Player Matchup

Artio
Artio
Helvetios666
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Lautto
Neith
Level 82
God Stats
30W - 29L
1,448 SR
Queue Stats
277W - 292L
1,453 Elo+
Solo
Cerberus
Cerberus
Marcelo_the_best
Cerberus
Level 135
God Stats
24W - 8L
1,640 SR
Queue Stats
113W - 96L
1,474 Elo+
Solo
Anubis
Anubis
PUDIN_TRISTE
Anubis
Level 66
God Stats
2W - 3L
1,652 SR
Queue Stats
97W - 110L
1,412 Elo+
Solo
Mercury
Mercury
xkmobu
Mercury
Level 101
God Stats
2W - 11L
1,305 SR
Queue Stats
334W - 342L
1,457 Elo+
Solo
Team Averages
Level 109
1,509 SR
1,459 Elo+

VS

Team Averages
Level 76
1,423 SR
1,457 Elo+
Apollo
Apollo
VicentArcosi
Apollo
Level 104
God Stats
5W - 5L
1,362 SR
Queue Stats
163W - 153L
1,416 Elo+
Solo
Ra
Ra
choramaisadc
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
fortalz25
Xbalanque
Level 64
God Stats
1W - 1L
1,249 SR
Queue Stats
11W - 18L
1,381 Elo+
Solo
Da Ji
Da Ji
guilhermecma
Da Ji
Level 54
God Stats
8W - 10L
1,394 SR
Queue Stats
80W - 82L
1,480 Elo+
Party 1
Anubis
Anubis
l1ngling
Anubis
Level 51
God Stats
38W - 27L
1,607 SR
Queue Stats
84W - 98L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
5,855
586
3,179
6,860
3,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Lautto
Neith
8
0 / 3 / 2
4,849
485
2,194
5,739
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 3 / 1
4,591
459
3,098
6,822
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
8
0 / 5 / 2
5,047
505
1,769
5,600
1,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
xkmobu
Mercury
10
2 / 1 / 0
5,706
571
2,587
6,029
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
2 / 0 / 4
5,721
572
4,407
3,846
1,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 0 / 2
5,793
579
3,440
3,531
857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
fortalz25
Xbalanque
8
1 / 1 / 4
4,827
483
3,377
3,714
793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 2 / 4
5,903
590
3,320
6,434
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
l1ngling
Anubis
10
5 / 2 / 4
6,385
639
5,700
4,686
1,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
14
14
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Neith
Lautto
Neith
0
3
2
0.33
L
0
3
1
0.17
L
Anubis
0
5
2
0.2
W
Apollo
2
0
4
4
W
4
0
2
5
W
Xbalanque
fortalz25
Xbalanque
1
1
4
3
W
2
2
4
2
W
Anubis
l1ngling
Anubis
5
2
4
3.5
L
Mercury
xkmobu
Mercury
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,827
Damage
20,244
31,050
Taken
22,211
11,867
Mitigated
6,823
10,389
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,179
508
0
1,914
6,860
3,384
0
1,668
5,192
18,712
0
L
Neith
Lautto
Neith
2,194
603
0
2,058
5,739
1,635
0
2,200
3,539
0
29,210
L
3,098
39
0
2,730
6,822
3,699
0
1,503
5,319
9,841
0
L
Anubis
1,769
248
0
788
5,600
1,468
0
3,332
2,268
20,916
0
W
Apollo
4,407
2,101
0
2,344
3,846
1,214
739
906
2,815
0
28,917
W
3,440
706
160
1,057
3,531
857
330
1,509
2,022
18,808
0
W
Xbalanque
fortalz25
Xbalanque
3,377
1,792
0
827
3,714
793
402
1,394
2,320
0
15,618
W
3,320
869
0
2,616
6,434
2,115
0
1,057
5,327
0
24,453
W
Anubis
l1ngling
Anubis
5,700
238
0
984
4,686
1,844
457
2,905
1,681
27,580
0
L
Mercury
xkmobu
Mercury
2,587
767
0
2,899
6,029
1,681
0
437
5,592
0
28,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,048
Gold Earned
28,629
231
Minions Killed
218
0
Camps Cleared
0
971,458
Distance Traveled
925,182
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,855
586
28
3
0
195,118
2
L
Neith
4,849
485
50
5
0
173,936
1
L
Cerberus
4,591
459
31
3
0
175,585
1
L
Anubis
5,047
505
44
4
0
156,688
1
W
Apollo
5,721
572
48
5
0
180,482
2
W
Ra
5,793
579
35
4
0
189,949
5
W
Xbalanque
4,827
483
29
3
0
184,651
0
W
Da Ji
5,903
590
56
6
0
189,274
3
W
Anubis
6,385
639
50
5
0
180,826
3
L
Mercury
5,706
571
78
8
0
270,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role