Player Matchup

Mulan
Mulan
Platinum II
DeZiiReMe-
Mulan
Platinum II
Level 106
God Stats
3W - 1L
1,834 SR
Queue Stats
21W - 12L
2,046 MMR
Party 1
Ah Puch
Ah Puch
Platinum II
xExPoSeD_RaMpAgE
Ah Puch
Platinum II
Level 103
God Stats
1W - 0L
1,285 SR
Queue Stats
21W - 12L
2,046 MMR
Party 1
Achilles
Achilles
Platinum II
xExPoSeD_bUkKaKi
Achilles
Platinum II
Level 87
God Stats
2W - 0L
1,756 SR
Queue Stats
21W - 12L
2,046 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 99
1,625 SR
2,046 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 113
1,487 SR
1,983 MMR
Cthulhu
Cthulhu
Platinum II
Luna6032
Cthulhu
Platinum II
Level 126
God Stats
2W - 7L
1,512 SR
Queue Stats
296W - 351L
2,005 MMR
Solo
Kukulkan
Kukulkan
Platinum V
MoTruth84
Kukulkan
Platinum V
Level 146
God Stats
14W - 25L
1,186 SR
Queue Stats
740W - 832L
1,884 MMR
Solo
Guan Yu
Guan Yu
Platinum I
SoJuciyYah
Guan Yu
Platinum I
Level 67
God Stats
30W - 27L
1,762 SR
Queue Stats
208W - 233L
2,061 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
2 / 5 / 9
20,346
581
33,196
35,251
37,077
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
1 / 4 / 8
19,074
545
40,685
38,158
18,075
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 0 / 3
21,782
622
30,610
32,352
48,392
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ScyllaDanzaburouSobekAphroditeCu Chulainn

VS

Bans
HeraMerlinCabrakanPersephoneGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Luna6032
Cthulhu
20
1 / 7 / 5
17,151
490
27,060
45,053
41,667
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
MoTruth84
Kukulkan
20
4 / 3 / 3
18,831
538
22,316
19,595
8,858
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
SoJuciyYah
Guan Yu
20
4 / 1 / 5
19,025
544
29,274
53,106
44,391
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
11
Kills
9
9
Deaths
11
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
2
5
9
1.3
L
Cthulhu
Luna6032
Cthulhu
1
7
5
0.5
L
Kukulkan
MoTruth84
Kukulkan
4
3
3
1.83
L
Guan Yu
SoJuciyYah
Guan Yu
4
1
5
6.5
W
1
4
8
1.25
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,491
Damage
78,650
105,761
Taken
117,754
103,544
Mitigated
94,916
43,934
Healing
40,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
33,196
7,947
0
18,037
35,251
37,077
2,455
15,183
19,774
0
154,333
L
Cthulhu
Luna6032
Cthulhu
27,060
893
1,260
9,754
45,053
41,667
0
15,843
29,210
102,530
0
L
Kukulkan
MoTruth84
Kukulkan
22,316
822
0
1,828
19,595
8,858
0
7,453
12,142
128,277
0
L
Guan Yu
SoJuciyYah
Guan Yu
29,274
5,973
6,967
20,695
53,106
44,391
0
17,541
35,565
0
127,974
W
40,685
2,945
0
16,482
38,158
18,075
741
16,521
21,397
176,174
0
W
30,610
7,274
0
9,415
32,352
48,392
760
17,159
15,027
0
130,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,202
Gold Earned
55,007
409
Minions Killed
457
0
Camps Cleared
0
2,004,596
Distance Traveled
2,031,004
14
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
20,346
581
120
3
0
646,338
5
L
Cthulhu
17,151
490
112
3
0
622,446
19
L
Kukulkan
18,831
538
195
6
0
651,341
15
L
Guan Yu
19,025
544
150
4
0
757,217
2
W
Ah Puch
19,074
545
190
5
0
659,773
8
W
Achilles
21,782
622
99
3
0
698,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role