Player Matchup

Tsukuyomi
Tsukuyomi
BurningFlame369
Tsukuyomi
Level 24
God Stats
26W - 20L
1,489 SR
Queue Stats
107W - 105L
1,311 Elo+
Party 1
Aphrodite
Aphrodite
CCKMacintosh
Aphrodite
Level 15
God Stats
4W - 3L
1,684 SR
Queue Stats
4W - 3L
1,671 Elo+
Solo
Chaac
Chaac
JuniorLeopard46
Chaac
Level 23
God Stats
9W - 7L
1,463 SR
Queue Stats
89W - 86L
1,296 Elo+
Party 1
Skadi
Skadi
TurtleReflexes
Skadi
Level 27
God Stats
10W - 3L
1,918 SR
Queue Stats
103W - 95L
1,349 Elo+
Solo
Hera
Hera
nattiekins
Hera
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,611 SR
1,426 Elo+

VS

Team Averages
Level 14
1,459 SR
1,331 Elo+
Nu Wa
Nu Wa
Ddraig004
Nu Wa
Level 24
God Stats
1W - 4L
1,573 SR
Queue Stats
3W - 11L
1,207 Elo+
Solo
Set
Set
GasHouseGang504
Set
Level 7
God Stats
0W - 6L
1,141 SR
Queue Stats
82W - 88L
1,272 Elo+
Solo
Sun Wukong
Sun Wukong
JankBabyFern
Sun Wukong
Level 8
God Stats
6W - 5L
1,660 SR
Queue Stats
23W - 26L
1,460 Elo+
Solo
Mulan
Mulan
crazedcycle14
Mulan
Level 15
God Stats
12W - 10L
1,585 SR
Queue Stats
24W - 18L
1,425 Elo+
Solo
Ullr
Ullr
ullr777774
Ullr
Level 18
God Stats
7W - 13L
1,335 SR
Queue Stats
11W - 19L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BurningFlame369
Tsukuyomi
20
6 / 5 / 1
14,106
522
6,439
20,048
9,825
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
CCKMacintosh
Aphrodite
17
0 / 5 / 7
11,311
419
6,400
17,904
12,888
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
2 / 4 / 2
11,925
442
11,680
19,188
24,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
6 / 6 / 0
15,752
583
17,699
19,614
9,096
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
5 / 6 / 3
12,842
476
14,539
18,636
6,578
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ddraig004
Nu Wa
20
8 / 5 / 5
14,027
520
23,178
19,002
6,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 1 / 1
7,702
285
1,051
5,098
1,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
JankBabyFern
Sun Wukong
15
2 / 5 / 2
9,866
365
8,503
19,217
15,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
16 / 7 / 5
14,728
545
34,457
26,192
30,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 4 / 0
8,103
300
34
7,624
2,117
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
19
Kills
26
26
Deaths
22
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BurningFlame369
Tsukuyomi
6
5
1
1.3
W
Aphrodite
CCKMacintosh
Aphrodite
0
5
7
0.7
L
Nu Wa
Ddraig004
Nu Wa
8
5
5
2.1
L
0
1
1
0.5
L
Sun Wukong
JankBabyFern
Sun Wukong
2
5
2
0.6
W
2
4
2
0.75
W
6
6
0
1
L
16
7
5
2.64
W
5
6
3
1.08
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,757
Damage
67,223
95,390
Taken
77,133
63,373
Mitigated
56,642
34,347
Healing
19,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BurningFlame369
Tsukuyomi
6,439
1,475
0
9,057
20,048
9,825
2,148
3,221
16,802
0
109,488
W
Aphrodite
CCKMacintosh
Aphrodite
6,400
1,578
6,928
6,991
17,904
12,888
1,808
5,432
12,372
43,667
0
L
Nu Wa
Ddraig004
Nu Wa
23,178
5,132
74
4,662
19,002
6,881
512
12,792
6,185
113,069
0
L
1,051
188
0
1,342
5,098
1,445
0
509
4,589
0
15,210
L
Sun Wukong
JankBabyFern
Sun Wukong
8,503
2,819
0
3,776
19,217
15,520
687
2,216
16,747
0
42,253
W
11,680
3,592
0
5,436
19,188
24,986
3,198
1,549
17,411
0
66,576
W
17,699
12,054
0
5,215
19,614
9,096
6,328
1,986
17,453
0
102,568
L
34,457
5,911
0
8,859
26,192
30,679
143
5,067
20,800
0
98,202
W
14,539
5,069
0
720
18,636
6,578
1,714
10,990
7,646
85,655
0
L
34
0
0
609
7,624
2,117
0
355
7,219
0
12,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,936
Gold Earned
54,426
686
Minions Killed
357
0
Camps Cleared
0
2,245,277
Distance Traveled
1,874,973
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,106
522
185
7
0
513,432
0
W
Aphrodite
11,311
419
87
3
0
401,143
1
L
Nu Wa
14,027
520
141
5
0
459,944
3
L
Set
7,702
285
28
1
0
179,692
0
L
Sun Wukong
9,866
365
53
2
0
467,638
0
W
Chaac
11,925
442
104
4
0
465,086
2
W
Skadi
15,752
583
166
6
0
429,576
4
L
Mulan
14,728
545
112
4
0
502,935
4
W
Hera
12,842
476
144
5
0
436,040
1
L
Ullr
8,103
300
23
1
0
264,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role