Player Matchup

Bellona
Bellona
EGirlHana
Bellona
Level 144
God Stats
18W - 10L
1,846 SR
Queue Stats
369W - 344L
1,553 Elo+
Party 3
Xbalanque
Xbalanque
G0atmann
Xbalanque
Level 118
God Stats
3W - 1L
1,773 SR
Queue Stats
107W - 98L
1,532 Elo+
Party 3
Chang'e
Chang'e
Manho Mango
Chang'e
Level 120
God Stats
5W - 10L
1,436 SR
Queue Stats
378W - 354L
1,495 Elo+
Party 1
Hera
Hera
Power Gaymer
Hera
Level 120
God Stats
9W - 7L
1,791 SR
Queue Stats
361W - 332L
1,498 Elo+
Party 1
Athena
Athena
SSumbreon
Athena
Level 93
God Stats
6W - 3L
1,799 SR
Queue Stats
220W - 191L
1,580 Elo+
Party 3
Team Averages
Level 119
1,729 SR
1,531 Elo+

VS

Team Averages
Level 85
1,679 SR
1,512 Elo+
Hel
Hel
AssassinRJxxx
Hel
Level 85
God Stats
4W - 3L
1,763 SR
Queue Stats
120W - 86L
1,616 Elo+
Party 4
Apollo
Apollo
Fenrisulfr129
Apollo
Level 54
God Stats
4W - 3L
1,572 SR
Queue Stats
436W - 416L
1,480 Elo+
Party 2
Poseidon
Poseidon
KingFrills
Poseidon
Level 160
God Stats
5W - 4L
1,782 SR
Queue Stats
482W - 454L
1,471 Elo+
Party 2
Neith
Neith
Learnedit
Neith
Level 64
God Stats
133W - 143L
1,470 SR
Queue Stats
158W - 177L
1,450 Elo+
Party 2
Chaac
Chaac
Roasted Feeds
Chaac
Level 63
God Stats
3W - 1L
1,806 SR
Queue Stats
41W - 31L
1,541 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EGirlHana
Bellona
18
8 / 3 / 6
11,097
555
12,637
15,343
10,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
G0atmann
Xbalanque
16
9 / 2 / 7
10,954
548
12,261
14,757
5,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Manho Mango
Chang'e
19
3 / 2 / 4
11,317
566
13,764
12,430
14,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 4 / 7
11,097
555
15,429
12,619
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
SSumbreon
Athena
15
4 / 1 / 13
10,397
520
11,694
24,195
14,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
8,848
442
8,468
17,205
10,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
3 / 8 / 3
9,425
471
10,995
16,630
5,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
KingFrills
Poseidon
16
3 / 5 / 4
9,812
491
12,804
16,272
5,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Learnedit
Neith
13
2 / 8 / 3
8,551
428
10,057
16,243
5,921
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 3 / 4
9,958
498
11,211
18,937
17,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
29
Kills
12
12
Deaths
29
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Bellona
EGirlHana
Bellona
8
3
6
3.67
L
3
8
3
0.56
W
Xbalanque
G0atmann
Xbalanque
9
2
7
6.25
L
Poseidon
KingFrills
Poseidon
3
5
4
1
L
Neith
Learnedit
Neith
2
8
3
0.44
W
Chang'e
Manho Mango
Chang'e
3
2
4
2.5
W
5
4
7
2.13
L
2
3
4
1.33
W
Athena
SSumbreon
Athena
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,785
Damage
53,535
79,344
Taken
85,287
50,525
Mitigated
44,961
27,465
Healing
27,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,468
897
5,986
6,048
17,205
10,477
280
8,837
8,216
32,320
0
W
Bellona
EGirlHana
Bellona
12,637
4,504
0
3,178
15,343
10,729
0
3,097
12,146
0
74,066
L
10,995
6,158
0
160
16,630
5,841
0
6,914
9,614
0
43,024
W
Xbalanque
G0atmann
Xbalanque
12,261
7,610
0
4,730
14,757
5,890
1,000
5,490
9,217
0
56,873
L
Poseidon
KingFrills
Poseidon
12,804
1,162
0
5,786
16,272
5,320
0
4,880
11,216
69,194
0
L
Neith
Learnedit
Neith
10,057
4,366
0
3,113
16,243
5,921
0
8,804
7,089
0
49,552
W
Chang'e
Manho Mango
Chang'e
13,764
1,549
873
6,563
12,430
14,057
2,313
1,544
10,486
76,070
0
W
15,429
2,609
0
2,781
12,619
5,286
2,544
5,451
7,143
82,795
0
L
11,211
2,433
0
6,559
18,937
17,402
338
10,632
8,265
0
59,549
W
Athena
SSumbreon
Athena
11,694
2,460
0
9,340
24,195
14,563
0
5,690
18,455
30,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,862
Gold Earned
46,594
527
Minions Killed
396
0
Camps Cleared
0
1,918,979
Distance Traveled
1,815,246
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,848
442
34
2
0
373,528
4
W
Bellona
11,097
555
102
5
0
420,568
1
L
Apollo
9,425
471
66
3
0
341,049
2
W
Xbalanque
10,954
548
94
5
0
372,517
5
L
Poseidon
9,812
491
101
5
0
383,781
5
L
Neith
8,551
428
85
4
0
322,517
6
W
Chang'e
11,317
566
154
8
0
330,063
3
W
Hera
11,097
555
145
7
0
368,768
4
L
Chaac
9,958
498
110
6
0
394,371
3
W
Athena
10,397
520
32
2
0
427,063
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role