Player Matchup

Agni
Agni
KXNGOFTHANORTH
Agni
Level 24
God Stats
9W - 12L
1,471 SR
Queue Stats
109W - 145L
1,345 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Peolo523
Tsukuyomi
Level 74
God Stats
6W - 11L
1,497 SR
Queue Stats
235W - 249L
1,507 Elo+
Party 1
Vamana
Vamana
SevenCixTwo
Vamana
Level 48
God Stats
45W - 28L
1,547 SR
Queue Stats
364W - 422L
1,432 Elo+
Party 1
Team Averages
Level 49
1,505 SR
1,428 Elo+

VS

Team Averages
Level 80
1,465 SR
1,369 Elo+
Tiamat
Tiamat
AdamsCorleone
Tiamat
Level 104
God Stats
3W - 6L
1,405 SR
Queue Stats
96W - 102L
1,386 Elo+
Party 2
Sylvanus
Sylvanus
Leskinte
Sylvanus
Level 127
God Stats
4W - 9L
1,551 SR
Queue Stats
412W - 398L
1,440 Elo+
Party 2
Neith
Neith
ToXicFarM3r
Neith
Level 10
God Stats
1W - 9L
1,438 SR
Queue Stats
95W - 88L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 7
12,936
681
17,681
17,729
5,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Peolo523
Tsukuyomi
16
8 / 7 / 7
14,266
751
23,018
23,280
9,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
16
7 / 8 / 8
12,991
684
17,820
25,271
20,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 12
11,691
615
16,024
23,393
15,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Leskinte
Sylvanus
18
13 / 6 / 5
14,024
738
21,102
29,786
19,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 9 / 9
11,621
612
13,562
18,326
7,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
44
21
Kills
18
18
Deaths
21
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
6
12
1.33
W
6
3
7
3.17
L
Sylvanus
Leskinte
Sylvanus
13
6
5
2.58
W
Tsukuyomi
Peolo523
Tsukuyomi
8
7
7
1.64
W
Vamana
7
8
8
1.38
L
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,519
Damage
50,688
66,280
Taken
71,505
36,390
Mitigated
42,151
15,416
Healing
33,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,024
1,320
0
8,038
23,393
15,673
115
3,722
19,671
62,691
0
W
17,681
2,962
178
4,610
17,729
5,864
1,444
10,639
7,090
43,543
0
L
Sylvanus
Leskinte
Sylvanus
21,102
4,151
7,844
17,530
29,786
19,451
560
10,898
18,888
43,632
0
W
Tsukuyomi
Peolo523
Tsukuyomi
23,018
4,633
0
4,576
23,280
9,705
290
15,292
7,988
0
64,949
W
Vamana
17,820
8,491
1,605
4,447
25,271
20,821
1,431
11,223
14,048
0
61,823
L
13,562
9,032
0
189
18,326
7,027
224
3,085
15,241
0
36,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,193
Gold Earned
37,336
225
Minions Killed
174
0
Camps Cleared
0
986,861
Distance Traveled
839,397
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,691
615
67
4
0
312,842
0
W
Agni
12,936
681
59
3
0
307,719
0
L
Sylvanus
14,024
738
43
2
0
279,854
1
W
Tsukuyomi
14,266
751
70
4
0
360,698
0
W
Vamana
12,991
684
96
5
0
318,444
2
L
Neith
11,621
612
64
3
0
246,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role