Player Matchup

Chaac
Chaac
Gold IV
Alriiad
Chaac
Gold IV
Level 155
God Stats
1W - 1L
1,761 SR
Queue Stats
360W - 349L
1,463 MMR
Solo
Ah Puch
Ah Puch
Gold II
Gummycatt
Ah Puch
Gold II
Level 126
God Stats
0W - 1L
1,938 SR
Queue Stats
167W - 181L
1,462 MMR
Solo
Cupid
Cupid
Gold IV
SaitanX
Cupid
Gold IV
Level 160
God Stats
281W - 228L
1,575 SR
Queue Stats
1,530W - 1,552L
1,483 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Shīnīgamī
Zhong Kui
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver I
srov2000
Ne Zha
Silver I
Level 67
God Stats
0W - 1L
1,524 SR
Queue Stats
29W - 29L
1,458 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,660 SR
1,473 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,660 SR
1,470 MMR
Anhur
Anhur
Gold II
Crucifier1
Anhur
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
OmegaK50
Awilix
Bronze III
Level 155
God Stats
22W - 22L
1,659 SR
Queue Stats
41W - 47L
1,459 MMR
Solo
Nu Wa
Nu Wa
Gold III
SneakyGator
Nu Wa
Gold III
Level 99
God Stats
2W - 1L
1,880 SR
Queue Stats
82W - 74L
1,469 MMR
Solo
Yemoja
Yemoja
Bronze III
rotaljavier
Yemoja
Bronze III
Level 59
God Stats
1W - 0L
1,494 SR
Queue Stats
6W - 7L
1,445 MMR
Solo
King Arthur
King Arthur
Silver I
typicalnormie
King Arthur
Silver I
Level 68
God Stats
4W - 1L
1,767 SR
Queue Stats
15W - 12L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alriiad
Chaac
5
0 / 0 / 0
3,635
454
949
2,837
2,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ah Puch
Gummycatt
Ah Puch
8
0 / 2 / 0
4,437
555
2,086
3,025
767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
SaitanX
Cupid
6
0 / 1 / 1
3,964
496
1,487
2,633
507
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Shīnīgamī
Zhong Kui
6
1 / 1 / 1
4,177
522
1,593
3,900
2,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
srov2000
Ne Zha
8
1 / 1 / 1
4,550
569
1,074
4,396
1,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TiamatSetTsukuyomiDanzaburouScylla

VS

Bans
ApolloYmirNemesisJanusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
8
1 / 1 / 1
4,686
586
1,762
3,402
706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
OmegaK50
Awilix
8
3 / 0 / 2
5,095
637
2,351
4,028
1,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 3
5,216
652
2,762
3,041
762
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
4
0 / 1 / 0
3,585
448
175
2,674
808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
typicalnormie
King Arthur
8
0 / 0 / 0
4,645
581
1,840
2,761
929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
5
5
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
Alriiad
Chaac
0
0
0
0
W
Anhur
1
1
1
1.5
L
Ah Puch
Gummycatt
Ah Puch
0
2
0
0
W
Awilix
OmegaK50
Awilix
3
0
2
4
L
Cupid
SaitanX
Cupid
0
1
1
0.5
L
Zhong Kui
Shīnīgamī
Zhong Kui
1
1
1
1.5
W
1
0
3
2.5
W
Yemoja
0
1
0
0
L
Ne Zha
srov2000
Ne Zha
1
1
1
1.5
W
King Arthur
typicalnormie
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,189
Damage
8,890
16,791
Taken
15,906
6,755
Mitigated
4,260
6,822
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Alriiad
Chaac
949
358
0
1,957
2,837
2,227
0
268
2,569
0
10,194
W
Anhur
1,762
948
0
1,597
3,402
706
0
576
2,826
0
21,124
L
Ah Puch
Gummycatt
Ah Puch
2,086
0
0
171
3,025
767
0
960
2,065
23,516
0
W
Awilix
OmegaK50
Awilix
2,351
1,112
0
2,138
4,028
1,055
0
1,037
2,939
0
18,939
L
Cupid
SaitanX
Cupid
1,487
759
96
1,007
2,633
507
0
331
2,302
0
14,882
L
Zhong Kui
Shīnīgamī
Zhong Kui
1,593
433
0
1,567
3,900
2,039
0
337
3,563
10,604
0
W
2,762
361
0
597
3,041
762
126
1,189
1,638
27,771
0
W
Yemoja
175
0
80
1,135
2,674
808
0
305
2,369
4,076
0
L
Ne Zha
srov2000
Ne Zha
1,074
595
0
2,024
4,396
1,215
0
1,041
3,355
0
21,200
W
King Arthur
typicalnormie
King Arthur
1,840
413
0
1,157
2,761
929
0
306
2,455
0
20,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,763
Gold Earned
23,227
180
Minions Killed
229
0
Camps Cleared
0
644,038
Distance Traveled
681,442
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,635
454
19
2
0
81,207
1
W
Anhur
4,686
586
55
7
0
135,221
3
L
Ah Puch
4,437
555
53
7
0
133,145
4
W
Awilix
5,095
637
46
6
0
164,540
3
L
Cupid
3,964
496
40
5
0
120,319
3
L
Zhong Kui
4,177
522
18
2
0
136,415
0
W
Nu Wa
5,216
652
63
8
0
137,523
2
W
Yemoja
3,585
448
10
1
0
87,919
0
L
Ne Zha
4,550
569
50
6
0
172,952
1
W
King Arthur
4,645
581
55
7
0
156,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role