Player Matchup

Pele
Pele
AIanRz
Pele
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FeloVaz
Sun Wukong
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
202W - 230L
1,372 Elo+
Solo
Persephone
Persephone
Mythicaleo
Persephone
Level 107
God Stats
165W - 151L
1,604 SR
Queue Stats
770W - 791L
1,458 Elo+
Solo
Danzaburou
Danzaburou
S0V3REI6N
Danzaburou
Level 120
God Stats
8W - 7L
1,570 SR
Queue Stats
25W - 22L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
vevalaboom
Cthulhu
Level 55
God Stats
17W - 8L
1,637 SR
Queue Stats
24W - 22L
1,472 Elo+
Party 2
Team Averages
Level 102
1,562 SR
1,454 Elo+

VS

Team Averages
Level 82
1,558 SR
1,471 Elo+
Izanami
Izanami
Dodgers207
Izanami
Level 84
God Stats
19W - 14L
1,639 SR
Queue Stats
282W - 254L
1,529 Elo+
Party 3
Cabrakan
Cabrakan
JKocide
Cabrakan
Level 108
God Stats
1W - 2L
1,490 SR
Queue Stats
67W - 75L
1,459 Elo+
Solo
Janus
Janus
TBG_Oli
Janus
Level 69
God Stats
18W - 25L
1,498 SR
Queue Stats
162W - 150L
1,423 Elo+
Party 1
Freya
Freya
ace_gonzalez13
Freya
Level 104
God Stats
8W - 13L
1,545 SR
Queue Stats
427W - 397L
1,466 Elo+
Party 3
Tsukuyomi
Tsukuyomi
temp-496202
Tsukuyomi
Level 47
God Stats
30W - 18L
1,617 SR
Queue Stats
249W - 199L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AIanRz
Pele
20
9 / 8 / 4
15,773
563
18,066
25,541
10,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
FeloVaz
Sun Wukong
20
6 / 2 / 8
15,097
539
16,586
24,277
22,068
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
Mythicaleo
Persephone
20
4 / 6 / 7
14,678
524
19,092
19,269
7,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
S0V3REI6N
Danzaburou
20
3 / 10 / 5
15,138
541
9,532
20,269
7,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
vevalaboom
Cthulhu
20
4 / 5 / 8
13,710
490
13,798
21,996
16,333
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dodgers207
Izanami
2
0 / 1 / 0
7,038
251
79
806
191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
JKocide
Cabrakan
20
7 / 5 / 10
13,588
485
24,531
26,467
36,540
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
TBG_Oli
Janus
20
7 / 7 / 7
14,270
510
19,543
20,828
8,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 5 / 1
13,594
486
11,617
19,213
8,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
temp-496202
Tsukuyomi
20
10 / 8 / 8
14,396
514
25,293
30,237
14,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
57
26
Kills
31
31
Deaths
26
32
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Pele
AIanRz
Pele
9
8
4
1.38
L
Izanami
Dodgers207
Izanami
0
1
0
0
W
Sun Wukong
FeloVaz
Sun Wukong
6
2
8
5
L
Cabrakan
JKocide
Cabrakan
7
5
10
2.4
W
Persephone
Mythicaleo
Persephone
4
6
7
1.25
W
Danzaburou
S0V3REI6N
Danzaburou
3
10
5
0.55
L
Janus
TBG_Oli
Janus
7
7
7
1.5
L
7
5
1
1.5
L
Tsukuyomi
temp-496202
Tsukuyomi
10
8
8
1.75
W
Cthulhu
vevalaboom
Cthulhu
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,074
Damage
81,063
111,352
Taken
97,551
64,591
Mitigated
68,124
22,854
Healing
21,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
AIanRz
Pele
18,066
5,272
0
7,009
25,541
10,817
409
8,900
16,511
0
120,391
L
Izanami
Dodgers207
Izanami
79
79
0
53
806
191
0
165
641
0
1,729
W
Sun Wukong
FeloVaz
Sun Wukong
16,586
1,707
0
3,843
24,277
22,068
103
11,546
12,563
0
83,179
L
Cabrakan
JKocide
Cabrakan
24,531
3,157
0
1,658
26,467
36,540
0
10,485
15,750
76,763
0
W
Persephone
Mythicaleo
Persephone
19,092
1,114
595
3,600
19,269
7,542
422
11,372
7,536
97,915
0
W
Danzaburou
S0V3REI6N
Danzaburou
9,532
3,935
0
2,668
20,269
7,831
7,220
10,133
10,028
0
94,250
L
Janus
TBG_Oli
Janus
19,543
690
0
980
20,828
8,084
282
7,476
13,021
110,116
0
L
11,617
4,282
0
6,850
19,213
8,694
0
2,269
16,906
76,497
0
L
Tsukuyomi
temp-496202
Tsukuyomi
25,293
6,594
693
11,584
30,237
14,615
0
11,638
18,343
0
91,240
W
Cthulhu
vevalaboom
Cthulhu
13,798
1,325
243
4,896
21,996
16,333
0
12,740
9,022
43,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,396
Gold Earned
62,886
695
Minions Killed
552
0
Camps Cleared
0
2,565,782
Distance Traveled
1,982,849
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,773
563
171
6
0
515,357
0
L
Izanami
7,038
251
5
0
0
23,437
0
W
Sun Wukong
15,097
539
136
5
0
551,204
4
L
Cabrakan
13,588
485
100
4
0
475,838
0
W
Persephone
14,678
524
160
6
0
523,966
2
W
Danzaburou
15,138
541
171
6
0
433,553
4
L
Janus
14,270
510
191
7
0
544,400
1
L
Freya
13,594
486
148
5
0
378,682
11
L
Tsukuyomi
14,396
514
108
4
0
560,492
0
W
Cthulhu
13,710
490
57
2
0
541,702
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role