Player Matchup

Bellona
Bellona
ViiRukKin
Bellona
Level 160
God Stats
43W - 20L
1,795 SR
Queue Stats
304W - 194L
1,670 Elo+
Party 1
Izanami
Izanami
luanklo
Izanami
Level 24
God Stats
3W - 3L
1,330 SR
Queue Stats
14W - 12L
1,492 Elo+
Party 1
Anubis
Anubis
zKojou
Anubis
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 38L
1,648 Elo+
Party 1
Team Averages
Level 104
1,542 SR
1,603 Elo+

VS

Team Averages
Level 9
1,220 SR
931 Elo+
Sun Wukong
Sun Wukong
FGALLOSO33
Sun Wukong
Level 6
God Stats
0W - 4L
1,156 SR
Queue Stats
0W - 4L
959 Elo+
Party 2
Fenrir
Fenrir
FabriAlvarengaR
Fenrir
Level 14
God Stats
0W - 5L
1,320 SR
Queue Stats
0W - 15L
934 Elo+
Party 2
Kuzenbo
Kuzenbo
sansoljanv
Kuzenbo
Level 7
God Stats
0W - 4L
1,184 SR
Queue Stats
0W - 9L
900 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ViiRukKin
Bellona
10
2 / 0 / 8
7,305
812
4,065
6,422
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
luanklo
Izanami
10
2 / 0 / 7
7,323
814
3,353
5,192
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
zKojou
Anubis
11
6 / 1 / 4
7,636
848
11,450
5,525
2,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FGALLOSO33
Sun Wukong
7
0 / 3 / 1
5,480
609
2,100
8,928
2,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 6 / 1
5,578
620
1,748
7,713
2,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
sansoljanv
Kuzenbo
7
0 / 1 / 1
5,423
603
1,290
6,516
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
0
1
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FGALLOSO33
Sun Wukong
0
3
1
0.17
L
0
6
1
0.08
W
Bellona
ViiRukKin
Bellona
2
0
8
6
W
Izanami
luanklo
Izanami
2
0
7
5.5
L
Kuzenbo
sansoljanv
Kuzenbo
0
1
1
0.5
W
Anubis
zKojou
Anubis
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,868
Damage
5,138
17,139
Taken
23,157
7,553
Mitigated
8,204
6,468
Healing
1,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FGALLOSO33
Sun Wukong
2,100
222
0
606
8,928
2,384
0
5,060
3,868
0
9,384
L
1,748
497
0
423
7,713
2,547
0
3,923
3,790
0
9,467
W
Bellona
ViiRukKin
Bellona
4,065
1,633
0
2,722
6,422
3,167
168
356
6,066
0
15,820
W
Izanami
luanklo
Izanami
3,353
2,319
0
882
5,192
1,590
1,836
366
4,826
0
32,430
L
Kuzenbo
sansoljanv
Kuzenbo
1,290
656
0
0
6,516
3,273
0
2,519
3,997
9,476
0
W
Anubis
zKojou
Anubis
11,450
534
0
2,864
5,525
2,796
330
613
4,912
41,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,264
Gold Earned
16,481
156
Minions Killed
47
0
Camps Cleared
0
489,768
Distance Traveled
418,989
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,480
609
20
2
0
133,803
0
L
Fenrir
5,578
620
15
2
0
115,178
0
W
Bellona
7,305
812
23
3
0
185,761
2
W
Izanami
7,323
814
65
7
0
151,871
0
L
Kuzenbo
5,423
603
12
1
0
170,008
0
W
Anubis
7,636
848
68
8
0
152,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role