Player Matchup

Apollo
Apollo
CorvoEscuro
Apollo
Level 25
God Stats
20W - 16L
1,530 SR
Queue Stats
129W - 97L
1,678 Elo+
Solo
Set
Set
Dirtywork1
Set
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Senku_Rei_Kazuya
Bellona
Level 27
God Stats
81W - 67L
1,572 SR
Queue Stats
101W - 84L
1,613 Elo+
Solo
Cthulhu
Cthulhu
ShoeStir
Cthulhu
Level 7
God Stats
27W - 38L
1,311 SR
Queue Stats
882W - 769L
1,415 Elo+
Solo
Anubis
Anubis
keel daho
Anubis
Level 14
God Stats
1W - 0L
1,384 SR
Queue Stats
6W - 5L
1,447 Elo+
Solo
Team Averages
Level 20
1,459 SR
1,531 Elo+

VS

Team Averages
Level 17
1,564 SR
1,639 Elo+
Bellona
Bellona
Artie7867
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,655 Elo+
Party 1
Sylvanus
Sylvanus
BigDaddyPapa154
Sylvanus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 3L
1,832 Elo+
Party 1
Thanatos
Thanatos
DabsOnly
Thanatos
Level 22
God Stats
3W - 3L
1,726 SR
Queue Stats
187W - 125L
1,609 Elo+
Solo
Tiamat
Tiamat
PrinceAryn
Tiamat
Level 29
God Stats
29W - 26L
1,594 SR
Queue Stats
86W - 77L
1,561 Elo+
Solo
Ullr
Ullr
outdoor577hyena
Ullr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 41L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
6 / 2 / 5
10,757
598
12,258
17,148
5,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 4 / 2
10,900
606
8,806
12,099
6,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 6
9,864
548
10,019
11,124
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
ShoeStir
Cthulhu
15
3 / 0 / 7
9,331
518
6,663
6,351
4,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
keel daho
Anubis
17
6 / 4 / 7
11,274
626
12,252
14,405
7,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Artie7867
Bellona
14
0 / 3 / 0
7,358
409
2,865
11,487
7,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
12
2 / 4 / 1
7,859
437
7,389
16,340
11,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
DabsOnly
Thanatos
17
7 / 3 / 3
10,201
567
13,566
19,206
8,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
PrinceAryn
Tiamat
15
2 / 7 / 2
8,896
494
9,532
11,908
6,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 2
6,800
378
2,914
10,697
3,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
23
Kills
11
11
Deaths
23
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
Artie7867
Bellona
0
3
0
0
L
Sylvanus
2
4
1
0.63
W
Apollo
6
2
5
4.25
L
Thanatos
DabsOnly
Thanatos
7
3
3
2.83
W
5
4
2
1.5
L
Tiamat
PrinceAryn
Tiamat
2
7
2
0.43
W
3
1
6
6
W
Cthulhu
ShoeStir
Cthulhu
3
0
7
6.5
W
Anubis
keel daho
Anubis
6
4
7
2.38
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,998
Damage
36,266
61,127
Taken
69,638
30,560
Mitigated
37,637
27,541
Healing
30,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Artie7867
Bellona
2,865
325
0
3,137
11,487
7,901
327
2,059
9,428
0
35,508
L
Sylvanus
7,389
1,441
2,442
6,993
16,340
11,482
0
5,021
11,319
23,117
0
W
Apollo
12,258
8,182
0
10,714
17,148
5,740
2,973
3,817
13,291
0
90,207
L
Thanatos
DabsOnly
Thanatos
13,566
3,691
0
12,743
19,206
8,030
0
3,074
16,132
0
78,932
W
8,806
4,135
0
5,159
12,099
6,468
0
1,523
10,498
0
74,216
L
Tiamat
PrinceAryn
Tiamat
9,532
1,588
231
3,814
11,908
6,922
2,580
5,398
6,510
49,869
0
W
10,019
4,881
315
3,828
11,124
6,601
2,162
2,629
8,395
0
42,976
W
Cthulhu
ShoeStir
Cthulhu
6,663
641
0
0
6,351
4,748
360
1,879
4,460
27,386
0
W
Anubis
keel daho
Anubis
12,252
474
0
7,525
14,405
7,003
1,227
6,439
7,562
66,263
0
L
2,914
1,437
0
677
10,697
3,302
255
3,363
7,334
0
27,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,126
Gold Earned
41,114
496
Minions Killed
386
0
Camps Cleared
0
1,654,915
Distance Traveled
1,549,564
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,358
409
72
4
0
322,692
0
L
Sylvanus
7,859
437
17
1
0
322,990
3
W
Apollo
10,757
598
124
7
0
308,488
6
L
Thanatos
10,201
567
124
7
0
331,553
4
W
Set
10,900
606
140
8
0
333,989
1
L
Tiamat
8,896
494
110
6
0
282,666
1
W
Bellona
9,864
548
54
3
0
354,556
0
W
Cthulhu
9,331
518
48
3
0
360,880
3
W
Anubis
11,274
626
130
7
0
297,002
3
L
Ullr
6,800
378
63
4
0
289,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role