Player Matchup

Kumbhakarna
Kumbhakarna
DownTownBandit
Kumbhakarna
Level 28
God Stats
4W - 4L
1,612 SR
Queue Stats
76W - 83L
1,649 Elo+
Party 2
Heimdallr
Heimdallr
ShadowRevenant1
Heimdallr
Level 101
God Stats
9W - 4L
1,551 SR
Queue Stats
285W - 291L
1,626 Elo+
Party 2
Ra
Ra
drakesquad
Ra
Level 76
God Stats
0W - 2L
1,345 SR
Queue Stats
3W - 14L
1,432 Elo+
Solo
Team Averages
Level 68
1,503 SR
1,569 Elo+

VS

Team Averages
Level 44
1,689 SR
1,565 Elo+
Guan Yu
Guan Yu
BryyBryy
Guan Yu
Level 25
God Stats
1W - 0L
1,753 SR
Queue Stats
134W - 75L
1,711 Elo+
Party 1
Hades
Hades
Sarconex
Hades
Level 86
God Stats
1W - 0L
1,815 SR
Queue Stats
91W - 52L
1,657 Elo+
Party 1
Chaac
Chaac
tkwelsh
Chaac
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 42L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DownTownBandit
Kumbhakarna
14
2 / 4 / 7
12,108
637
5,711
22,643
28,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
ShadowRevenant1
Heimdallr
14
7 / 9 / 5
12,737
670
20,760
18,905
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 5 / 6
11,875
625
11,501
13,089
5,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BryyBryy
Guan Yu
17
5 / 4 / 10
14,123
743
16,441
22,450
22,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Sarconex
Hades
17
9 / 5 / 7
13,417
706
18,386
21,233
11,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
tkwelsh
Chaac
16
4 / 3 / 10
12,470
656
11,420
13,621
16,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
12
Kills
18
18
Deaths
12
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BryyBryy
Guan Yu
5
4
10
2.5
L
Kumbhakarna
DownTownBandit
Kumbhakarna
2
4
7
1.38
W
Hades
Sarconex
Hades
9
5
7
2.5
L
Heimdallr
ShadowRevenant1
Heimdallr
7
9
5
1.06
L
3
5
6
1.2
W
Chaac
tkwelsh
Chaac
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,972
Damage
46,247
54,637
Taken
57,304
39,712
Mitigated
50,908
12,371
Healing
25,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BryyBryy
Guan Yu
16,441
2,978
2,320
7,110
22,450
22,608
478
6,714
15,736
0
53,944
L
Kumbhakarna
DownTownBandit
Kumbhakarna
5,711
565
0
1,607
22,643
28,052
317
5,500
17,143
24,671
0
W
Hades
Sarconex
Hades
18,386
1,777
1,349
9,510
21,233
11,376
1,761
6,694
14,539
77,990
0
L
Heimdallr
ShadowRevenant1
Heimdallr
20,760
12,766
0
1,998
18,905
6,277
1,469
7,990
10,915
0
49,772
L
11,501
571
4,448
4,318
13,089
5,383
326
4,970
8,119
64,572
0
W
Chaac
tkwelsh
Chaac
11,420
1,231
111
4,815
13,621
16,924
389
4,202
9,419
0
58,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,720
Gold Earned
40,010
184
Minions Killed
227
0
Camps Cleared
0
920,041
Distance Traveled
1,179,074
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,123
743
52
3
0
373,920
2
L
Kumbhakarna
12,108
637
22
1
0
308,402
3
W
Hades
13,417
706
92
5
0
476,189
1
L
Heimdallr
12,737
670
57
3
0
268,352
5
L
Ra
11,875
625
105
6
0
343,287
4
W
Chaac
12,470
656
83
4
0
328,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role