Player Matchup

Ullr
Ullr
Nayhem
Ullr
Level 125
God Stats
13W - 20L
1,513 SR
Queue Stats
718W - 716L
1,558 Elo+
Solo
Nike
Nike
Porschie85
Nike
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 80L
1,309 Elo+
Solo
Sol
Sol
leandus
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,637 Elo+
Solo
Hera
Hera
mu7d37f4c3
Hera
Level 97
God Stats
7W - 7L
1,715 SR
Queue Stats
456W - 435L
1,521 Elo+
Solo
Hercules
Hercules
ressip00o
Hercules
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,506 Elo+
Solo
Team Averages
Level 105
1,546 SR
1,506 Elo+

VS

Team Averages
Level 106
1,295 SR
1,502 Elo+
Zeus
Zeus
HazelPie
Zeus
Level 101
God Stats
1W - 2L
1,297 SR
Queue Stats
146W - 137L
1,548 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jahriot
Ah Muzen Cab
Level 145
God Stats
4W - 5L
1,294 SR
Queue Stats
605W - 624L
1,505 Elo+
Solo
Hun Batz
Hun Batz
MoNsTeRkLaSs
Hun Batz
Level 126
God Stats
2W - 1L
1,343 SR
Queue Stats
46W - 49L
1,508 Elo+
Solo
Osiris
Osiris
OshinoShinobu2
Osiris
Level 75
God Stats
1W - 3L
1,302 SR
Queue Stats
317W - 345L
1,466 Elo+
Party 1
Khepri
Khepri
badr_ash25
Khepri
Level 85
God Stats
1W - 1L
1,239 SR
Queue Stats
65W - 57L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Nayhem
Ullr
16
2 / 3 / 6
8,772
627
8,345
10,587
5,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 6 / 3
9,186
656
6,665
15,857
15,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Sol
15
1 / 4 / 4
8,601
614
13,396
12,976
5,202
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
2 / 4 / 2
10,318
737
17,229
10,391
4,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
ressip00o
Hercules
11
0 / 4 / 5
7,413
530
6,971
13,228
11,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
11 / 4 / 7
11,631
831
27,428
14,243
6,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Jahriot
Ah Muzen Cab
18
1 / 0 / 14
10,224
730
11,648
8,738
4,405
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hun Batz
MoNsTeRkLaSs
Hun Batz
19
5 / 1 / 9
11,115
794
9,217
11,462
11,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 2 / 14
10,039
717
6,621
16,895
12,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
badr_ash25
Khepri
17
2 / 3 / 15
10,129
724
5,072
27,814
19,772
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
9
Kills
21
21
Deaths
10
20
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Zeus
11
4
7
3.63
W
Ah Muzen Cab
Jahriot
Ah Muzen Cab
1
0
14
8
W
Hun Batz
MoNsTeRkLaSs
Hun Batz
5
1
9
9.5
L
Ullr
Nayhem
Ullr
2
3
6
1.67
W
2
2
14
4.5
L
4
6
3
0.92
W
Khepri
badr_ash25
Khepri
2
3
15
3.17
L
Sol
1
4
4
0.75
L
2
4
2
0.75
L
Hercules
ressip00o
Hercules
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,606
Damage
59,986
63,039
Taken
79,152
41,959
Mitigated
54,484
21,047
Healing
39,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
27,428
1,429
2,143
4,459
14,243
6,447
787
6,692
7,293
53,911
0
W
Ah Muzen Cab
Jahriot
Ah Muzen Cab
11,648
2,672
3,352
4,302
8,738
4,405
2,719
2,831
5,754
0
36,093
W
Hun Batz
MoNsTeRkLaSs
Hun Batz
9,217
1,178
2,143
1,876
11,462
11,530
1,023
2,644
8,816
0
26,467
L
Ullr
Nayhem
Ullr
8,345
2,609
2,272
1,748
10,587
5,034
0
4,843
5,449
0
22,990
W
6,621
2,396
3,320
6,168
16,895
12,330
261
5,565
11,042
0
12,491
L
6,665
425
391
1,011
15,857
15,367
0
6,341
9,140
0
13,289
W
Khepri
badr_ash25
Khepri
5,072
148
1,835
9,675
27,814
19,772
215
11,844
15,622
15,088
0
L
Sol
13,396
1,730
1,217
4,638
12,976
5,202
0
8,180
4,255
27,419
0
L
17,229
4,292
1,633
2,252
10,391
4,809
0
4,838
5,230
34,859
0
L
Hercules
ressip00o
Hercules
6,971
696
1,758
4,127
13,228
11,547
0
6,738
5,959
0
10,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,290
Gold Earned
53,138
143
Minions Killed
165
0
Camps Cleared
0
1,155,621
Distance Traveled
1,299,691
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,631
831
46
3
0
227,855
0
W
Ah Muzen Cab
10,224
730
48
3
0
244,804
6
W
Hun Batz
11,115
794
29
2
0
287,371
2
L
Ullr
8,772
627
28
2
0
237,579
4
W
Osiris
10,039
717
18
1
0
240,987
0
L
Nike
9,186
656
15
1
0
246,417
0
W
Khepri
10,129
724
24
2
0
298,674
0
L
Sol
8,601
614
43
3
0
173,392
0
L
Hera
10,318
737
52
4
0
280,539
2
L
Hercules
7,413
530
5
0
0
217,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role