Player Matchup

Merlin
Merlin
Girkus
Merlin
Level 3
God Stats
1W - 2L
1,471 SR
Queue Stats
3W - 7L
1,207 Elo+
Party 2
Vamana
Vamana
Gokuco
Vamana
Level 19
God Stats
0W - 1L
1,239 SR
Queue Stats
8W - 7L
1,224 Elo+
Party 4
Cerberus
Cerberus
Mayonara
Cerberus
Level 4
God Stats
0W - 2L
1,244 SR
Queue Stats
0W - 2L
1,227 Elo+
Solo
Loki
Loki
NicoTHC
Loki
Level 17
God Stats
4W - 7L
1,229 SR
Queue Stats
11W - 21L
1,255 Elo+
Party 2
Artemis
Artemis
karateold
Artemis
Level 5
God Stats
0W - 1L
1,587 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Team Averages
Level 10
1,354 SR
1,282 Elo+

VS

Team Averages
Level 31
1,599 SR
1,426 Elo+
Ra
Ra
AndyTrias_03
Ra
Level 8
God Stats
1W - 3L
1,269 SR
Queue Stats
10W - 22L
1,293 Elo+
Party 3
Mulan
Mulan
Dvnteee_
Mulan
Level 28
God Stats
24W - 23L
1,689 SR
Queue Stats
410W - 433L
1,505 Elo+
Party 1
Apollo
Apollo
Enzorp141
Apollo
Level 68
God Stats
16W - 24L
1,592 SR
Queue Stats
107W - 108L
1,476 Elo+
Party 3
Cerberus
Cerberus
SoulmortGTA
Cerberus
Level 27
God Stats
14W - 9L
1,597 SR
Queue Stats
94W - 102L
1,429 Elo+
Solo
Terra
Terra
securus__
Terra
Level 25
God Stats
4W - 4L
1,851 SR
Queue Stats
295W - 333L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Girkus
Merlin
8
2 / 8 / 1
5,492
458
3,962
6,904
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Gokuco
Vamana
10
1 / 5 / 0
6,001
500
4,680
7,763
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Mayonara
Cerberus
10
6 / 2 / 1
6,485
540
6,553
8,346
4,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
NicoTHC
Loki
8
0 / 7 / 2
5,183
432
2,939
6,371
1,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
karateold
Artemis
8
0 / 6 / 0
5,036
420
1,679
5,679
1,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 4
5,981
498
2,624
6,239
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
Dvnteee_
Mulan
14
14 / 0 / 1
8,598
717
8,515
8,085
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Enzorp141
Apollo
13
10 / 2 / 2
7,756
646
7,997
8,252
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
SoulmortGTA
Cerberus
12
1 / 1 / 3
6,802
567
2,442
6,179
3,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Terra
securus__
Terra
9
0 / 3 / 9
5,724
477
1,958
8,031
4,065
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
9
Kills
27
28
Deaths
9
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
W
Mulan
Dvnteee_
Mulan
14
0
1
14.5
W
Apollo
Enzorp141
Apollo
10
2
2
5.5
L
Merlin
Girkus
Merlin
2
8
1
0.31
L
Vamana
Gokuco
Vamana
1
5
0
0.2
L
Cerberus
Mayonara
Cerberus
6
2
1
3.25
L
Loki
NicoTHC
Loki
0
7
2
0.14
W
Cerberus
SoulmortGTA
Cerberus
1
1
3
2.5
L
Artemis
karateold
Artemis
0
6
0
0
W
Terra
securus__
Terra
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,813
Damage
23,536
35,063
Taken
36,786
12,846
Mitigated
16,803
3,971
Healing
16,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,624
636
95
317
6,239
2,364
0
2,013
3,870
18,624
0
W
Mulan
Dvnteee_
Mulan
8,515
1,578
0
4,645
8,085
3,990
903
2,062
5,891
0
45,936
W
Apollo
Enzorp141
Apollo
7,997
4,799
0
4,628
8,252
2,788
1,001
2,685
5,517
0
49,225
L
Merlin
Girkus
Merlin
3,962
553
0
0
6,904
1,758
0
1,654
5,049
17,053
0
L
Vamana
Gokuco
Vamana
4,680
1,805
0
1,445
7,763
3,020
0
2,379
5,070
0
26,465
L
Cerberus
Mayonara
Cerberus
6,553
662
0
1,726
8,346
4,946
0
856
7,436
19,249
0
L
Loki
NicoTHC
Loki
2,939
375
65
615
6,371
1,473
0
959
5,268
0
20,969
W
Cerberus
SoulmortGTA
Cerberus
2,442
113
0
2,579
6,179
3,596
272
184
5,995
35,330
0
L
Artemis
karateold
Artemis
1,679
871
0
120
5,679
1,649
90
463
5,216
0
15,441
W
Terra
securus__
Terra
1,958
605
1,504
2,882
8,031
4,065
455
2,975
4,998
12,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,197
Gold Earned
34,861
203
Minions Killed
344
0
Camps Cleared
0
1,039,200
Distance Traveled
1,172,968
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,981
498
38
3
0
227,240
0
W
Mulan
8,598
717
91
8
0
279,524
2
W
Apollo
7,756
646
87
7
0
190,100
2
L
Merlin
5,492
458
35
3
0
181,853
0
L
Vamana
6,001
500
62
5
0
234,242
3
L
Cerberus
6,485
540
46
4
0
247,723
0
L
Loki
5,183
432
32
3
0
235,697
3
W
Cerberus
6,802
567
103
9
0
267,145
0
L
Artemis
5,036
420
28
2
0
139,685
2
W
Terra
5,724
477
25
2
0
208,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role