Player Matchup

Skadi
Skadi
Darkar69699
Skadi
Level 159
God Stats
4W - 1L
1,852 SR
Queue Stats
259W - 213L
1,654 Elo+
Party 2
Ravana
Ravana
NgoloTenkante
Ravana
Level 6
God Stats
3W - 1L
1,892 SR
Queue Stats
24W - 9L
1,756 Elo+
Party 2
Sol
Sol
XSn1pesS
Sol
Level 144
God Stats
11W - 2L
1,972 SR
Queue Stats
160W - 110L
1,699 Elo+
Party 1
Da Ji
Da Ji
coronelseba888
Da Ji
Level 148
God Stats
3W - 7L
1,452 SR
Queue Stats
385W - 326L
1,621 Elo+
Party 2
Hades
Hades
testesazules
Hades
Level 47
God Stats
9W - 1L
1,811 SR
Queue Stats
76W - 63L
1,620 Elo+
Party 1
Team Averages
Level 101
1,796 SR
1,670 Elo+

VS

Team Averages
Level 104
1,522 SR
1,505 Elo+
King Arthur
King Arthur
Capitan Wakanda
King Arthur
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
264W - 259L
1,566 Elo+
Party 3
Bastet
Bastet
UnlivedLeech01
Bastet
Level 155
God Stats
3W - 5L
1,806 SR
Queue Stats
514W - 468L
1,601 Elo+
Party 3
Tiamat
Tiamat
chavmauel
Tiamat
Level 149
God Stats
12W - 10L
1,550 SR
Queue Stats
371W - 362L
1,505 Elo+
Party 3
Ymir
Ymir
lPocahontasl
Ymir
Level 46
God Stats
39W - 47L
1,591 SR
Queue Stats
59W - 72L
1,527 Elo+
Party 3
Kukulkan
Kukulkan
xEduardo17x1364
Kukulkan
Level 42
God Stats
1W - 3L
1,164 SR
Queue Stats
190W - 229L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 10
9,267
618
13,427
11,424
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 5 / 7
9,351
623
9,279
10,320
3,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 2 / 2
11,231
749
10,077
13,287
5,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 1 / 3
10,312
687
8,635
10,395
4,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 1 / 4
9,623
642
5,861
13,373
6,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Capitan Wakanda
King Arthur
13
0 / 3 / 1
7,808
521
8,990
12,206
7,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
9 / 5 / 4
9,683
646
8,088
12,985
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
chavmauel
Tiamat
10
3 / 7 / 3
6,777
452
5,026
9,003
3,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 7 / 5
6,683
446
2,970
17,031
9,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
13
1 / 7 / 3
7,902
527
3,700
8,676
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
29
Kills
13
14
Deaths
29
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Capitan Wakanda
King Arthur
0
3
1
0.17
W
5
5
10
2
W
7
5
7
2.1
L
9
5
4
2.2
W
9
2
2
5
L
Tiamat
chavmauel
Tiamat
3
7
3
0.64
W
7
1
3
8.5
L
0
7
5
0.36
W
1
1
4
3
L
Kukulkan
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,279
Damage
28,774
58,799
Taken
59,901
24,708
Mitigated
28,056
28,063
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Capitan Wakanda
King Arthur
8,990
1,153
0
2,885
12,206
7,745
287
6,130
6,076
0
56,761
W
13,427
7,170
0
2,982
11,424
3,874
3,561
4,080
7,276
0
52,653
W
9,279
1,861
330
1,224
10,320
3,915
2,166
2,764
7,394
0
45,297
L
8,088
3,464
0
656
12,985
4,070
0
2,459
10,526
0
47,994
W
10,077
4,097
0
8,926
13,287
5,719
2,784
2,779
10,228
90,698
5,653
L
Tiamat
chavmauel
Tiamat
5,026
1,121
0
935
9,003
3,373
0
1,235
7,768
23,896
0
W
8,635
2,473
0
5,118
10,395
4,377
0
589
9,770
0
65,099
L
2,970
437
0
1,589
17,031
9,905
0
1,746
15,285
19,148
0
W
5,861
1,391
488
8,995
13,373
6,823
738
938
12,435
55,989
0
L
Kukulkan
3,700
468
99
651
8,676
2,963
562
3,952
4,724
37,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,784
Gold Earned
38,853
579
Minions Killed
349
0
Camps Cleared
0
1,333,805
Distance Traveled
1,326,482
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,808
521
113
8
0
290,756
1
W
Skadi
9,267
618
74
5
0
240,602
5
W
Ravana
9,351
623
77
5
0
267,867
3
L
Bastet
9,683
646
79
5
0
306,635
1
W
Sol
11,231
749
156
10
0
268,434
0
L
Tiamat
6,777
452
41
3
0
206,457
1
W
Da Ji
10,312
687
122
8
0
333,637
4
L
Ymir
6,683
446
30
2
0
258,746
0
W
Hades
9,623
642
150
10
0
223,265
0
L
Kukulkan
7,902
527
86
6
0
263,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role