Player Matchup

Bellona
Bellona
ESTRADACAR9904
Bellona
Level 18
God Stats
2W - 6L
1,109 SR
Queue Stats
28W - 40L
1,335 Elo+
Party 3
Anubis
Anubis
KingProphecy101
Anubis
Level 28
God Stats
126W - 119L
1,522 SR
Queue Stats
163W - 174L
1,394 Elo+
Party 2
Nemesis
Nemesis
Picantovich2833
Nemesis
Level 29
God Stats
2W - 2L
1,461 SR
Queue Stats
54W - 44L
1,481 Elo+
Party 3
Medusa
Medusa
Young_Wolfey
Medusa
Level 29
God Stats
207W - 209L
1,515 SR
Queue Stats
209W - 221L
1,404 Elo+
Party 2
Kuzenbo
Kuzenbo
xxBabyDaddyxx
Kuzenbo
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 78L
1,362 Elo+
Solo
Team Averages
Level 25
1,421 SR
1,395 Elo+

VS

Team Averages
Level 21
1,528 SR
1,434 Elo+
King Arthur
King Arthur
DialAboriginal
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,432 Elo+
Solo
Nu Wa
Nu Wa
SteezyRS
Nu Wa
Level 28
God Stats
12W - 10L
1,648 SR
Queue Stats
58W - 61L
1,441 Elo+
Party 1
Skadi
Skadi
TotallyTerry
Skadi
Level 17
God Stats
37W - 24L
1,528 SR
Queue Stats
115W - 140L
1,476 Elo+
Party 1
Arachne
Arachne
lordlucifer420
Arachne
Level 22
God Stats
9W - 8L
1,462 SR
Queue Stats
70W - 91L
1,434 Elo+
Party 1
Kuzenbo
Kuzenbo
snookking727
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 1
11,068
553
5,407
8,801
6,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
15 / 3 / 4
13,081
654
22,360
20,226
11,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
8 / 1 / 6
12,231
612
9,505
14,908
8,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
18
10 / 1 / 1
12,099
605
10,077
10,873
4,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
16
1 / 1 / 12
10,292
515
5,152
10,877
14,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DialAboriginal
King Arthur
14
0 / 5 / 0
8,114
406
4,519
16,205
11,091
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
SteezyRS
Nu Wa
14
2 / 11 / 1
8,957
448
9,733
14,992
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 10 / 0
8,481
424
6,086
13,851
3,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 6 / 0
8,286
414
6,215
18,224
5,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
snookking727
Kuzenbo
13
1 / 6 / 0
8,407
420
4,604
15,753
14,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
38
Kills
6
8
Deaths
38
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DialAboriginal
King Arthur
0
5
0
0
W
4
2
1
2.25
W
15
3
4
5.67
W
8
1
6
11
L
Nu Wa
SteezyRS
Nu Wa
2
11
1
0.23
L
2
10
0
0.2
W
Medusa
10
1
1
10.5
L
1
6
0
0.17
L
Kuzenbo
snookking727
Kuzenbo
1
6
0
0.17
W
Kuzenbo
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,501
Damage
31,157
65,685
Taken
79,025
45,065
Mitigated
39,152
20,265
Healing
6,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DialAboriginal
King Arthur
4,519
749
0
1,088
16,205
11,091
155
2,447
13,758
0
41,163
W
5,407
1,004
0
476
8,801
6,646
1,773
491
7,959
0
47,962
W
22,360
1,897
0
12,523
20,226
11,627
2,964
7,003
12,592
96,556
0
W
9,505
4,482
0
6,578
14,908
8,483
645
1,927
12,745
0
92,302
L
Nu Wa
SteezyRS
Nu Wa
9,733
2,006
0
626
14,992
3,650
78
8,317
6,675
37,389
0
L
6,086
2,146
0
0
13,851
3,967
555
5,459
8,392
0
48,413
W
Medusa
10,077
4,860
0
88
10,873
4,200
3,640
2,048
8,749
0
80,438
L
6,215
3,024
0
3,605
18,224
5,845
170
6,729
11,495
0
50,801
L
Kuzenbo
snookking727
Kuzenbo
4,604
863
0
1,028
15,753
14,599
144
4,560
11,193
19,117
0
W
Kuzenbo
5,152
2,458
0
600
10,877
14,109
422
1,949
8,853
40,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,771
Gold Earned
42,245
601
Minions Killed
326
0
Camps Cleared
0
1,870,506
Distance Traveled
1,706,187
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,114
406
83
4
0
342,176
2
W
Bellona
11,068
553
99
5
0
397,624
0
W
Anubis
13,081
654
161
8
0
331,020
3
W
Nemesis
12,231
612
156
8
0
443,069
4
L
Nu Wa
8,957
448
49
2
0
286,723
2
L
Skadi
8,481
424
90
5
0
364,954
0
W
Medusa
12,099
605
129
6
0
364,147
0
L
Arachne
8,286
414
81
4
0
354,549
1
L
Kuzenbo
8,407
420
23
1
0
357,785
2
W
Kuzenbo
10,292
515
56
3
0
334,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role