Player Matchup

Bellona
Bellona
Silver III
FrostyChris6719
Bellona
Silver III
Level 156
God Stats
4W - 3L
1,514 SR
Queue Stats
123W - 141L
560 MMR
Solo
Fenrir
Fenrir
Silver V
LightestRex
Fenrir
Silver V
Level 103
God Stats
9W - 5L
1,606 SR
Queue Stats
259W - 264L
524 MMR
Solo
Thoth
Thoth
Silver II
Team mexico 02
Thoth
Silver II
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 187L
852 MMR
Party 2
Izanami
Izanami
Silver V
TypicalTij
Izanami
Silver V
Level 66
God Stats
5W - 5L
1,339 SR
Queue Stats
107W - 124L
473 MMR
Solo
Ares
Ares
Gold V
llamaman6644
Ares
Gold V
Level 139
God Stats
16W - 8L
1,630 SR
Queue Stats
281W - 278L
1,001 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,518 SR
682 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 81
1,399 SR
675 MMR
Hou Yi
Hou Yi
Silver V
UnbuiltWharf
Hou Yi
Silver V
Level 88
God Stats
2W - 9L
1,445 SR
Queue Stats
286W - 291L
952 MMR
Solo
Ymir
Ymir
Silver V
alniro_555
Ymir
Silver V
Level 72
God Stats
23W - 22L
1,412 SR
Queue Stats
91W - 123L
608 MMR
Solo
Set
Set
Bronze I
antonicolas
Set
Bronze I
Level 61
God Stats
5W - 8L
1,390 SR
Queue Stats
98W - 123L
726 MMR
Party 1
Achilles
Achilles
Bronze III
l Cleitinho l
Achilles
Bronze III
Level 153
God Stats
9W - 11L
1,456 SR
Queue Stats
130W - 167L
-84 MMR
Solo
Tiamat
Tiamat
Bronze IV
tibebel_
Tiamat
Bronze IV
Level 32
God Stats
2W - 4L
1,294 SR
Queue Stats
19W - 45L
1,172 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 7
10,498
583
10,990
13,166
9,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
19
7 / 0 / 6
11,600
644
7,446
11,816
5,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
11 / 1 / 7
10,656
592
13,542
8,300
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
TypicalTij
Izanami
14
2 / 3 / 9
8,846
491
9,024
8,100
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 12
9,132
507
8,067
11,748
9,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ScyllaBakasuraDanzaburouJanusTsukuyomi

VS

Bans
Cu ChulainnAo KuangCerberusKing ArthurSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
4 / 4 / 1
8,077
449
8,582
12,914
3,796
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 5 / 5
6,932
385
4,885
16,213
8,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 7 / 0
7,213
401
5,993
13,219
4,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
l Cleitinho l
Achilles
12
1 / 4 / 1
7,481
416
6,698
12,996
12,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
tibebel_
Tiamat
12
0 / 8 / 1
7,145
397
3,944
11,181
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
28
Kills
6
6
Deaths
28
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
W
Fenrir
7
0
6
10
W
11
1
7
14.5
W
Izanami
TypicalTij
Izanami
2
3
9
2.17
L
Hou Yi
4
4
1
1.13
L
0
5
5
0.5
L
1
7
0
0.14
L
Achilles
l Cleitinho l
Achilles
1
4
1
0.38
W
2
2
12
4
L
Tiamat
tibebel_
Tiamat
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,069
Damage
30,102
53,130
Taken
66,523
30,378
Mitigated
33,877
13,298
Healing
15,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,990
4,531
0
2,660
13,166
9,190
980
979
11,637
0
61,187
W
Fenrir
7,446
784
255
5,614
11,816
5,941
110
719
11,017
0
84,841
W
13,542
1,083
210
2,523
8,300
3,117
1,732
1,828
6,302
62,371
0
W
Izanami
TypicalTij
Izanami
9,024
5,573
0
0
8,100
3,030
2,617
1,626
6,360
0
58,302
L
Hou Yi
8,582
3,243
0
3,305
12,914
3,796
0
4,030
8,776
0
52,451
L
4,885
254
549
3,667
16,213
8,706
0
6,647
9,434
33,257
0
L
5,993
2,855
0
3,154
13,219
4,798
0
3,204
9,907
0
41,865
L
Achilles
l Cleitinho l
Achilles
6,698
1,581
366
3,558
12,996
12,166
0
1,656
11,268
0
35,061
W
8,067
119
0
2,036
11,748
9,100
212
3,267
8,310
27,239
0
L
Tiamat
tibebel_
Tiamat
3,944
713
123
1,176
11,181
4,411
0
5,514
5,529
30,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,732
Gold Earned
36,848
512
Minions Killed
368
0
Camps Cleared
0
1,737,187
Distance Traveled
1,469,342
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,498
583
115
6
0
355,954
0
W
Fenrir
11,600
644
145
8
0
364,389
1
W
Thoth
10,656
592
111
6
0
344,316
4
W
Izanami
8,846
491
104
6
0
313,756
0
L
Hou Yi
8,077
449
109
6
0
271,510
2
L
Ymir
6,932
385
53
3
0
310,857
0
L
Set
7,213
401
80
4
0
310,580
2
L
Achilles
7,481
416
60
3
0
302,888
0
W
Ares
9,132
507
37
2
0
358,772
1
L
Tiamat
7,145
397
66
4
0
273,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role