Player Matchup

Janus
Janus
KingSl1me
Janus
Level 26
God Stats
18W - 23L
1,466 SR
Queue Stats
82W - 97L
1,312 Elo+
Party 2
Fenrir
Fenrir
Lazy_CLONE98
Fenrir
Level 26
God Stats
8W - 8L
1,547 SR
Queue Stats
34W - 44L
1,320 Elo+
Party 2
Danzaburou
Danzaburou
SgtMonkeypants1
Danzaburou
Level 26
God Stats
41W - 26L
1,447 SR
Queue Stats
255W - 279L
1,243 Elo+
Solo
Jormungandr
Jormungandr
ThePsychoTurtle_
Jormungandr
Level 8
God Stats
8W - 6L
1,500 SR
Queue Stats
68W - 88L
1,244 Elo+
Party 2
Bellona
Bellona
bramante-perdido
Bellona
Level 29
God Stats
8W - 13L
1,288 SR
Queue Stats
9W - 18L
1,177 Elo+
Solo
Team Averages
Level 23
1,450 SR
1,259 Elo+

VS

Team Averages
Level 27
1,470 SR
1,400 Elo+
Amaterasu
Amaterasu
Ironkill31
Amaterasu
Level 11
God Stats
4W - 3L
1,263 SR
Queue Stats
59W - 87L
1,296 Elo+
Solo
Yemoja
Yemoja
KeptHyperion486
Yemoja
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 21L
1,500 Elo+
Solo
Vamana
Vamana
XxFERCHISxX2507
Vamana
Level 28
God Stats
4W - 3L
1,461 SR
Queue Stats
291W - 306L
1,321 Elo+
Solo
Hou Yi
Hou Yi
emi_braso17
Hou Yi
Level 68
God Stats
8W - 11L
1,229 SR
Queue Stats
444W - 500L
1,368 Elo+
Party 1
Anubis
Anubis
fhyllin
Anubis
Level 7
God Stats
4W - 0L
1,894 SR
Queue Stats
176W - 195L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KingSl1me
Janus
19
3 / 3 / 7
12,327
536
18,567
14,062
4,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
7 / 8 / 3
10,316
449
6,390
14,213
5,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SgtMonkeypants1
Danzaburou
15
6 / 8 / 3
10,554
459
11,046
18,004
5,099
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
ThePsychoTurtle_
Jormungandr
16
3 / 5 / 4
10,297
448
5,832
11,915
7,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 12 / 2
8,516
370
4,890
16,742
8,650
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ironkill31
Amaterasu
15
3 / 6 / 5
10,157
442
7,880
14,010
6,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 6 / 6
10,043
437
6,129
15,269
12,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 2 / 5
10,090
439
2,135
12,555
6,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
16
8 / 5 / 13
11,228
488
7,017
12,429
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
fhyllin
Anubis
20
23 / 2 / 5
14,241
619
31,111
24,647
15,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
70
20
Kills
36
36
Deaths
21
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Ironkill31
Amaterasu
3
6
5
0.92
W
1
6
6
0.67
L
Janus
KingSl1me
Janus
3
3
7
2.17
L
Fenrir
7
8
3
1.06
L
Danzaburou
SgtMonkeypants1
Danzaburou
6
8
3
0.94
L
Jormungandr
ThePsychoTurtle_
Jormungandr
3
5
4
1
W
1
2
5
1.75
L
1
12
2
0.17
W
Hou Yi
8
5
13
2.9
W
Anubis
fhyllin
Anubis
23
2
5
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,725
Damage
54,272
74,936
Taken
78,910
31,723
Mitigated
46,786
12,565
Healing
25,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Ironkill31
Amaterasu
7,880
3,099
0
1,006
14,010
6,492
1,004
5,139
8,871
0
42,501
W
6,129
1,374
1,474
631
15,269
12,672
251
5,245
10,024
37,593
0
L
Janus
KingSl1me
Janus
18,567
2,782
102
3,924
14,062
4,398
1,438
6,696
7,366
97,339
0
L
Fenrir
6,390
1,754
0
2,150
14,213
5,597
1,150
7,767
6,446
0
20,783
L
Danzaburou
SgtMonkeypants1
Danzaburou
11,046
4,892
0
4,919
18,004
5,099
2,079
7,613
10,391
0
48,330
L
Jormungandr
ThePsychoTurtle_
Jormungandr
5,832
1,613
131
715
11,915
7,979
743
5,538
6,377
45,665
0
W
2,135
260
0
1,104
12,555
6,919
1,847
5,388
7,167
0
48,344
L
4,890
1,467
0
624
16,742
8,650
874
9,626
7,116
0
19,131
W
Hou Yi
7,017
2,863
0
2,537
12,429
5,140
3,491
1,523
10,906
0
33,666
W
Anubis
fhyllin
Anubis
31,111
1,096
0
18,278
24,647
15,563
3,770
7,104
17,543
111,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,010
Gold Earned
55,759
360
Minions Killed
426
0
Camps Cleared
0
1,894,691
Distance Traveled
2,004,749
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,157
442
62
3
0
369,735
0
W
Yemoja
10,043
437
64
3
0
381,782
0
L
Janus
12,327
536
178
8
0
397,425
3
L
Fenrir
10,316
449
29
1
0
442,214
2
L
Danzaburou
10,554
459
63
3
0
345,914
0
L
Jormungandr
10,297
448
60
3
0
429,898
0
W
Vamana
10,090
439
100
4
0
454,790
3
L
Bellona
8,516
370
30
1
0
279,240
9
W
Hou Yi
11,228
488
61
3
0
403,500
1
W
Anubis
14,241
619
139
6
0
394,942
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role