Player Matchup

Nox
Nox
KellvinWalker
Nox
Level 145
God Stats
54W - 6L
1,756 SR
Queue Stats
436W - 41L
1,824 Elo+
Party 2
The Morrigan
The Morrigan
THORando2fino
The Morrigan
Level 23
God Stats
4W - 1L
1,855 SR
Queue Stats
361W - 185L
1,812 Elo+
Party 2
Apollo
Apollo
TioMath
Apollo
Level 155
God Stats
7W - 1L
1,697 SR
Queue Stats
161W - 44L
1,745 Elo+
Party 2
Team Averages
Level 108
1,770 SR
1,794 Elo+

VS

Team Averages
Level 38
1,572 SR
1,465 Elo+
Discordia
Discordia
Flanst
Discordia
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,484 Elo+
Party 1
Yemoja
Yemoja
Puddinguh
Yemoja
Level 37
God Stats
1W - 1L
1,715 SR
Queue Stats
17W - 24L
1,478 Elo+
Party 1
Guan Yu
Guan Yu
YugiPlayerKEKW
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 6
8,460
846
8,463
3,372
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
THORando2fino
The Morrigan
10
3 / 2 / 8
7,641
764
7,705
4,459
1,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
TioMath
Apollo
11
3 / 2 / 9
7,747
775
7,107
6,605
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Flanst
Discordia
9
0 / 7 / 3
6,328
633
4,550
8,636
3,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Puddinguh
Yemoja
10
2 / 0 / 2
7,241
724
2,441
5,094
3,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
3 / 6 / 1
7,099
710
2,330
12,979
9,534
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
5
5
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
Flanst
Discordia
0
7
3
0.21
W
7
1
6
10
L
Yemoja
Puddinguh
Yemoja
2
0
2
3
W
The Morrigan
THORando2fino
The Morrigan
3
2
8
3.5
W
Apollo
TioMath
Apollo
3
2
9
3.75
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,275
Damage
9,321
14,436
Taken
26,709
7,310
Mitigated
16,332
1,887
Healing
4,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Flanst
Discordia
4,550
692
0
294
8,636
3,339
0
3,619
4,905
18,214
0
W
8,463
1,446
0
500
3,372
1,142
710
1,574
1,610
32,911
0
L
Yemoja
Puddinguh
Yemoja
2,441
787
2,365
350
5,094
3,459
0
3,175
1,825
13,294
0
W
The Morrigan
THORando2fino
The Morrigan
7,705
1,599
0
1,309
4,459
1,706
842
1,744
2,535
24,336
4,462
W
Apollo
TioMath
Apollo
7,107
4,138
0
78
6,605
4,462
509
3,081
3,256
0
22,456
L
2,330
398
552
833
12,979
9,534
0
7,434
5,381
0
14,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,848
Gold Earned
20,668
132
Minions Killed
76
0
Camps Cleared
0
579,748
Distance Traveled
545,591
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,328
633
28
3
0
171,735
3
W
Nox
8,460
846
54
5
0
205,688
3
L
Yemoja
7,241
724
22
2
0
185,423
1
W
The Morrigan
7,641
764
36
4
0
165,190
4
W
Apollo
7,747
775
42
4
0
208,870
4
L
Guan Yu
7,099
710
26
3
0
188,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role