Player Matchup

Serqet
Serqet
Cainnith
Serqet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,736 Elo+
Party 1
Sol
Sol
InfinityOMG
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,484 Elo+
Solo
Agni
Agni
OGKrewwolfy
Agni
Level 138
God Stats
2W - 1L
1,917 SR
Queue Stats
134W - 148L
1,547 Elo+
Party 1
Artio
Artio
Sycrome
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,701 Elo+
Solo
Raijin
Raijin
VegetaRules9001
Raijin
Level 127
God Stats
2W - 3L
1,627 SR
Queue Stats
63W - 63L
1,537 Elo+
Party 1
Team Averages
Level 80
1,609 SR
1,601 Elo+

VS

Team Averages
Level 95
1,480 SR
1,627 Elo+
Ah Muzen Cab
Ah Muzen Cab
DefinitelyJesus
Ah Muzen Cab
Level 156
God Stats
3W - 4L
1,486 SR
Queue Stats
315W - 272L
1,629 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HisokaWasabi
Kumbhakarna
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
RAMBO 895
Chernobog
Level 28
God Stats
2W - 1L
1,573 SR
Queue Stats
89W - 46L
1,762 Elo+
Party 2
Serqet
Serqet
hawkeye975
Serqet
Level 139
God Stats
4W - 4L
1,312 SR
Queue Stats
316W - 277L
1,638 Elo+
Party 2
Cthulhu
Cthulhu
tleonidas96
Cthulhu
Level 127
God Stats
1W - 1L
1,531 SR
Queue Stats
33W - 24L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cainnith
Serqet
13
0 / 6 / 8
8,329
555
4,942
16,877
12,103
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 5 / 5
12,118
808
17,913
20,005
9,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 5 / 7
9,836
656
17,253
12,489
5,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Sycrome
Artio
18
2 / 4 / 9
9,576
638
10,226
24,363
25,281
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 7 / 8
8,646
576
12,919
12,621
5,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DefinitelyJesus
Ah Muzen Cab
20
16 / 2 / 7
13,683
912
29,293
17,167
11,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
HisokaWasabi
Kumbhakarna
14
0 / 5 / 14
9,357
624
5,352
15,397
14,660
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
RAMBO 895
Chernobog
17
2 / 2 / 14
10,592
706
7,896
9,955
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
hawkeye975
Serqet
19
3 / 2 / 11
10,732
715
12,094
11,976
12,185
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
tleonidas96
Cthulhu
19
6 / 2 / 12
12,166
811
18,455
23,276
21,823
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
85
12
Kills
27
27
Deaths
13
37
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Serqet
Cainnith
Serqet
0
6
8
0.67
W
Ah Muzen Cab
DefinitelyJesus
Ah Muzen Cab
16
2
7
9.75
W
Kumbhakarna
HisokaWasabi
Kumbhakarna
0
5
14
1.4
L
7
5
5
1.9
L
3
5
7
1.3
W
Chernobog
RAMBO 895
Chernobog
2
2
14
4.5
L
Artio
Sycrome
Artio
2
4
9
1.63
L
0
7
8
0.57
W
Serqet
hawkeye975
Serqet
3
2
11
4.25
W
Cthulhu
tleonidas96
Cthulhu
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,253
Damage
73,090
86,355
Taken
77,771
57,077
Mitigated
65,085
26,558
Healing
30,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Cainnith
Serqet
4,942
742
0
243
16,877
12,103
0
7,060
9,487
0
4,983
W
Ah Muzen Cab
DefinitelyJesus
Ah Muzen Cab
29,293
11,529
1,295
9,341
17,167
11,813
2,575
11,946
4,957
0
69,903
W
Kumbhakarna
HisokaWasabi
Kumbhakarna
5,352
549
0
0
15,397
14,660
489
12,331
2,823
8,090
0
L
17,913
3,368
2,227
7,848
20,005
9,382
607
4,247
14,991
46,392
0
L
17,253
1,145
250
2,219
12,489
5,214
511
3,859
8,486
31,621
0
W
Chernobog
RAMBO 895
Chernobog
7,896
3,763
1,863
2,419
9,955
4,604
1,601
8,320
1,635
0
21,543
L
Artio
Sycrome
Artio
10,226
946
4,700
7,745
24,363
25,281
0
4,491
18,774
17,991
0
L
12,919
860
9
1,317
12,621
5,097
426
4,363
7,881
22,766
0
W
Serqet
hawkeye975
Serqet
12,094
1,045
1,216
1,843
11,976
12,185
79
9,061
2,375
213
10,440
W
Cthulhu
tleonidas96
Cthulhu
18,455
604
2,686
9,584
23,276
21,823
436
16,653
6,386
29,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,505
Gold Earned
56,530
148
Minions Killed
158
0
Camps Cleared
0
1,221,848
Distance Traveled
1,335,855
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,329
555
6
0
0
245,995
1
W
Ah Muzen Cab
13,683
912
90
6
0
254,175
5
W
Kumbhakarna
9,357
624
7
0
0
273,353
1
L
Sol
12,118
808
67
4
0
216,779
0
L
Agni
9,836
656
36
2
0
253,506
0
W
Chernobog
10,592
706
31
2
0
253,559
4
L
Artio
9,576
638
15
1
0
270,716
0
L
Raijin
8,646
576
24
2
0
234,852
1
W
Serqet
10,732
715
3
0
0
279,120
4
W
Cthulhu
12,166
811
27
2
0
275,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role