Player Matchup

Anhur
Anhur
Grandmaster
steрhen
Anhur
Grandmaster
Level 120
God Stats
4W - 0L
2,215 SR
Queue Stats
43W - 2L
3,153 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 120
2,215 SR
3,153 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,500 SR
1,500 MMR
Tiamat
Tiamat
Bronze III
 
Tiamat
Bronze III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
steрhen
Anhur
10
3 / 1 / 0
5,812
1,162
3,479
6,154
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
BakasuraHe BoHadesPoseidonSkadi

VS

Bans
BellonaAh Muzen CabUllrDanzaburouKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 3 / 0
4,905
981
3,596
4,658
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
0
0.33
W
Anhur
steрhen
Anhur
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,479
Damage
3,596
6,154
Taken
4,658
1,952
Mitigated
2,657
2,945
Healing
1,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,596
437
0
1,127
4,658
2,657
0
8
4,650
14,768
0
W
Anhur
steрhen
Anhur
3,479
2,144
0
2,945
6,154
1,952
515
3,284
2,486
0
27,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,812
Gold Earned
4,905
63
Minions Killed
23
0
Camps Cleared
0
101,136
Distance Traveled
107,436
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,905
981
23
5
0
107,436
3
W
Anhur
5,812
1,162
63
13
0
101,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role