Player Matchup

Ymir
Ymir
Cleberzerker
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Exality28
The Morrigan
Level 31
God Stats
28W - 30L
1,648 SR
Queue Stats
336W - 315L
1,461 Elo+
Party 3
Sobek
Sobek
Ingonyama11
Sobek
Level 17
God Stats
24W - 21L
1,627 SR
Queue Stats
100W - 105L
1,459 Elo+
Solo
Tiamat
Tiamat
i-SuperI
Tiamat
Level 20
God Stats
26W - 16L
1,624 SR
Queue Stats
75W - 58L
1,527 Elo+
Party 3
Skadi
Skadi
wiskersssss
Skadi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 50L
1,435 Elo+
Solo
Team Averages
Level 17
1,580 SR
1,476 Elo+

VS

Team Averages
Level 20
1,489 SR
1,437 Elo+
Sol
Sol
ShadowRealmXX
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 86L
1,256 Elo+
Party 2
Cabrakan
Cabrakan
Torgoski54
Cabrakan
Level 16
God Stats
18W - 11L
1,637 SR
Queue Stats
74W - 92L
1,459 Elo+
Party 1
Apollo
Apollo
bndavidsen
Apollo
Level 29
God Stats
22W - 29L
1,480 SR
Queue Stats
193W - 214L
1,320 Elo+
Party 1
King Arthur
King Arthur
slayer_of_puss44
King Arthur
Level 22
God Stats
11W - 17L
1,326 SR
Queue Stats
174W - 204L
1,423 Elo+
Party 1
Arachne
Arachne
therealnipplekid
Arachne
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 37L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,438
453
3,120
6,259
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

The Morrigan
Exality28
The Morrigan
11
3 / 1 / 0
6,298
525
3,586
2,496
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 2 / 1
6,140
512
4,085
10,635
5,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
i-SuperI
Tiamat
11
2 / 2 / 1
6,559
547
5,812
6,455
5,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 0 / 1
4,878
407
1,212
2,841
608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,657
388
1,247
4,269
1,307
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
Torgoski54
Cabrakan
9
2 / 3 / 3
5,553
463
3,645
5,818
4,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
bndavidsen
Apollo
10
4 / 2 / 2
6,345
529
8,199
7,310
2,576
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
slayer_of_puss44
King Arthur
10
2 / 1 / 0
5,946
496
3,599
8,949
3,471
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 2
5,813
484
2,271
5,770
2,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
10
Kills
9
9
Deaths
11
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
The Morrigan
Exality28
The Morrigan
3
1
0
3
L
3
2
1
1.75
W
0
3
0
0
W
Cabrakan
Torgoski54
Cabrakan
2
3
3
1.17
W
Apollo
bndavidsen
Apollo
4
2
2
2.5
L
Tiamat
i-SuperI
Tiamat
2
2
1
1.25
W
King Arthur
slayer_of_puss44
King Arthur
2
1
0
2
W
1
2
2
1
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,815
Damage
18,961
28,686
Taken
32,116
14,751
Mitigated
14,084
7,866
Healing
8,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,120
634
0
484
6,259
2,487
0
1,920
4,339
17,144
960
L
The Morrigan
Exality28
The Morrigan
3,586
1,053
0
500
2,496
947
580
857
1,639
25,090
1,577
L
4,085
262
0
4,308
10,635
5,254
0
1,725
8,910
14,924
0
W
1,247
547
0
1,059
4,269
1,307
342
1,517
2,521
11,150
1,185
W
Cabrakan
Torgoski54
Cabrakan
3,645
741
0
0
5,818
4,661
0
3,617
2,201
11,355
0
W
Apollo
bndavidsen
Apollo
8,199
5,841
0
3,632
7,310
2,576
391
3,502
3,808
0
34,345
L
Tiamat
i-SuperI
Tiamat
5,812
1,016
0
2,373
6,455
5,455
764
39
6,416
38,782
0
W
King Arthur
slayer_of_puss44
King Arthur
3,599
555
0
1,763
8,949
3,471
75
4,189
4,350
0
26,956
W
2,271
1,601
0
2,399
5,770
2,069
0
1,291
4,296
0
29,879
L
1,212
506
0
201
2,841
608
8
200
2,641
0
15,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,313
Gold Earned
28,314
221
Minions Killed
232
0
Camps Cleared
0
970,956
Distance Traveled
1,006,905
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,438
453
28
2
0
193,939
2
L
The Morrigan
6,298
525
52
4
0
216,476
2
L
Sobek
6,140
512
20
2
0
221,115
1
W
Sol
4,657
388
27
2
0
150,480
0
W
Cabrakan
5,553
463
23
2
0
180,141
0
W
Apollo
6,345
529
57
5
0
188,475
0
L
Tiamat
6,559
547
77
6
0
210,892
2
W
King Arthur
5,946
496
68
6
0
243,656
0
W
Arachne
5,813
484
57
5
0
244,153
0
L
Skadi
4,878
407
44
4
0
128,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role