Player Matchup

Tiamat
Tiamat
Crimsonhunts
Tiamat
Level 28
God Stats
5W - 3L
1,344 SR
Queue Stats
85W - 77L
1,483 Elo+
Solo
Bacchus
Bacchus
RealGnome87
Bacchus
Level 25
God Stats
8W - 3L
1,500 SR
Queue Stats
156W - 140L
1,444 Elo+
Solo
Ne Zha
Ne Zha
fdefvgre1
Ne Zha
Level 19
God Stats
5W - 2L
1,617 SR
Queue Stats
171W - 147L
1,396 Elo+
Solo
Thanatos
Thanatos
heelhooked
Thanatos
Level 9
God Stats
35W - 35L
1,595 SR
Queue Stats
38W - 46L
1,453 Elo+
Solo
Kukulkan
Kukulkan
nocturgame
Kukulkan
Level 25
God Stats
3W - 2L
1,223 SR
Queue Stats
57W - 42L
1,463 Elo+
Solo
Team Averages
Level 21
1,456 SR
1,448 Elo+

VS

Team Averages
Level 11
1,497 SR
1,419 Elo+
Bellona
Bellona
Blindside_mercer
Bellona
Level 7
God Stats
10W - 5L
1,641 SR
Queue Stats
20W - 19L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
Chooks_on_chooks
Kukulkan
Level 6
God Stats
28W - 39L
1,500 SR
Queue Stats
331W - 385L
1,141 Elo+
Solo
Merlin
Merlin
Gh0stlyBanana07
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,617 Elo+
Solo
Chang'e
Chang'e
NightSparta
Chang'e
Level 15
God Stats
1W - 3L
1,346 SR
Queue Stats
53W - 54L
1,380 Elo+
Solo
Jormungandr
Jormungandr
PonieZz
Jormungandr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 163L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
9 / 5 / 11
11,335
1,134
14,617
12,718
11,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
RealGnome87
Bacchus
17
1 / 2 / 22
10,822
1,082
11,409
14,485
22,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ne Zha
fdefvgre1
Ne Zha
17
6 / 1 / 14
10,673
1,067
10,012
9,190
5,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
heelhooked
Thanatos
16
7 / 1 / 12
10,428
1,043
12,748
10,556
4,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
nocturgame
Kukulkan
17
4 / 0 / 16
11,017
1,102
22,384
5,658
2,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

277

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 3
10,051
1,005
9,402
21,154
13,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 2 / 4
8,979
898
6,114
8,078
2,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 8 / 3
8,767
877
7,407
13,184
4,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
NightSparta
Chang'e
16
2 / 4 / 2
9,685
969
14,500
16,067
5,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
PonieZz
Jormungandr
16
1 / 4 / 6
9,549
955
8,948
17,931
13,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
27
27
Kills
9
9
Deaths
27
75
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
L
1
2
4
1.5
W
Tiamat
9
5
11
2.9
L
1
8
3
0.31
L
Chang'e
NightSparta
Chang'e
2
4
2
0.75
L
Jormungandr
PonieZz
Jormungandr
1
4
6
1
W
Bacchus
RealGnome87
Bacchus
1
2
22
6
W
Ne Zha
fdefvgre1
Ne Zha
6
1
14
13
W
Thanatos
heelhooked
Thanatos
7
1
12
13
W
Kukulkan
nocturgame
Kukulkan
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,170
Damage
46,371
52,607
Taken
76,414
45,079
Mitigated
39,337
15,395
Healing
6,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,402
4,054
0
705
21,154
13,096
0
8,843
12,125
0
16,143
L
6,114
1,440
0
0
8,078
2,827
0
5,702
2,242
27,602
0
W
Tiamat
14,617
1,900
780
4,424
12,718
11,259
0
10,135
2,583
21,452
0
L
7,407
725
0
0
13,184
4,586
0
8,929
4,135
20,057
0
L
Chang'e
NightSparta
Chang'e
14,500
999
2,545
3,694
16,067
5,631
0
10,102
5,785
33,861
0
L
Jormungandr
PonieZz
Jormungandr
8,948
3,205
0
0
17,931
13,197
0
13,893
3,717
18,990
0
W
Bacchus
RealGnome87
Bacchus
11,409
1,559
1,758
2,065
14,485
22,290
0
9,067
5,418
21,890
0
W
Ne Zha
fdefvgre1
Ne Zha
10,012
1,989
883
939
9,190
5,276
0
6,680
2,510
0
23,561
W
Thanatos
heelhooked
Thanatos
12,748
2,742
0
4,546
10,556
4,125
0
7,130
3,426
0
20,101
W
Kukulkan
nocturgame
Kukulkan
22,384
1,969
0
0
5,658
2,129
0
3,957
1,701
52,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,275
Gold Earned
47,031
172
Minions Killed
157
4
Camps Cleared
3
1,005,651
Distance Traveled
823,550
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,051
1,005
9
1
1
189,323
0
L
Kukulkan
8,979
898
51
5
0
126,662
0
W
Tiamat
11,335
1,134
28
3
2
165,198
0
L
Merlin
8,767
877
19
2
1
138,173
0
L
Chang'e
9,685
969
50
5
0
196,022
0
L
Jormungandr
9,549
955
28
3
1
173,370
0
W
Bacchus
10,822
1,082
21
2
1
196,269
0
W
Ne Zha
10,673
1,067
36
4
0
207,720
0
W
Thanatos
10,428
1,043
22
2
0
224,674
0
W
Kukulkan
11,017
1,102
65
7
1
211,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role