Player Matchup

Sol
Sol
B2 alt
Sol
Level 3
God Stats
3W - 1L
1,837 SR
Queue Stats
3W - 1L
1,770 Elo+
Solo
Raijin
Raijin
Darkar69699
Raijin
Level 159
God Stats
3W - 2L
1,329 SR
Queue Stats
259W - 213L
1,641 Elo+
Party 2
Ymir
Ymir
KN3 BONDZ V
Ymir
Level 26
God Stats
2W - 4L
1,251 SR
Queue Stats
45W - 73L
1,454 Elo+
Party 1
Osiris
Osiris
KNNUGZ
Osiris
Level 18
God Stats
8W - 15L
1,435 SR
Queue Stats
35W - 63L
1,337 Elo+
Party 1
Ravana
Ravana
NgoloTenkante
Ravana
Level 6
God Stats
3W - 1L
1,808 SR
Queue Stats
24W - 9L
1,719 Elo+
Party 2
Team Averages
Level 42
1,532 SR
1,584 Elo+

VS

Team Averages
Level 20
1,563 SR
1,611 Elo+
Ra
Ra
Distbone
Ra
Level 24
God Stats
6W - 5L
1,621 SR
Queue Stats
124W - 97L
1,594 Elo+
Solo
Ymir
Ymir
I-DUBBY-l
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,457 Elo+
Solo
Scylla
Scylla
KickUrFace420
Scylla
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
367W - 352L
1,647 Elo+
Solo
Bellona
Bellona
THE_aviatordog
Bellona
Level 29
God Stats
3W - 3L
1,660 SR
Queue Stats
135W - 100L
1,719 Elo+
Solo
Neith
Neith
dragonQueen_9805
Neith
Level 4
God Stats
1W - 3L
1,536 SR
Queue Stats
4W - 6L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
B2 alt
Sol
7
2 / 2 / 0
4,492
562
3,375
3,821
1,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
11
6 / 0 / 1
6,222
778
3,788
3,289
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 2 / 2
4,132
517
1,152
4,235
1,653
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
KNNUGZ
Osiris
8
1 / 1 / 0
4,628
579
2,045
3,519
1,564
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 0 / 3
5,515
689
2,236
2,908
977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 3 / 0
5,076
635
4,377
5,285
1,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
5
0 / 2 / 1
3,843
480
1,246
6,167
3,139
Breastplate

Breastplate

+20
Physical Protection

5
0 / 4 / 0
3,921
490
416
3,082
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 0 / 0
4,757
595
1,658
3,959
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 2 / 0
3,997
500
327
2,197
590
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
11
Kills
5
5
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
B2 alt
Sol
2
2
0
1
W
Raijin
6
0
1
6.5
L
4
3
0
1.33
L
Ymir
0
2
1
0.25
W
0
2
2
0.5
W
Osiris
KNNUGZ
Osiris
1
1
0
1
L
0
4
0
0
W
2
0
3
3.5
L
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,596
Damage
8,024
17,772
Taken
20,690
6,416
Mitigated
7,895
5,291
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
B2 alt
Sol
3,375
1,435
0
1,767
3,821
1,207
1,438
1,547
2,274
16,174
1,560
W
Raijin
3,788
306
0
1,165
3,289
1,015
442
1,295
1,958
33,413
0
L
4,377
449
249
1,768
5,285
1,554
0
2,006
3,173
23,127
0
L
Ymir
1,246
571
0
0
6,167
3,139
0
3,193
2,940
7,582
0
W
1,152
463
0
160
4,235
1,653
75
2,192
2,043
5,476
0
W
Osiris
KNNUGZ
Osiris
2,045
617
0
0
3,519
1,564
0
0
3,519
0
21,222
L
416
66
0
444
3,082
694
0
1,084
1,796
9,929
0
W
2,236
323
0
2,199
2,908
977
957
939
1,939
0
19,442
L
1,658
553
0
2,307
3,959
1,918
0
862
3,043
0
19,849
L
327
187
0
413
2,197
590
785
496
1,701
0
9,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,989
Gold Earned
21,594
218
Minions Killed
163
0
Camps Cleared
0
766,583
Distance Traveled
689,631
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,492
562
33
4
0
140,008
0
W
Raijin
6,222
778
76
10
0
154,623
2
L
Ra
5,076
635
48
6
0
153,004
2
L
Ymir
3,843
480
8
1
0
145,982
0
W
Ymir
4,132
517
9
1
0
151,475
0
W
Osiris
4,628
579
47
6
0
142,396
1
L
Scylla
3,921
490
24
3
0
110,691
0
W
Ravana
5,515
689
53
7
0
178,081
1
L
Bellona
4,757
595
66
8
0
170,660
2
L
Neith
3,997
500
17
2
0
109,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role