Player Matchup

Nemesis
Nemesis
DTGamingYT
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cupid
Cupid
DraconisVII
Cupid
Level 13
God Stats
5W - 4L
1,369 SR
Queue Stats
24W - 18L
1,448 Elo+
Party 2
Ymir
Ymir
Luckiestloki
Ymir
Level 24
God Stats
4W - 2L
1,649 SR
Queue Stats
24W - 19L
1,458 Elo+
Party 2
Cu Chulainn
Cu Chulainn
psx25
Cu Chulainn
Level 14
God Stats
1W - 10L
1,500 SR
Queue Stats
161W - 277L
1,395 Elo+
Solo
He Bo
He Bo
不舞之鹤
He Bo
Level 17
God Stats
3W - 5L
1,258 SR
Queue Stats
25W - 32L
1,343 Elo+
Solo
Team Averages
Level 14
1,455 SR
1,429 Elo+

VS

Team Averages
Level 14
1,533 SR
1,397 Elo+
Fenrir
Fenrir
AsylumNXT
Fenrir
Level 23
God Stats
5W - 6L
1,474 SR
Queue Stats
64W - 78L
1,328 Elo+
Solo
Izanami
Izanami
PurpleKushxQc
Izanami
Level 26
God Stats
6W - 2L
1,588 SR
Queue Stats
9W - 7L
1,298 Elo+
Party 1
Nike
Nike
Thoruck01
Nike
Level 3
God Stats
1W - 6L
1,500 SR
Queue Stats
85W - 98L
1,500 Elo+
Solo
Anubis
Anubis
WearyCalf628291
Anubis
Level 15
God Stats
13W - 7L
1,601 SR
Queue Stats
28W - 29L
1,359 Elo+
Party 1
Hel
Hel
anEboi
Hel
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DTGamingYT
Nemesis
13
3 / 4 / 6
8,052
503
6,739
12,434
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
12 / 0 / 3
9,852
616
12,108
7,757
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 15
9,088
568
6,159
10,816
10,328
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
psx25
Cu Chulainn
12
3 / 9 / 2
7,905
494
7,352
16,164
10,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
8 / 1 / 3
9,496
594
7,949
9,452
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AsylumNXT
Fenrir
13
4 / 3 / 1
8,231
514
7,077
13,320
5,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
12
0 / 4 / 0
7,329
458
3,045
10,237
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nike
13
7 / 7 / 3
8,588
537
12,419
20,693
13,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 7 / 1
7,093
443
9,047
11,556
5,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
anEboi
Hel
6
0 / 8 / 0
5,249
328
1,761
5,997
1,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
29
Kills
12
15
Deaths
29
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AsylumNXT
Fenrir
4
3
1
1.5
W
Nemesis
DTGamingYT
Nemesis
3
4
6
1.5
W
12
0
3
13.5
W
3
1
15
10.5
L
Izanami
0
4
0
0
L
Nike
7
7
3
1.21
L
1
7
1
0.21
L
Hel
anEboi
Hel
0
8
0
0
W
Cu Chulainn
psx25
Cu Chulainn
3
9
2
0.44
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,307
Damage
33,349
56,623
Taken
61,803
31,096
Mitigated
27,776
16,792
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AsylumNXT
Fenrir
7,077
975
0
3,848
13,320
5,277
63
2,989
10,331
0
41,854
W
Nemesis
DTGamingYT
Nemesis
6,739
3,336
0
3,164
12,434
4,045
627
3,071
9,288
0
34,521
W
12,108
8,038
434
3,314
7,757
3,255
3,524
2,553
5,204
0
60,341
W
6,159
1,763
0
2,757
10,816
10,328
222
2,972
7,802
21,485
0
L
Izanami
3,045
1,680
0
2,582
10,237
2,871
0
850
9,387
0
42,173
L
Nike
12,419
4,455
0
5,381
20,693
13,081
407
3,912
16,781
1,977
41,323
L
9,047
666
0
3,457
11,556
5,462
212
5,384
6,172
39,619
0
L
Hel
anEboi
Hel
1,761
777
257
277
5,997
1,085
0
973
5,024
5,788
0
W
Cu Chulainn
psx25
Cu Chulainn
7,352
2,774
219
2,775
16,164
10,544
0
1,162
14,427
0
32,350
W
7,949
768
0
4,129
9,452
2,924
1,684
1,983
7,444
50,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,393
Gold Earned
36,490
339
Minions Killed
323
0
Camps Cleared
0
1,506,023
Distance Traveled
1,281,632
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,231
514
78
5
0
333,410
4
W
Nemesis
8,052
503
48
3
0
361,951
3
W
Cupid
9,852
616
104
7
0
288,430
1
W
Ymir
9,088
568
30
2
0
314,048
2
L
Izanami
7,329
458
103
6
0
251,811
2
L
Nike
8,588
537
79
5
0
261,939
0
L
Anubis
7,093
443
58
4
0
260,925
3
L
Hel
5,249
328
5
0
0
173,547
1
W
Cu Chulainn
7,905
494
54
3
0
260,611
0
W
He Bo
9,496
594
103
6
0
280,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role