Player Matchup

Cerberus
Cerberus
Flamewarrior55
Cerberus
Level 58
God Stats
2W - 3L
1,544 SR
Queue Stats
76W - 132L
1,285 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ninjahto
Tsukuyomi
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,343 Elo+
Party 1
Chang'e
Chang'e
TheBigSadMD
Chang'e
Level 58
God Stats
7W - 6L
1,284 SR
Queue Stats
79W - 106L
1,297 Elo+
Party 1
Team Averages
Level 56
1,443 SR
1,308 Elo+

VS

Team Averages
Level 106
1,400 SR
1,432 Elo+
Thanatos
Thanatos
G IR A V ii T Y
Thanatos
Level 84
God Stats
8W - 4L
1,386 SR
Queue Stats
22W - 19L
1,400 Elo+
Solo
Bacchus
Bacchus
heckle n kotch3
Bacchus
Level 144
God Stats
19W - 19L
1,479 SR
Queue Stats
144W - 158L
1,376 Elo+
Solo
Tiamat
Tiamat
king david0332
Tiamat
Level 89
God Stats
2W - 4L
1,335 SR
Queue Stats
44W - 59L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 4 / 1
7,485
624
4,483
11,895
7,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Ninjahto
Tsukuyomi
10
0 / 4 / 2
7,178
598
5,270
8,068
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
TheBigSadMD
Chang'e
10
1 / 4 / 1
7,444
620
4,851
8,841
3,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
5 / 0 / 7
8,928
744
9,934
6,891
2,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 7
8,466
706
6,301
7,302
6,156
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 2 / 8
8,282
690
7,108
7,058
5,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
12
12
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
4
1
0.63
W
Thanatos
5
0
7
8.5
L
Tsukuyomi
Ninjahto
Tsukuyomi
0
4
2
0.25
L
Chang'e
TheBigSadMD
Chang'e
1
4
1
0.38
W
4
1
7
7.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,604
Damage
23,343
28,804
Taken
21,251
14,510
Mitigated
13,790
7,611
Healing
13,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,483
355
458
2,362
11,895
7,404
32
4,653
7,242
20,399
0
W
Thanatos
9,934
2,327
0
8,181
6,891
2,388
957
3,499
3,392
0
29,442
L
Tsukuyomi
Ninjahto
Tsukuyomi
5,270
1,171
0
600
8,068
3,898
0
3,310
4,758
0
18,054
L
Chang'e
TheBigSadMD
Chang'e
4,851
302
2,161
2,030
8,841
3,208
171
5,542
3,299
22,053
0
W
6,301
549
0
1,634
7,302
6,156
68
3,120
4,182
22,092
0
W
7,108
1,222
0
3,364
7,058
5,246
470
2,857
4,201
28,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,107
Gold Earned
25,676
114
Minions Killed
111
0
Camps Cleared
0
629,566
Distance Traveled
667,313
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,485
624
52
4
0
211,330
0
W
Thanatos
8,928
744
41
3
0
249,856
2
L
Tsukuyomi
7,178
598
24
2
0
198,497
1
L
Chang'e
7,444
620
38
3
0
219,739
3
W
Bacchus
8,466
706
27
2
0
209,157
0
W
Tiamat
8,282
690
43
4
0
208,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role