Player Matchup

Nu Wa
Nu Wa
Cupshortycake
Nu Wa
Level 13
God Stats
7W - 9L
1,397 SR
Queue Stats
70W - 63L
1,453 Elo+
Solo
Chaac
Chaac
FaNa7676
Chaac
Level 8
God Stats
6W - 9L
1,223 SR
Queue Stats
12W - 17L
1,255 Elo+
Solo
Thanatos
Thanatos
MattyBuckets413
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
Yanes_61
Chiron
Level 24
God Stats
10W - 14L
1,416 SR
Queue Stats
13W - 22L
1,288 Elo+
Solo
The Morrigan
The Morrigan
xxGingerAngelxx
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,256 Elo+
Solo
Team Averages
Level 16
1,407 SR
1,350 Elo+

VS

Team Averages
Level 23
1,504 SR
1,294 Elo+
Danzaburou
Danzaburou
ARandomPlayer06
Danzaburou
Level 8
God Stats
14W - 8L
1,535 SR
Queue Stats
16W - 14L
1,344 Elo+
Solo
Nemesis
Nemesis
Defiant_Ant
Nemesis
Level 25
God Stats
2W - 3L
1,408 SR
Queue Stats
148W - 195L
1,283 Elo+
Solo
Fenrir
Fenrir
Fin0 Tree0
Fenrir
Level 26
God Stats
30W - 17L
1,655 SR
Queue Stats
51W - 57L
1,454 Elo+
Solo
Sol
Sol
FreeDDawggg8010
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,111 Elo+
Solo
Neith
Neith
Gwek Okkotsu
Neith
Level 29
God Stats
9W - 9L
1,423 SR
Queue Stats
149W - 195L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 10
12,367
495
21,885
14,706
5,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
FaNa7676
Chaac
17
3 / 6 / 1
11,392
456
8,209
15,324
15,158
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
13
1 / 16 / 3
9,208
368
5,169
19,159
12,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
Yanes_61
Chiron
18
12 / 11 / 4
13,149
526
18,951
27,977
10,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
xxGingerAngelxx
The Morrigan
15
1 / 10 / 7
10,332
413
5,327
19,107
10,029
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ARandomPlayer06
Danzaburou
19
9 / 6 / 4
13,939
558
12,309
22,318
9,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Defiant_Ant
Nemesis
19
4 / 3 / 8
12,744
510
8,208
17,691
6,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Fin0 Tree0
Fenrir
20
13 / 5 / 9
15,086
603
18,517
18,672
11,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
13 / 3 / 9
15,375
615
21,177
17,378
6,602
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 5 / 5
13,885
555
15,591
19,120
6,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
21
Kills
48
48
Deaths
22
25
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ARandomPlayer06
Danzaburou
9
6
4
1.83
L
4
5
10
1.8
W
Nemesis
Defiant_Ant
Nemesis
4
3
8
2.67
L
Chaac
FaNa7676
Chaac
3
6
1
0.58
W
Fenrir
Fin0 Tree0
Fenrir
13
5
9
3.5
W
13
3
9
5.83
W
9
5
5
2.3
L
Thanatos
1
16
3
0.16
L
Chiron
Yanes_61
Chiron
12
11
4
1.27
L
The Morrigan
xxGingerAngelxx
The Morrigan
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,541
Damage
75,802
96,273
Taken
95,179
53,682
Mitigated
41,218
22,756
Healing
31,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ARandomPlayer06
Danzaburou
12,309
6,198
0
6,936
22,318
9,484
9,524
4,162
17,950
0
94,859
L
21,885
5,085
21
1,961
14,706
5,278
1,075
2,481
12,225
76,863
0
W
Nemesis
Defiant_Ant
Nemesis
8,208
2,390
371
4,300
17,691
6,987
143
3,543
13,864
0
61,792
L
Chaac
FaNa7676
Chaac
8,209
2,201
0
2,371
15,324
15,158
1,296
3,067
12,257
0
42,158
W
Fenrir
Fin0 Tree0
Fenrir
18,517
5,651
0
6,076
18,672
11,458
484
5,342
12,966
0
110,423
W
21,177
3,439
0
8,549
17,378
6,602
2,022
5,820
11,262
83,993
0
W
15,591
7,751
0
5,394
19,120
6,687
5,151
6,921
11,925
0
92,102
L
Thanatos
5,169
698
0
2,510
19,159
12,562
180
4,355
14,804
0
21,983
L
Chiron
Yanes_61
Chiron
18,951
11,452
430
11,790
27,977
10,655
199
7,113
20,723
0
76,169
L
The Morrigan
xxGingerAngelxx
The Morrigan
5,327
1,654
540
3,133
19,107
10,029
846
4,161
14,946
39,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,448
Gold Earned
71,029
375
Minions Killed
643
0
Camps Cleared
0
1,864,031
Distance Traveled
2,233,439
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,939
558
140
6
0
417,641
2
L
Nu Wa
12,367
495
118
5
0
453,806
8
W
Nemesis
12,744
510
84
3
0
476,751
0
L
Chaac
11,392
456
67
3
0
414,256
2
W
Fenrir
15,086
603
156
6
0
481,272
0
W
Sol
15,375
615
128
5
0
447,539
1
W
Neith
13,885
555
135
5
0
410,236
9
L
Thanatos
9,208
368
28
1
0
348,229
1
L
Chiron
13,149
526
93
4
0
360,577
2
L
The Morrigan
10,332
413
69
3
0
287,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role