Player Matchup

Ne Zha
Ne Zha
AMossyRock
Ne Zha
Level 28
God Stats
3W - 1L
1,738 SR
Queue Stats
33W - 22L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
HolyKern
Erlang Shen
Level 14
God Stats
13W - 15L
1,702 SR
Queue Stats
78W - 61L
1,449 Elo+
Party 1
Aphrodite
Aphrodite
Lukewarm2
Aphrodite
Level 25
God Stats
15W - 10L
1,706 SR
Queue Stats
122W - 110L
1,479 Elo+
Party 1
Scylla
Scylla
M3chOP
Scylla
Level 16
God Stats
14W - 12L
1,701 SR
Queue Stats
74W - 66L
1,461 Elo+
Party 1
Chiron
Chiron
TheOneBloy
Chiron
Level 26
God Stats
3W - 5L
1,367 SR
Queue Stats
124W - 140L
1,490 Elo+
Party 1
Team Averages
Level 22
1,643 SR
1,486 Elo+

VS

Team Averages
Level 15
1,509 SR
1,284 Elo+
Rama
Rama
ElMetrico
Rama
Level 18
God Stats
1W - 2L
1,501 SR
Queue Stats
1W - 4L
1,279 Elo+
Party 2
Nike
Nike
MrVlazin
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,102 Elo+
Party 2
Thanatos
Thanatos
Pyrros
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,151 Elo+
Party 2
Tiamat
Tiamat
WrathForever
Tiamat
Level 7
God Stats
1W - 1L
1,546 SR
Queue Stats
14W - 9L
1,785 Elo+
Solo
Hel
Hel
hamersgof
Hel
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,102 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AMossyRock
Ne Zha
19
12 / 4 / 11
12,825
611
10,520
18,832
6,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
HolyKern
Erlang Shen
16
8 / 3 / 5
11,466
546
9,641
15,114
7,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Lukewarm2
Aphrodite
16
6 / 3 / 20
12,394
590
10,789
15,733
16,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
M3chOP
Scylla
16
6 / 3 / 12
11,573
551
12,973
10,513
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
TheOneBloy
Chiron
18
12 / 5 / 17
12,911
615
25,481
22,873
9,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
3 / 7 / 4
9,694
462
8,084
16,668
5,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
13
2 / 8 / 7
8,943
426
11,990
25,247
14,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Pyrros
Thanatos
14
3 / 12 / 6
9,421
449
7,678
18,979
6,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
15
3 / 9 / 4
9,971
475
10,813
18,921
13,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 8 / 4
9,005
429
3,903
11,908
4,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
39
44
Kills
14
18
Deaths
44
65
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AMossyRock
Ne Zha
12
4
11
4.38
L
Rama
3
7
4
0.71
W
Erlang Shen
HolyKern
Erlang Shen
8
3
5
3.5
W
Aphrodite
Lukewarm2
Aphrodite
6
3
20
5.33
W
Scylla
M3chOP
Scylla
6
3
12
4
L
Nike
2
8
7
0.69
L
Thanatos
Pyrros
Thanatos
3
12
6
0.5
W
Chiron
TheOneBloy
Chiron
12
5
17
4.1
L
Tiamat
3
9
4
0.56
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,404
Damage
42,468
83,065
Taken
91,723
43,985
Mitigated
44,367
40,711
Healing
28,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AMossyRock
Ne Zha
10,520
6,013
0
7,151
18,832
6,763
1,005
1,933
16,724
0
87,697
L
Rama
8,084
6,826
0
3,555
16,668
5,034
550
3,679
12,989
0
48,344
W
Erlang Shen
HolyKern
Erlang Shen
9,641
5,180
0
4,423
15,114
7,984
2,949
2,975
11,866
0
54,421
W
Aphrodite
Lukewarm2
Aphrodite
10,789
2,401
4,993
10,299
15,733
16,295
1,579
4,981
10,275
34,213
0
W
Scylla
M3chOP
Scylla
12,973
1,271
0
2,311
10,513
3,682
3,106
4,628
5,575
65,435
0
L
Nike
11,990
2,683
0
4,078
25,247
14,977
0
6,140
19,107
2,438
40,437
L
Thanatos
Pyrros
Thanatos
7,678
3,145
0
8,669
18,979
6,480
0
3,302
15,677
0
46,264
W
Chiron
TheOneBloy
Chiron
25,481
15,895
1,175
10,359
22,873
9,261
4,535
4,081
18,553
0
91,780
L
Tiamat
10,813
1,132
0
3,986
18,921
13,365
105
6,089
12,832
51,693
0
L
3,903
785
4,792
3,571
11,908
4,511
72
4,552
7,356
12,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,169
Gold Earned
47,034
457
Minions Killed
340
0
Camps Cleared
0
1,926,242
Distance Traveled
1,780,492
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,825
611
113
5
0
430,115
9
L
Rama
9,694
462
92
4
0
360,691
0
W
Erlang Shen
11,466
546
84
4
0
393,185
2
W
Aphrodite
12,394
590
42
2
0
383,545
0
W
Scylla
11,573
551
102
5
0
378,577
0
L
Nike
8,943
426
60
3
0
344,372
2
L
Thanatos
9,421
449
74
4
0
344,817
0
W
Chiron
12,911
615
116
6
0
340,820
3
L
Tiamat
9,971
475
99
5
0
337,620
6
L
Hel
9,005
429
15
1
0
392,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role