Player Matchup

Fenrir
Fenrir
AZURE7STAR
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DaBaby69xD
Cerberus
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 40L
1,048 Elo+
Solo
Cu Chulainn
Cu Chulainn
How13r
Cu Chulainn
Level 29
God Stats
9W - 4L
1,560 SR
Queue Stats
219W - 263L
1,376 Elo+
Solo
Danzaburou
Danzaburou
Reviahel
Danzaburou
Level 28
God Stats
12W - 11L
1,592 SR
Queue Stats
69W - 72L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
XxGiankarloxX
Kukulkan
Level 25
God Stats
11W - 8L
1,520 SR
Queue Stats
41W - 47L
1,344 Elo+
Solo
Team Averages
Level 23
1,534 SR
1,327 Elo+

VS

Team Averages
Level 13
1,395 SR
1,247 Elo+
Tsukuyomi
Tsukuyomi
DoTheRoar718
Tsukuyomi
Level 9
God Stats
27W - 30L
1,249 SR
Queue Stats
101W - 133L
1,110 Elo+
Party 2
Anubis
Anubis
DontjumpGS
Anubis
Level 10
God Stats
6W - 3L
1,500 SR
Queue Stats
159W - 242L
1,055 Elo+
Party 2
Merlin
Merlin
Nerox565
Merlin
Level 25
God Stats
2W - 6L
1,483 SR
Queue Stats
41W - 39L
1,461 Elo+
Party 3
Thor
Thor
Tementus01
Thor
Level 5
God Stats
0W - 2L
1,332 SR
Queue Stats
1W - 4L
1,276 Elo+
Solo
Sobek
Sobek
TerriandGames
Sobek
Level 18
God Stats
9W - 17L
1,410 SR
Queue Stats
120W - 129L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AZURE7STAR
Fenrir
14
4 / 4 / 4
9,276
488
4,783
14,691
5,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
DaBaby69xD
Cerberus
13
5 / 6 / 9
9,173
483
5,165
16,759
5,884
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
How13r
Cu Chulainn
15
6 / 3 / 4
9,574
504
6,518
12,638
8,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Reviahel
Danzaburou
17
11 / 2 / 7
11,025
580
15,575
10,739
4,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
XxGiankarloxX
Kukulkan
16
8 / 4 / 6
10,566
556
9,535
8,485
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DoTheRoar718
Tsukuyomi
13
6 / 6 / 3
9,482
499
16,248
11,099
3,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
DontjumpGS
Anubis
9
0 / 11 / 2
6,244
329
2,175
9,208
3,008
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes

Shoes

+6%
Movement Speed

Merlin
Nerox565
Merlin
16
12 / 6 / 1
10,372
546
16,494
12,036
4,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 10 / 5
7,922
417
4,993
15,366
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 5
7,285
383
2,205
10,324
8,099
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
34
Kills
19
19
Deaths
34
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AZURE7STAR
Fenrir
4
4
4
1.5
W
Cerberus
DaBaby69xD
Cerberus
5
6
9
1.58
L
Tsukuyomi
DoTheRoar718
Tsukuyomi
6
6
3
1.25
L
Anubis
DontjumpGS
Anubis
0
11
2
0.09
W
Cu Chulainn
How13r
Cu Chulainn
6
3
4
2.67
L
Merlin
Nerox565
Merlin
12
6
1
2.08
W
Danzaburou
Reviahel
Danzaburou
11
2
7
7.25
L
0
10
5
0.25
L
1
1
5
3.5
W
Kukulkan
XxGiankarloxX
Kukulkan
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,576
Damage
42,115
63,312
Taken
58,033
27,442
Mitigated
23,650
17,437
Healing
6,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AZURE7STAR
Fenrir
4,783
1,315
450
6,092
14,691
5,506
0
4,385
10,066
0
40,320
W
Cerberus
DaBaby69xD
Cerberus
5,165
935
0
3,049
16,759
5,884
347
4,222
12,499
22,123
0
L
Tsukuyomi
DoTheRoar718
Tsukuyomi
16,248
3,692
0
311
11,099
3,890
0
2,585
8,464
0
39,664
L
Anubis
DontjumpGS
Anubis
2,175
162
0
198
9,208
3,008
0
2,488
6,633
9,611
0
W
Cu Chulainn
How13r
Cu Chulainn
6,518
996
0
3,627
12,638
8,632
902
5,274
7,086
5,535
34,909
L
Merlin
Nerox565
Merlin
16,494
1,564
128
1,703
12,036
4,200
0
4,900
6,880
60,697
0
W
Danzaburou
Reviahel
Danzaburou
15,575
7,277
0
2,984
10,739
4,173
3,933
2,218
8,457
0
70,389
L
4,993
1,607
0
1,977
15,366
4,453
210
1,642
13,397
0
41,577
L
2,205
148
0
2,152
10,324
8,099
0
3,401
6,454
11,995
0
W
Kukulkan
XxGiankarloxX
Kukulkan
9,535
893
367
868
8,485
3,247
0
4,007
4,330
46,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,614
Gold Earned
41,305
396
Minions Killed
280
0
Camps Cleared
0
1,682,504
Distance Traveled
1,480,408
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,276
488
69
4
0
341,206
0
W
Cerberus
9,173
483
41
2
0
298,320
2
L
Tsukuyomi
9,482
499
48
3
0
329,393
0
L
Anubis
6,244
329
24
1
0
233,173
0
W
Cu Chulainn
9,574
504
74
4
0
340,499
0
L
Merlin
10,372
546
112
6
0
308,135
0
W
Danzaburou
11,025
580
125
7
0
335,756
4
L
Thor
7,922
417
81
4
0
293,362
0
L
Sobek
7,285
383
15
1
0
316,345
2
W
Kukulkan
10,566
556
87
5
0
366,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role