Player Matchup

Vulcan
Vulcan
Dangerous_Dunks
Vulcan
Level 109
God Stats
7W - 8L
1,573 SR
Queue Stats
232W - 244L
1,439 Elo+
Party 1
Apollo
Apollo
HeckRightOff
Apollo
Level 87
God Stats
3W - 4L
1,500 SR
Queue Stats
172W - 148L
1,489 Elo+
Solo
Hades
Hades
LagsBenedict
Hades
Level 160
God Stats
41W - 30L
1,588 SR
Queue Stats
432W - 406L
1,530 Elo+
Solo
Loki
Loki
greensage3
Loki
Level 53
God Stats
20W - 9L
1,633 SR
Queue Stats
114W - 122L
1,522 Elo+
Solo
Kumbhakarna
Kumbhakarna
ih8blizz
Kumbhakarna
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,600 Elo+
Party 1
Team Averages
Level 98
1,559 SR
1,516 Elo+

VS

Team Averages
Level 129
1,480 SR
1,518 Elo+
Sobek
Sobek
MATAx1D1OTAS
Sobek
Level 100
God Stats
1W - 11L
1,189 SR
Queue Stats
108W - 101L
1,507 Elo+
Solo
Nemesis
Nemesis
RagnarYT
Nemesis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Reign0vDarkness
Chang'e
Level 158
God Stats
19W - 18L
1,599 SR
Queue Stats
564W - 581L
1,533 Elo+
Solo
Bellona
Bellona
Waga_NaWaMegumin
Bellona
Level 129
God Stats
18W - 8L
1,512 SR
Queue Stats
755W - 675L
1,507 Elo+
Solo
Hou Yi
Hou Yi
jonathan260
Hou Yi
Level 142
God Stats
1W - 1L
1,600 SR
Queue Stats
39W - 36L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 1
11,112
529
19,276
8,361
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
14
0 / 2 / 1
8,882
423
4,349
9,908
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 4 / 3
11,686
556
16,804
22,586
12,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 0 / 4
9,926
473
5,068
8,975
3,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
ih8blizz
Kumbhakarna
15
1 / 2 / 6
9,642
459
2,969
11,229
8,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 5
8,652
412
4,958
14,865
13,691
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
RagnarYT
Nemesis
13
4 / 1 / 2
8,940
426
5,207
8,895
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 6 / 4
9,321
444
4,816
18,194
6,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 3 / 3
9,810
467
8,225
17,294
15,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
17
5 / 3 / 1
10,527
501
12,285
12,078
3,689
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
15
Kills
11
11
Deaths
15
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
3
1
2.5
W
Apollo
0
2
1
0.25
W
5
4
3
1.63
L
0
2
5
1.25
L
Nemesis
RagnarYT
Nemesis
4
1
2
5
L
0
6
4
0.33
L
2
3
3
1.17
W
2
0
4
4
W
Kumbhakarna
ih8blizz
Kumbhakarna
1
2
6
2
L
Hou Yi
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,466
Damage
35,491
61,059
Taken
71,326
30,743
Mitigated
42,130
27,912
Healing
23,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,276
8,216
0
1,633
8,361
3,317
356
2,150
6,211
89,929
0
W
Apollo
4,349
2,505
0
2,597
9,908
2,958
290
1,140
8,768
0
55,441
W
16,804
1,266
275
13,450
22,586
12,641
592
1,740
20,846
98,758
0
L
4,958
348
749
5,740
14,865
13,691
0
9,630
5,019
32,289
0
L
Nemesis
RagnarYT
Nemesis
5,207
1,501
0
3,229
8,895
2,820
286
4,314
4,411
0
41,920
L
4,816
549
1,663
6,916
18,194
6,293
0
8,189
9,801
76,312
0
L
8,225
2,822
0
3,588
17,294
15,637
0
10,974
6,224
0
60,302
W
5,068
1,037
843
5,663
8,975
3,460
289
997
7,978
0
73,488
W
Kumbhakarna
ih8blizz
Kumbhakarna
2,969
227
946
2,505
11,229
8,367
126
3,747
7,482
19,112
0
L
Hou Yi
12,285
6,545
0
2,084
12,078
3,689
879
5,142
6,822
0
69,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,248
Gold Earned
47,250
600
Minions Killed
532
0
Camps Cleared
0
1,884,461
Distance Traveled
1,744,931
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,112
529
163
8
0
395,040
0
W
Apollo
8,882
423
109
5
0
301,389
3
W
Hades
11,686
556
182
9
0
350,007
5
L
Sobek
8,652
412
41
2
0
377,792
6
L
Nemesis
8,940
426
89
4
0
294,565
3
L
Chang'e
9,321
444
155
7
0
350,246
3
L
Bellona
9,810
467
118
6
0
374,557
4
W
Loki
9,926
473
122
6
0
446,288
0
W
Kumbhakarna
9,642
459
24
1
0
391,737
2
L
Hou Yi
10,527
501
129
6
0
347,771
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role