Player Matchup

Sun Wukong
Sun Wukong
GP-James-06
Sun Wukong
Level 28
God Stats
1W - 5L
1,101 SR
Queue Stats
158W - 150L
1,385 Elo+
Solo
Susano
Susano
Onyxphil
Susano
Level 23
God Stats
1W - 0L
1,403 SR
Queue Stats
20W - 28L
1,356 Elo+
Solo
Skadi
Skadi
SebasUriarte
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,488 Elo+
Party 2
Athena
Athena
WildGhoull
Athena
Level 25
God Stats
9W - 19L
1,405 SR
Queue Stats
186W - 191L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
pierouriarteomg
Baron Samedi
Level 41
God Stats
4W - 3L
1,498 SR
Queue Stats
17W - 11L
1,533 Elo+
Party 2
Team Averages
Level 25
1,381 SR
1,429 Elo+

VS

Team Averages
Level 15
1,507 SR
1,323 Elo+
Set
Set
JAY BOY TAZ
Set
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,202 Elo+
Party 3
Chang'e
Chang'e
SaucyBoyMax
Chang'e
Level 28
God Stats
3W - 10L
1,318 SR
Queue Stats
198W - 218L
1,384 Elo+
Solo
Zeus
Zeus
VakseeN
Zeus
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 41L
1,255 Elo+
Party 3
Cthulhu
Cthulhu
bucha13579
Cthulhu
Level 7
God Stats
3W - 3L
1,722 SR
Queue Stats
12W - 26L
1,354 Elo+
Party 1
Loki
Loki
corck128
Loki
Level 8
God Stats
7W - 10L
1,495 SR
Queue Stats
15W - 27L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GP-James-06
Sun Wukong
20
5 / 2 / 5
13,873
578
9,181
16,591
13,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
Onyxphil
Susano
16
5 / 3 / 10
11,511
480
11,647
15,706
6,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
21 / 2 / 5
15,826
659
21,036
17,775
8,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
WildGhoull
Athena
17
4 / 3 / 23
12,958
540
11,457
16,571
20,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
pierouriarteomg
Baron Samedi
20
9 / 6 / 12
13,604
567
18,094
19,375
10,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,912
330
2,698
13,027
4,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
SaucyBoyMax
Chang'e
14
1 / 10 / 6
9,217
384
11,799
17,804
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
VakseeN
Zeus
18
11 / 7 / 1
11,556
482
21,088
15,268
3,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
bucha13579
Cthulhu
14
1 / 9 / 6
9,279
387
8,585
26,249
13,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
16
2 / 12 / 7
10,185
424
10,381
19,779
5,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
39
44
Kills
16
16
Deaths
44
55
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GP-James-06
Sun Wukong
5
2
5
3.75
L
1
6
3
0.42
W
Susano
Onyxphil
Susano
5
3
10
3.33
L
Chang'e
SaucyBoyMax
Chang'e
1
10
6
0.4
W
21
2
5
11.75
L
Zeus
VakseeN
Zeus
11
7
1
1.64
W
Athena
WildGhoull
Athena
4
3
23
5.17
L
Cthulhu
bucha13579
Cthulhu
1
9
6
0.44
L
Loki
2
12
7
0.46
W
Baron Samedi
pierouriarteomg
Baron Samedi
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,415
Damage
54,551
86,018
Taken
92,127
58,847
Mitigated
32,115
18,119
Healing
11,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GP-James-06
Sun Wukong
9,181
1,158
0
421
16,591
13,246
2,317
5,689
10,902
0
102,462
L
2,698
1,699
0
111
13,027
4,786
494
2,367
10,660
0
17,272
W
Susano
Onyxphil
Susano
11,647
1,500
0
3,072
15,706
6,167
1,001
6,631
9,075
0
63,428
L
Chang'e
SaucyBoyMax
Chang'e
11,799
586
479
4,663
17,804
4,745
0
6,388
11,416
50,643
0
W
21,036
10,091
1,085
3,324
17,775
8,130
9,523
7,335
10,440
0
110,662
L
Zeus
VakseeN
Zeus
21,088
2,912
1,061
3,355
15,268
3,999
0
4,969
10,299
52,953
0
W
Athena
WildGhoull
Athena
11,457
1,652
0
1,110
16,571
20,635
1,550
10,235
6,336
20,980
0
L
Cthulhu
bucha13579
Cthulhu
8,585
1,361
139
0
26,249
13,257
0
11,337
14,912
46,129
0
L
Loki
10,381
3,278
0
1,712
19,779
5,328
0
4,490
15,289
0
49,502
W
Baron Samedi
pierouriarteomg
Baron Samedi
18,094
1,844
1,875
7,232
19,375
10,669
2,324
11,582
7,793
87,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,772
Gold Earned
48,149
589
Minions Killed
342
0
Camps Cleared
0
2,222,939
Distance Traveled
1,834,552
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,873
578
193
8
0
466,630
4
L
Set
7,912
330
36
2
0
295,943
1
W
Susano
11,511
480
94
4
0
498,838
2
L
Chang'e
9,217
384
69
3
0
361,226
6
W
Skadi
15,826
659
158
7
0
457,325
2
L
Zeus
11,556
482
78
3
0
379,933
1
W
Athena
12,958
540
28
1
0
433,556
0
L
Cthulhu
9,279
387
77
3
0
362,238
1
L
Loki
10,185
424
82
3
0
435,212
5
W
Baron Samedi
13,604
567
116
5
0
366,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role