Player Matchup

Chronos
Chronos
Heym4nniceshot
Chronos
Level 140
God Stats
0W - 4L
1,416 SR
Queue Stats
227W - 232L
1,513 Elo+
Party 2
Geb
Geb
Matachula
Geb
Level 69
God Stats
0W - 1L
1,247 SR
Queue Stats
10W - 11L
1,494 Elo+
Party 2
Agni
Agni
SniperPanda07
Agni
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,302 Elo+
Party 2
Sun Wukong
Sun Wukong
TheRigster2
Sun Wukong
Level 69
God Stats
1W - 1L
1,645 SR
Queue Stats
7W - 11L
1,465 Elo+
Party 2
Erlang Shen
Erlang Shen
slendercolt51
Erlang Shen
Level 104
God Stats
3W - 1L
1,832 SR
Queue Stats
6W - 8L
1,582 Elo+
Party 2
Team Averages
Level 93
1,528 SR
1,471 Elo+

VS

Team Averages
Level 106
1,627 SR
1,552 Elo+
Sobek
Sobek
EVO83_PR
Sobek
Level 109
God Stats
38W - 26L
1,549 SR
Queue Stats
489W - 457L
1,583 Elo+
Solo
Vulcan
Vulcan
ImmaReeRee
Vulcan
Level 68
God Stats
4W - 6L
1,468 SR
Queue Stats
295W - 305L
1,491 Elo+
Party 1
Erlang Shen
Erlang Shen
SmorgOfOlvera
Erlang Shen
Level 122
God Stats
10W - 1L
1,806 SR
Queue Stats
265W - 256L
1,571 Elo+
Party 1
Chaac
Chaac
ferrrdy
Chaac
Level 129
God Stats
127W - 110L
1,587 SR
Queue Stats
161W - 158L
1,558 Elo+
Solo
Rama
Rama
nando520
Rama
Level 100
God Stats
5W - 5L
1,726 SR
Queue Stats
503W - 476L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 5
9,470
451
10,218
17,743
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 7 / 5
9,812
467
7,114
18,193
10,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 11 / 3
10,434
497
13,844
14,742
4,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TheRigster2
Sun Wukong
15
3 / 7 / 4
9,192
438
13,428
19,110
13,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
slendercolt51
Erlang Shen
15
4 / 9 / 5
9,529
454
11,335
22,629
13,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EVO83_PR
Sobek
16
6 / 3 / 11
12,279
585
6,710
23,009
27,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
ImmaReeRee
Vulcan
18
4 / 5 / 13
12,381
590
14,477
11,187
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
SmorgOfOlvera
Erlang Shen
20
14 / 3 / 10
14,298
681
21,242
21,002
10,771
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
ferrrdy
Chaac
20
8 / 3 / 9
13,529
644
13,933
25,125
29,369
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
17
7 / 1 / 10
11,994
571
17,402
14,482
5,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
15
Kills
39
41
Deaths
15
22
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sobek
EVO83_PR
Sobek
6
3
11
3.83
L
3
7
5
0.79
W
Vulcan
ImmaReeRee
Vulcan
4
5
13
2.1
L
0
7
5
0.36
W
Erlang Shen
SmorgOfOlvera
Erlang Shen
14
3
10
6.33
L
5
11
3
0.59
L
Sun Wukong
TheRigster2
Sun Wukong
3
7
4
0.71
W
Chaac
ferrrdy
Chaac
8
3
9
4.17
W
Rama
7
1
10
12
L
Erlang Shen
slendercolt51
Erlang Shen
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,939
Damage
73,764
92,417
Taken
94,805
47,805
Mitigated
78,716
13,780
Healing
37,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
EVO83_PR
Sobek
6,710
270
939
7,526
23,009
27,574
1,142
8,319
14,480
25,212
0
L
10,218
3,008
0
3,241
17,743
5,625
0
4,173
13,570
50,187
0
W
Vulcan
ImmaReeRee
Vulcan
14,477
2,594
0
1,607
11,187
5,408
1,600
3,903
7,054
92,954
0
L
7,114
544
0
2,775
18,193
10,420
0
4,673
13,520
36,317
0
W
Erlang Shen
SmorgOfOlvera
Erlang Shen
21,242
11,263
0
5,452
21,002
10,771
3,787
7,616
12,949
0
117,543
L
13,844
523
697
1,767
14,742
4,503
0
5,543
9,199
38,711
0
L
Sun Wukong
TheRigster2
Sun Wukong
13,428
1,946
0
2,435
19,110
13,705
0
2,658
16,452
0
49,800
W
Chaac
ferrrdy
Chaac
13,933
2,897
0
15,951
25,125
29,369
2,187
3,685
21,173
0
90,696
W
Rama
17,402
13,321
0
5,573
14,482
5,594
6,281
6,730
7,631
0
78,396
L
Erlang Shen
slendercolt51
Erlang Shen
11,335
6,845
0
2,865
22,629
13,552
50
4,140
18,489
0
55,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,437
Gold Earned
64,481
333
Minions Killed
582
0
Camps Cleared
0
1,967,922
Distance Traveled
2,019,177
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,279
585
28
1
0
401,393
8
L
Chronos
9,470
451
72
3
0
378,778
3
W
Vulcan
12,381
590
130
6
0
401,772
2
L
Geb
9,812
467
55
3
0
419,242
5
W
Erlang Shen
14,298
681
154
7
0
471,991
4
L
Agni
10,434
497
59
3
0
365,300
6
L
Sun Wukong
9,192
438
67
3
0
411,574
3
W
Chaac
13,529
644
153
7
0
386,746
1
W
Rama
11,994
571
117
6
0
357,275
1
L
Erlang Shen
9,529
454
80
4
0
393,028
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role