Player Matchup

Anubis
Anubis
AlansitoGansito
Anubis
Level 16
God Stats
1W - 0L
1,274 SR
Queue Stats
33W - 29L
1,632 Elo+
Solo
Tsukuyomi
Tsukuyomi
TurkeyKing
Tsukuyomi
Level 26
God Stats
5W - 1L
1,639 SR
Queue Stats
97W - 68L
1,576 Elo+
Solo
King Arthur
King Arthur
Wainingloss
King Arthur
Level 11
God Stats
5W - 6L
1,595 SR
Queue Stats
65W - 65L
1,552 Elo+
Solo
Danzaburou
Danzaburou
YarmsTheCarry
Danzaburou
Level 18
God Stats
27W - 15L
1,661 SR
Queue Stats
40W - 33L
1,565 Elo+
Solo
Cerberus
Cerberus
xXP0T5851Xx
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 36L
1,559 Elo+
Solo
Team Averages
Level 17
1,534 SR
1,577 Elo+

VS

Team Averages
Level 20
1,445 SR
1,559 Elo+
Thor
Thor
Adrianzinho7
Thor
Level 26
God Stats
19W - 34L
1,285 SR
Queue Stats
319W - 309L
1,505 Elo+
Solo
Skadi
Skadi
Artie7867
Skadi
Level 8
God Stats
3W - 4L
1,609 SR
Queue Stats
4W - 5L
1,552 Elo+
Party 1
Sylvanus
Sylvanus
BigDaddyPapa154
Sylvanus
Level 8
God Stats
0W - 2L
1,252 SR
Queue Stats
5W - 3L
1,672 Elo+
Party 1
Athena
Athena
Luissaavedra200
Athena
Level 29
God Stats
48W - 43L
1,579 SR
Queue Stats
203W - 204L
1,508 Elo+
Solo
The Morrigan
The Morrigan
Sebasking4u
The Morrigan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
512W - 540L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 3
7,690
769
6,615
4,789
1,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
TurkeyKing
Tsukuyomi
8
4 / 1 / 2
5,479
548
3,367
3,444
911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Wainingloss
King Arthur
11
3 / 1 / 5
6,199
620
5,466
10,168
5,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
YarmsTheCarry
Danzaburou
10
1 / 0 / 5
6,204
620
4,559
4,870
1,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
xXP0T5851Xx
Cerberus
9
2 / 2 / 2
5,520
552
4,397
7,798
3,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,487
549
3,079
6,800
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Artie7867
Skadi
8
1 / 2 / 1
4,699
470
2,811
4,713
1,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
8
0 / 3 / 2
4,894
489
3,821
9,540
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 4 / 1
5,238
524
3,660
6,776
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Morrigan
Sebasking4u
The Morrigan
8
2 / 7 / 0
5,194
519
3,078
6,946
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
5
5
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
9
1
3
10.5
L
Skadi
Artie7867
Skadi
1
2
1
0.75
L
Sylvanus
0
3
2
0.33
L
1
4
1
0.38
L
The Morrigan
Sebasking4u
The Morrigan
2
7
0
0.29
W
Tsukuyomi
TurkeyKing
Tsukuyomi
4
1
2
5
W
King Arthur
Wainingloss
King Arthur
3
1
5
5.5
W
Danzaburou
YarmsTheCarry
Danzaburou
1
0
5
3.5
W
Cerberus
xXP0T5851Xx
Cerberus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,404
Damage
16,449
31,069
Taken
34,775
13,019
Mitigated
11,628
13,712
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,079
1,205
0
1,766
6,800
1,901
60
1,432
5,218
0
23,783
W
6,615
1,159
0
2,818
4,789
1,952
294
1,750
2,877
46,954
0
L
Skadi
Artie7867
Skadi
2,811
1,253
0
1,026
4,713
1,035
0
2,569
2,144
0
19,506
L
Sylvanus
3,821
1,210
1,451
4,225
9,540
3,956
0
3,061
6,479
12,260
0
L
3,660
1,465
270
1,150
6,776
3,091
0
722
5,854
22,452
2,210
L
The Morrigan
Sebasking4u
The Morrigan
3,078
923
0
569
6,946
1,645
536
3,228
3,668
17,370
0
W
Tsukuyomi
TurkeyKing
Tsukuyomi
3,367
591
0
1,343
3,444
911
0
81
3,347
0
20,110
W
King Arthur
Wainingloss
King Arthur
5,466
533
0
4,797
10,168
5,301
44
4,024
6,106
0
28,231
W
Danzaburou
YarmsTheCarry
Danzaburou
4,559
2,631
0
2,181
4,870
1,442
270
1,807
3,063
0
28,375
W
Cerberus
xXP0T5851Xx
Cerberus
4,397
103
0
2,573
7,798
3,413
110
2,489
5,309
21,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,092
Gold Earned
25,512
300
Minions Killed
196
0
Camps Cleared
0
898,380
Distance Traveled
931,904
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,487
549
58
6
0
199,393
0
W
Anubis
7,690
769
90
9
0
181,732
2
L
Skadi
4,699
470
50
5
0
160,785
1
L
Sylvanus
4,894
489
8
1
0
185,580
1
L
Athena
5,238
524
51
5
0
207,193
1
L
The Morrigan
5,194
519
29
3
0
178,953
0
W
Tsukuyomi
5,479
548
50
5
0
152,013
1
W
King Arthur
6,199
620
49
5
0
189,997
1
W
Danzaburou
6,204
620
63
6
0
180,929
1
W
Cerberus
5,520
552
48
5
0
193,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role