Player Matchup

Chaac
Chaac
ARCT1CB1UE
Chaac
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
CaptainTrailmix
Cernunnos
Level 105
God Stats
2W - 0L
1,930 SR
Queue Stats
11W - 1L
1,907 Elo+
Party 2
Baron Samedi
Baron Samedi
Son1cshadow13
Baron Samedi
Level 81
God Stats
3W - 2L
1,507 SR
Queue Stats
14W - 11L
1,582 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
angryjack67
Ah Muzen Cab
Level 64
God Stats
1W - 0L
1,795 SR
Queue Stats
4W - 3L
1,582 Elo+
Party 2
Team Averages
Level 78
1,683 SR
1,643 Elo+

VS

Team Averages
Level 75
1,573 SR
1,506 Elo+
Cthulhu
Cthulhu
Ouwuee
Cthulhu
Level 81
God Stats
5W - 8L
1,477 SR
Queue Stats
31W - 40L
1,498 Elo+
Party 1
Loki
Loki
ROOTBEER626
Loki
Level 80
God Stats
2W - 1L
1,583 SR
Queue Stats
32W - 41L
1,509 Elo+
Party 1
Eset
Eset
SharperDrip46
Eset
Level 86
God Stats
3W - 3L
1,734 SR
Queue Stats
32W - 41L
1,509 Elo+
Party 1
Apollo
Apollo
zap12463
Apollo
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
3 / 3 / 3
10,166
847
4,626
10,531
6,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
CaptainTrailmix
Cernunnos
17
10 / 2 / 6
11,452
954
13,655
11,979
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Son1cshadow13
Baron Samedi
15
4 / 4 / 9
9,985
832
8,890
11,809
5,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
angryjack67
Ah Muzen Cab
16
9 / 3 / 7
10,906
909
15,870
11,299
5,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ouwuee
Cthulhu
14
1 / 6 / 5
8,861
738
9,753
15,088
13,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 5 / 1
10,022
835
6,538
11,223
4,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 7 / 2
10,433
869
11,182
9,819
3,324
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
zap12463
Apollo
13
0 / 8 / 3
8,150
679
3,714
11,947
4,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
26
Kills
12
12
Deaths
26
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
3
3
1.5
W
Cernunnos
CaptainTrailmix
Cernunnos
10
2
6
6.5
L
Cthulhu
Ouwuee
Cthulhu
1
6
5
0.58
L
5
5
1
1.1
L
6
7
2
1
W
Baron Samedi
Son1cshadow13
Baron Samedi
4
4
9
2.13
W
Ah Muzen Cab
angryjack67
Ah Muzen Cab
9
3
7
4.17
L
Apollo
zap12463
Apollo
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,041
Damage
31,187
45,618
Taken
48,077
22,349
Mitigated
25,533
16,673
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
4,626
946
63
3,947
10,531
6,585
1,166
5,756
4,775
0
31,958
W
Cernunnos
CaptainTrailmix
Cernunnos
13,655
7,788
0
4,510
11,979
4,489
2,012
6,466
5,513
0
35,698
L
Cthulhu
Ouwuee
Cthulhu
9,753
182
224
1,254
15,088
13,567
527
3,009
11,788
24,350
0
L
6,538
404
0
1,725
11,223
4,466
0
1,823
9,195
0
35,542
L
11,182
409
800
1,048
9,819
3,324
60
2,006
7,623
25,740
0
W
Baron Samedi
Son1cshadow13
Baron Samedi
8,890
218
814
4,127
11,809
5,950
994
5,032
6,777
22,205
0
W
Ah Muzen Cab
angryjack67
Ah Muzen Cab
15,870
8,922
0
3,212
11,299
5,325
2,793
4,144
7,155
0
48,516
L
Apollo
zap12463
Apollo
3,714
1,279
0
659
11,947
4,176
1,838
2,081
9,680
0
14,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,509
Gold Earned
37,466
203
Minions Killed
155
10
Camps Cleared
9
882,125
Distance Traveled
778,589
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,166
847
62
5
2
212,525
1
W
Cernunnos
11,452
954
58
5
3
226,085
0
L
Cthulhu
8,861
738
41
3
1
190,409
1
L
Loki
10,022
835
54
5
4
217,002
1
L
Eset
10,433
869
36
3
2
179,400
2
W
Baron Samedi
9,985
832
31
3
1
206,809
1
W
Ah Muzen Cab
10,906
909
52
4
4
236,706
1
L
Apollo
8,150
679
24
2
2
191,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role