76
3
0
358,958
2
W
Cthulhu
9,510
432
30
1
0
377,998
2
L
Arachne
9,140
415
64
3
0
481,312
3
L
Hou Yi
9,716
442
127
6
0
333,212
3
L
Bellona
8,872
403
75
3
0
420,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role