Player Matchup

Medusa
Medusa
Dorkywannabegoth
Medusa
Level 22
God Stats
7W - 8L
1,429 SR
Queue Stats
794W - 826L
1,315 Elo+
Party 1
Scylla
Scylla
DrHard
Scylla
Level 17
God Stats
7W - 9L
1,352 SR
Queue Stats
12W - 14L
1,331 Elo+
Solo
Bacchus
Bacchus
GioRollin
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,495 Elo+
Solo
Mercury
Mercury
JunoJaris
Mercury
Level 49
God Stats
4W - 9L
1,586 SR
Queue Stats
185W - 241L
1,284 Elo+
Party 1
Amaterasu
Amaterasu
iYummyOreos
Amaterasu
Level 22
God Stats
6W - 7L
1,405 SR
Queue Stats
156W - 231L
1,325 Elo+
Party 1
Team Averages
Level 28
1,454 SR
1,350 Elo+

VS

Team Averages
Level 25
1,525 SR
1,408 Elo+
Jing Wei
Jing Wei
AureusVulpes
Jing Wei
Level 19
God Stats
2W - 3L
1,383 SR
Queue Stats
8W - 10L
1,480 Elo+
Party 2
Nu Wa
Nu Wa
Esaldi
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Usefulidi0t
Thanatos
Level 8
God Stats
2W - 3L
1,741 SR
Queue Stats
10W - 19L
1,315 Elo+
Solo
Kuzenbo
Kuzenbo
contransfunc
Kuzenbo
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 73L
1,276 Elo+
Party 2
Sun Wukong
Sun Wukong
sorryImab0t9148
Sun Wukong
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 42L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 3
10,682
445
13,143
17,836
6,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
DrHard
Scylla
16
2 / 5 / 2
10,663
444
11,324
16,517
5,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
GioRollin
Bacchus
17
6 / 2 / 2
12,271
511
7,928
15,327
17,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
JunoJaris
Mercury
16
1 / 8 / 1
10,182
424
6,292
22,826
7,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
iYummyOreos
Amaterasu
18
0 / 5 / 1
10,580
441
2,627
18,429
9,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AureusVulpes
Jing Wei
20
6 / 1 / 4
13,185
549
7,741
14,780
7,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
Esaldi
Nu Wa
20
9 / 1 / 11
13,414
559
22,744
7,936
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Usefulidi0t
Thanatos
16
9 / 5 / 4
11,996
500
9,622
15,136
6,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
contransfunc
Kuzenbo
16
0 / 3 / 12
10,432
435
3,969
15,894
17,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
sorryImab0t9148
Sun Wukong
19
6 / 1 / 3
13,232
551
13,894
22,017
20,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
10
Kills
30
30
Deaths
11
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AureusVulpes
Jing Wei
6
1
4
8
L
1
10
3
0.25
L
Scylla
DrHard
Scylla
2
5
2
0.6
W
Nu Wa
Esaldi
Nu Wa
9
1
11
14.5
L
Bacchus
GioRollin
Bacchus
6
2
2
3.5
L
Mercury
JunoJaris
Mercury
1
8
1
0.19
W
Thanatos
Usefulidi0t
Thanatos
9
5
4
2.2
W
Kuzenbo
contransfunc
Kuzenbo
0
3
12
2
L
Amaterasu
iYummyOreos
Amaterasu
0
5
1
0.1
W
Sun Wukong
sorryImab0t9148
Sun Wukong
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,314
Damage
57,970
90,935
Taken
75,763
47,248
Mitigated
55,310
19,956
Healing
32,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AureusVulpes
Jing Wei
7,741
6,430
0
9,113
14,780
7,267
1,592
1,343
13,437
0
128,591
L
13,143
5,839
0
1,117
17,836
6,378
968
4,946
12,510
0
76,726
L
Scylla
DrHard
Scylla
11,324
3,086
0
3,767
16,517
5,521
746
7,653
8,283
73,112
0
W
Nu Wa
Esaldi
Nu Wa
22,744
4,782
164
2,914
7,936
3,109
2,652
2,475
5,461
93,650
0
L
Bacchus
GioRollin
Bacchus
7,928
1,581
0
1,504
15,327
17,976
0
4,958
9,789
32,354
0
L
Mercury
JunoJaris
Mercury
6,292
2,698
0
7,630
22,826
7,779
0
3,590
18,958
0
67,990
W
Thanatos
Usefulidi0t
Thanatos
9,622
3,088
0
7,420
15,136
6,661
2,137
3,640
11,496
0
40,396
W
Kuzenbo
contransfunc
Kuzenbo
3,969
793
0
3,224
15,894
17,993
326
6,305
9,589
18,121
0
L
Amaterasu
iYummyOreos
Amaterasu
2,627
837
0
5,938
18,429
9,594
2,376
3,796
14,321
0
45,155
W
Sun Wukong
sorryImab0t9148
Sun Wukong
13,894
3,232
0
9,495
22,017
20,280
1,704
5,489
16,528
408
80,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,378
Gold Earned
62,259
488
Minions Killed
520
0
Camps Cleared
0
2,077,537
Distance Traveled
2,143,667
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,185
549
173
7
0
435,106
2
L
Medusa
10,682
445
125
5
0
364,421
2
L
Scylla
10,663
444
117
5
0
399,709
0
W
Nu Wa
13,414
559
121
5
0
444,735
1
L
Bacchus
12,271
511
35
1
0
463,388
4
L
Mercury
10,182
424
111
5
0
489,845
3
W
Thanatos
11,996
500
52
2
0
498,198
2
W
Kuzenbo
10,432
435
22
1
0
377,553
2
L
Amaterasu
10,580
441
100
4
0
360,174
1
W
Sun Wukong
13,232
551
152
6
0
388,075
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role