Player Matchup

Artemis
Artemis
Dayla10
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
MAOORG
Thor
Level 27
God Stats
0W - 1L
1,691 SR
Queue Stats
39W - 71L
1,352 Elo+
Solo
Nu Wa
Nu Wa
MageMainMecko
Nu Wa
Level 4
God Stats
1W - 2L
1,249 SR
Queue Stats
1W - 2L
1,257 Elo+
Solo
Thanatos
Thanatos
Maitheguy
Thanatos
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Yemoja
Yemoja
easypete69420
Yemoja
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
420W - 376L
1,428 Elo+
Solo
Team Averages
Level 8
1,488 SR
1,407 Elo+

VS

Team Averages
Level 26
1,548 SR
1,172 Elo+
Apollo
Apollo
MrNovis
Apollo
Level 112
God Stats
2W - 0L
1,713 SR
Queue Stats
38W - 41L
1,206 Elo+
Party 1
Sun Wukong
Sun Wukong
PetOwner
Sun Wukong
Level 6
God Stats
5W - 4L
1,529 SR
Queue Stats
12W - 15L
1,199 Elo+
Party 1
Thor
Thor
Priffindas
Thor
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
176W - 122L
1,024 Elo+
Solo
Cerberus
Cerberus
shayye
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,251 Elo+
Party 1
Hel
Hel
smallpet
Hel
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 8L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dayla10
Artemis
10
0 / 8 / 2
6,442
429
4,049
8,718
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
MAOORG
Thor
10
0 / 5 / 2
6,360
424
1,848
10,337
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 3 / 1
8,645
576
5,413
4,516
997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Maitheguy
Thanatos
1
0 / 1 / 0
4,420
295
321
482
85
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

13
4 / 5 / 2
7,640
509
5,721
7,727
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MrNovis
Apollo
14
8 / 2 / 2
9,339
623
7,031
9,481
3,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
PetOwner
Sun Wukong
13
3 / 1 / 0
8,301
553
1,778
9,603
6,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
7 / 1 / 2
9,683
646
6,937
8,889
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
shayye
Cerberus
12
1 / 4 / 5
7,226
482
2,304
8,799
5,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 0 / 3
7,659
511
3,487
4,669
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
22
22
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dayla10
Artemis
0
8
2
0.13
L
Thor
MAOORG
Thor
0
5
2
0.2
L
4
3
1
1.5
L
Thanatos
Maitheguy
Thanatos
0
1
0
0
W
Apollo
MrNovis
Apollo
8
2
2
4.5
W
Sun Wukong
PetOwner
Sun Wukong
3
1
0
3
W
7
1
2
8
L
4
5
2
1
W
Cerberus
shayye
Cerberus
1
4
5
0.88
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,352
Damage
21,537
31,780
Taken
41,441
10,743
Mitigated
20,315
5,555
Healing
16,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dayla10
Artemis
4,049
2,527
0
105
8,718
2,964
0
1,790
6,593
0
23,282
L
Thor
MAOORG
Thor
1,848
705
0
2,672
10,337
3,195
420
349
9,914
0
32,583
L
5,413
1,292
441
884
4,516
997
0
458
3,950
28,884
0
L
Thanatos
Maitheguy
Thanatos
321
146
0
23
482
85
0
52
430
0
321
W
Apollo
MrNovis
Apollo
7,031
4,077
0
3,324
9,481
3,357
3,208
3,825
5,656
0
56,833
W
Sun Wukong
PetOwner
Sun Wukong
1,778
334
0
3,510
9,603
6,450
1,929
951
8,652
0
40,160
W
6,937
2,313
0
2,998
8,889
3,388
0
1,403
7,486
0
69,525
L
5,721
998
177
1,253
7,727
3,502
714
2,472
4,952
27,338
0
W
Cerberus
shayye
Cerberus
2,304
428
0
1,278
8,799
5,647
409
3,205
5,594
25,449
0
W
3,487
138
2,746
2,789
4,669
1,473
1,851
1,750
2,919
26,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,507
Gold Earned
42,208
181
Minions Killed
455
0
Camps Cleared
0
874,307
Distance Traveled
1,319,638
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,442
429
37
2
0
226,368
0
L
Thor
6,360
424
61
4
0
230,206
0
L
Nu Wa
8,645
576
51
3
0
176,850
3
L
Thanatos
4,420
295
0
0
0
24,912
1
W
Apollo
9,339
623
110
7
0
258,673
0
W
Sun Wukong
8,301
553
94
6
0
277,467
2
W
Thor
9,683
646
140
9
0
267,292
1
L
Yemoja
7,640
509
32
2
0
215,971
3
W
Cerberus
7,226
482
49
3
0
246,474
0
W
Hel
7,659
511
62
4
0
269,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role