Player Matchup

Cerberus
Cerberus
Kalidestr
Cerberus
Level 7
God Stats
1W - 1L
1,305 SR
Queue Stats
4W - 6L
1,118 Elo+
Solo
Danzaburou
Danzaburou
TheNameIsGOAT
Danzaburou
Level 29
God Stats
16W - 18L
1,480 SR
Queue Stats
127W - 139L
1,260 Elo+
Party 2
Hel
Hel
cheesecheerios
Hel
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
171W - 209L
1,294 Elo+
Party 2
Team Averages
Level 32
1,428 SR
1,224 Elo+

VS

Team Averages
Level 9
1,377 SR
883 Elo+
Ymir
Ymir
EYE-Defender
Ymir
Level 11
God Stats
15W - 21L
1,130 SR
Queue Stats
37W - 46L
777 Elo+
Party 1
Thor
Thor
EYE-SHOTTA
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 95L
1,095 Elo+
Party 1
Pele
Pele
millzzy who
Pele
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 87L
777 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kalidestr
Cerberus
9
4 / 4 / 6
7,238
724
4,738
10,441
6,501
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
TheNameIsGOAT
Danzaburou
12
8 / 0 / 5
8,576
858
11,453
5,342
1,989
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
2 / 2 / 12
7,639
764
7,404
7,060
2,589
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 3
6,145
615
2,270
10,484
4,836
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
4 / 2 / 2
6,829
683
6,346
9,765
3,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

8
1 / 8 / 4
6,314
631
6,885
11,369
2,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
14
Kills
6
6
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
4
2
2
2.5
W
Cerberus
Kalidestr
Cerberus
4
4
6
1.75
W
Danzaburou
TheNameIsGOAT
Danzaburou
8
0
5
10.5
W
2
2
12
4
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,595
Damage
15,501
22,843
Taken
31,618
11,079
Mitigated
11,721
10,514
Healing
720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,270
448
0
0
10,484
4,836
0
3,606
6,878
7,532
0
L
6,346
2,171
0
0
9,765
3,890
0
4,154
5,611
0
13,706
W
Cerberus
Kalidestr
Cerberus
4,738
757
0
594
10,441
6,501
572
1,242
9,199
13,034
0
W
Danzaburou
TheNameIsGOAT
Danzaburou
11,453
5,769
545
2,467
5,342
1,989
1,472
385
4,957
0
31,836
W
7,404
3,015
3,647
3,261
7,060
2,589
507
659
6,401
19,407
0
L
6,885
1,465
0
720
11,369
2,995
0
4,382
6,987
0
19,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,453
Gold Earned
19,288
100
Minions Killed
47
0
Camps Cleared
0
470,755
Distance Traveled
447,066
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,145
615
7
1
0
143,820
0
L
Thor
6,829
683
13
1
0
166,417
1
W
Cerberus
7,238
724
22
2
0
161,978
0
W
Danzaburou
8,576
858
50
5
0
154,427
0
W
Hel
7,639
764
28
3
0
154,350
0
L
Pele
6,314
631
27
3
0
136,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role