Player Matchup

Neith
Neith
Jassintio
Neith
Level 22
God Stats
0W - 2L
1,294 SR
Queue Stats
16W - 19L
1,187 Elo+
Solo
Nike
Nike
LightChasers
Nike
Level 29
God Stats
1W - 6L
1,605 SR
Queue Stats
154W - 148L
1,460 Elo+
Party 2
Merlin
Merlin
SirEMidnight
Merlin
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
12W - 17L
1,379 Elo+
Party 2
Team Averages
Level 23
1,394 SR
1,342 Elo+

VS

Team Averages
Level 69
1,442 SR
1,385 Elo+
Awilix
Awilix
Killer Guppie
Awilix
Level 59
God Stats
6W - 4L
1,535 SR
Queue Stats
378W - 450L
1,397 Elo+
Party 1
Ra
Ra
Omega Coy
Ra
Level 26
God Stats
33W - 38L
1,464 SR
Queue Stats
133W - 165L
1,367 Elo+
Party 1
Ymir
Ymir
RedRobustRocket
Ymir
Level 122
God Stats
4W - 5L
1,327 SR
Queue Stats
347W - 464L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jassintio
Neith
14
4 / 6 / 5
11,247
625
11,802
14,465
4,593
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 5
11,485
638
5,786
15,021
10,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
13
3 / 7 / 3
10,294
572
8,885
11,455
3,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 4
12,787
710
11,977
14,219
5,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 4 / 9
12,109
673
13,445
10,887
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 1 / 9
12,678
704
7,974
17,316
18,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
9
Kills
16
16
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
Jassintio
Neith
4
6
5
1.08
W
8
4
4
2.5
L
2
3
5
1.5
W
5
4
9
2.38
W
3
1
9
7.5
L
Merlin
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,473
Damage
33,396
40,941
Taken
42,422
18,330
Mitigated
27,160
6,093
Healing
11,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Jassintio
Neith
11,802
5,868
0
2,697
14,465
4,593
0
6,945
7,224
0
38,041
W
11,977
6,388
1,329
2,889
14,219
5,380
773
3,195
10,890
0
52,782
L
5,786
343
501
2,853
15,021
10,216
308
9,671
5,010
209
31,049
W
13,445
1,521
2,018
3,273
10,887
3,753
1,227
2,787
7,674
65,040
0
W
7,974
598
0
2,418
17,316
18,027
66
3,839
13,477
31,896
0
L
Merlin
8,885
1,818
0
42
11,455
3,521
0
4,099
7,240
29,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,026
Gold Earned
37,574
126
Minions Killed
196
0
Camps Cleared
0
813,471
Distance Traveled
926,807
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,247
625
47
3
0
244,917
0
W
Awilix
12,787
710
49
3
0
334,487
3
L
Nike
11,485
638
42
2
0
342,419
0
W
Ra
12,109
673
111
6
0
292,361
0
W
Ymir
12,678
704
36
2
0
299,959
3
L
Merlin
10,294
572
37
2
0
226,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role