Player Matchup

Susano
Susano
Felimoller217
Susano
Level 33
God Stats
17W - 14L
1,625 SR
Queue Stats
138W - 110L
1,659 Elo+
Party 1
Ne Zha
Ne Zha
GrowUm
Ne Zha
Level 79
God Stats
1W - 2L
1,261 SR
Queue Stats
465W - 477L
1,474 Elo+
Solo
Janus
Janus
RivetingJack645
Janus
Level 46
God Stats
7W - 11L
1,394 SR
Queue Stats
447W - 531L
1,417 Elo+
Party 3
Yemoja
Yemoja
darks0lus
Yemoja
Level 59
God Stats
15W - 10L
1,500 SR
Queue Stats
248W - 292L
1,393 Elo+
Party 3
Anhur
Anhur
pedros2516
Anhur
Level 99
God Stats
8W - 2L
1,685 SR
Queue Stats
32W - 27L
1,559 Elo+
Party 1
Team Averages
Level 63
1,493 SR
1,501 Elo+

VS

Team Averages
Level 51
1,503 SR
1,412 Elo+
Ymir
Ymir
Blyzito
Ymir
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 19L
1,394 Elo+
Party 2
Izanami
Izanami
Leandro Gt2
Izanami
Level 87
God Stats
34W - 19L
1,692 SR
Queue Stats
295W - 337L
1,466 Elo+
Solo
Merlin
Merlin
Vargas
Merlin
Level 38
God Stats
6W - 1L
1,500 SR
Queue Stats
15W - 6L
1,340 Elo+
Party 2
Arachne
Arachne
Zannonn
Arachne
Level 61
God Stats
5W - 3L
1,500 SR
Queue Stats
212W - 205L
1,471 Elo+
Solo
Apollo
Apollo
luguebetes
Apollo
Level 23
God Stats
1W - 1L
1,322 SR
Queue Stats
10W - 7L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 4
16,205
579
23,240
22,036
12,302
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ne Zha
GrowUm
Ne Zha
20
0 / 9 / 5
14,086
503
10,684
22,838
14,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 8 / 5
15,472
553
12,905
20,469
6,923
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
darks0lus
Yemoja
17
0 / 8 / 15
11,902
425
7,795
21,147
16,859
Shoes

Shoes

+6%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
20
9 / 5 / 4
15,098
539
10,952
27,643
8,379
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Blyzito
Ymir
20
3 / 8 / 15
12,969
463
12,760
20,614
14,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Leandro Gt2
Izanami
10
1 / 2 / 1
9,924
354
2,470
4,759
1,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Vargas
Merlin
20
13 / 4 / 12
18,488
660
36,963
17,327
7,775
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Zannonn
Arachne
20
8 / 5 / 10
15,272
545
12,290
20,017
10,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
luguebetes
Apollo
20
9 / 8 / 10
15,436
551
10,529
24,041
9,102
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
82
27
Kills
34
34
Deaths
27
33
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ymir
Blyzito
Ymir
3
8
15
1.31
L
10
4
4
3
L
Ne Zha
GrowUm
Ne Zha
0
9
5
0.28
W
Izanami
Leandro Gt2
Izanami
1
2
1
0.75
L
8
8
5
1.31
W
Merlin
Vargas
Merlin
13
4
12
4.75
W
Arachne
Zannonn
Arachne
8
5
10
2.6
L
Yemoja
darks0lus
Yemoja
0
8
15
0.94
W
Apollo
luguebetes
Apollo
9
8
10
1.75
L
Anhur
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,576
Damage
75,012
114,133
Taken
86,758
58,853
Mitigated
43,085
26,096
Healing
24,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Blyzito
Ymir
12,760
2,162
0
3,228
20,614
14,666
1,073
6,871
13,599
40,807
0
L
23,240
4,213
0
375
22,036
12,302
710
5,858
16,018
0
149,102
L
Ne Zha
GrowUm
Ne Zha
10,684
2,769
0
4,078
22,838
14,390
1,208
7,622
15,016
0
97,073
W
Izanami
Leandro Gt2
Izanami
2,470
1,689
0
1,577
4,759
1,250
174
0
4,759
0
25,084
L
12,905
490
0
3,395
20,469
6,923
1,311
12,097
8,022
87,946
0
W
Merlin
Vargas
Merlin
36,963
2,215
0
4,665
17,327
7,775
1,101
4,814
12,253
150,275
0
W
Arachne
Zannonn
Arachne
12,290
8,569
952
5,305
20,017
10,292
835
2,555
17,462
0
89,976
L
Yemoja
darks0lus
Yemoja
7,795
909
3,874
3,629
21,147
16,859
733
12,015
9,000
32,866
0
W
Apollo
luguebetes
Apollo
10,529
7,384
0
8,482
24,041
9,102
7,347
6,988
16,801
0
67,812
L
Anhur
10,952
6,290
0
10,745
27,643
8,379
3,379
11,511
15,973
49
118,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,763
Gold Earned
72,089
759
Minions Killed
579
0
Camps Cleared
0
2,464,253
Distance Traveled
2,172,021
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,969
463
63
2
0
471,053
1
L
Susano
16,205
579
210
8
0
622,548
4
L
Ne Zha
14,086
503
165
6
0
462,740
5
W
Izanami
9,924
354
54
2
0
152,591
2
L
Janus
15,472
553
160
6
0
461,576
0
W
Merlin
18,488
660
230
8
0
500,156
1
W
Arachne
15,272
545
115
4
0
602,186
0
L
Yemoja
11,902
425
60
2
0
454,032
1
W
Apollo
15,436
551
117
4
0
446,035
2
L
Anhur
15,098
539
164
6
0
463,357
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role