Player Matchup

Hercules
Hercules
Arexú
Hercules
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 11L
1,268 Elo+
Party 1
Nemesis
Nemesis
Eñvi
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 1
Kali
Kali
GiingerViitis
Kali
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,301 Elo+
Party 1
Bacchus
Bacchus
NoTrebleNic
Bacchus
Level 12
God Stats
12W - 5L
1,337 SR
Queue Stats
58W - 58L
1,344 Elo+
Solo
Izanami
Izanami
Ukkvi
Izanami
Level 21
God Stats
18W - 21L
1,548 SR
Queue Stats
74W - 87L
1,435 Elo+
Solo
Team Averages
Level 17
1,477 SR
1,319 Elo+

VS

Team Averages
Level 18
1,434 SR
1,369 Elo+
Thanatos
Thanatos
QVXSE
Thanatos
Level 8
God Stats
22W - 39L
1,358 SR
Queue Stats
59W - 78L
1,267 Elo+
Party 2
Discordia
Discordia
TapChump
Discordia
Level 15
God Stats
9W - 9L
1,435 SR
Queue Stats
20W - 30L
1,323 Elo+
Solo
Cthulhu
Cthulhu
TiM4dM4x127
Cthulhu
Level 13
God Stats
31W - 33L
1,334 SR
Queue Stats
81W - 104L
1,243 Elo+
Party 2
Poseidon
Poseidon
Vlenex
Poseidon
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ZEN1110
Agni
Level 25
God Stats
2W - 1L
1,541 SR
Queue Stats
30W - 31L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arexú
Hercules
18
6 / 3 / 3
13,237
1,018
13,764
21,016
22,643
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Eñvi
Nemesis
17
0 / 11 / 5
11,070
852
9,370
17,988
6,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 8 / 5
11,888
914
5,391
22,457
8,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
NoTrebleNic
Bacchus
19
1 / 11 / 11
12,684
976
11,184
27,039
30,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Ukkvi
Izanami
19
3 / 8 / 6
13,141
1,011
19,694
18,435
6,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
QVXSE
Thanatos
19
10 / 4 / 9
12,924
994
10,535
13,448
6,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
TapChump
Discordia
20
2 / 2 / 26
13,692
1,053
24,422
6,628
3,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
TiM4dM4x127
Cthulhu
20
2 / 2 / 21
12,906
993
8,900
17,851
16,364
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Poseidon
Vlenex
Poseidon
20
16 / 2 / 18
15,772
1,213
33,560
11,506
4,924
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Agni
ZEN1110
Agni
20
10 / 2 / 20
14,052
1,081
20,643
13,413
6,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
134
12
Kills
40
41
Deaths
12
30
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Hercules
Arexú
Hercules
6
3
3
2.5
L
Nemesis
Eñvi
Nemesis
0
11
5
0.23
L
2
8
5
0.56
L
Bacchus
NoTrebleNic
Bacchus
1
11
11
0.59
W
Thanatos
QVXSE
Thanatos
10
4
9
3.63
W
Discordia
TapChump
Discordia
2
2
26
7.5
W
Cthulhu
TiM4dM4x127
Cthulhu
2
2
21
6.25
L
Izanami
Ukkvi
Izanami
3
8
6
0.75
W
Poseidon
Vlenex
Poseidon
16
2
18
12.5
W
Agni
ZEN1110
Agni
10
2
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,403
Damage
98,060
106,935
Taken
62,846
74,592
Mitigated
36,530
9,619
Healing
11,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Arexú
Hercules
13,764
2,453
0
3,197
21,016
22,643
0
18,408
2,420
0
28,796
L
Nemesis
Eñvi
Nemesis
9,370
3,448
0
1,510
17,988
6,242
0
12,535
5,235
0
22,903
L
5,391
1,425
0
2,709
22,457
8,560
0
20,033
2,230
0
16,626
L
Bacchus
NoTrebleNic
Bacchus
11,184
806
0
67
27,039
30,680
0
20,364
6,363
32,177
0
W
Thanatos
QVXSE
Thanatos
10,535
1,521
0
4,867
13,448
6,024
0
1,281
12,167
0
14,731
W
Discordia
TapChump
Discordia
24,422
697
304
385
6,628
3,130
0
917
5,711
43,409
0
W
Cthulhu
TiM4dM4x127
Cthulhu
8,900
452
246
0
17,851
16,364
0
4,050
13,801
18,888
0
L
Izanami
Ukkvi
Izanami
19,694
11,252
462
1,674
18,435
6,467
0
14,978
3,162
0
65,774
W
Poseidon
Vlenex
Poseidon
33,560
3,770
428
1,764
11,506
4,924
0
2,862
8,644
78,020
0
W
Agni
ZEN1110
Agni
20,643
1,452
1,010
2,656
13,413
6,088
0
2,074
11,339
38,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,020
Gold Earned
69,346
230
Minions Killed
242
4
Camps Cleared
7
1,174,277
Distance Traveled
1,266,779
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,237
1,018
45
3
2
231,035
0
L
Nemesis
11,070
852
34
3
0
217,434
2
L
Kali
11,888
914
21
2
1
244,024
0
L
Bacchus
12,684
976
48
4
1
250,438
0
W
Thanatos
12,924
994
7
1
0
248,964
2
W
Discordia
13,692
1,053
54
4
2
256,081
3
W
Cthulhu
12,906
993
31
2
0
257,728
0
L
Izanami
13,141
1,011
82
6
0
231,346
0
W
Poseidon
15,772
1,213
112
9
2
260,421
0
W
Agni
14,052
1,081
38
3
3
243,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role