Player Matchup

The Morrigan
The Morrigan
Gold V
AYOStegall
The Morrigan
Gold V
Level 69
God Stats
0W - 2L
1,397 SR
Queue Stats
95W - 92L
1,546 MMR
Party 2
Guan Yu
Guan Yu
Gold II
JungleDif
Guan Yu
Gold II
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 18L
1,912 MMR
Party 2
Hachiman
Hachiman
Gold I
MaxiFTW
Hachiman
Gold I
Level 127
God Stats
1W - 2L
1,625 SR
Queue Stats
98W - 105L
1,725 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
TheJnDK
Cu Chulainn
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold IV
Veriken
Yemoja
Gold IV
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,504 SR
1,636 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,621 SR
1,694 MMR
Fenrir
Fenrir
Platinum V
Audioslavee
Fenrir
Platinum V
Level 160
God Stats
42W - 41L
1,572 SR
Queue Stats
94W - 92L
1,755 MMR
Party 1
Athena
Athena
Platinum IV
J3SUS23
Athena
Platinum IV
Level 152
God Stats
21W - 15L
1,642 SR
Queue Stats
624W - 614L
1,745 MMR
Party 3
Ares
Ares
Platinum IV
JaBaer
Ares
Platinum IV
Level 129
God Stats
2W - 2L
1,526 SR
Queue Stats
391W - 382L
1,745 MMR
Party 1
Nox
Nox
Platinum IV
SaIarian
Nox
Platinum IV
Level 158
God Stats
11W - 2L
1,865 SR
Queue Stats
95W - 85L
1,724 MMR
Solo
Cupid
Cupid
Platinum IV
YEPSOCK
Cupid
Platinum IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AYOStegall
The Morrigan
13
1 / 7 / 2
7,478
467
6,922
9,136
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
JungleDif
Guan Yu
14
3 / 4 / 1
8,389
524
7,856
13,602
10,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
MaxiFTW
Hachiman
13
0 / 4 / 2
7,755
485
5,838
11,721
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
TheJnDK
Cu Chulainn
13
1 / 3 / 2
7,822
489
5,958
10,160
7,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Veriken
Yemoja
12
1 / 4 / 2
7,305
457
3,657
12,788
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
TiamatScyllaDanzaburouApollo

VS

Bans
TsukuyomiSetNu WaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
8 / 2 / 6
9,454
591
6,840
12,660
6,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Athena
J3SUS23
Athena
16
3 / 0 / 9
9,423
589
7,237
12,032
11,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
JaBaer
Ares
13
1 / 2 / 15
8,429
527
6,911
12,812
9,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 3 / 7
8,717
545
10,108
7,593
3,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
YEPSOCK
Cupid
17
4 / 0 / 7
9,754
610
11,899
9,997
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
6
Kills
22
22
Deaths
7
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AYOStegall
The Morrigan
1
7
2
0.29
W
Fenrir
8
2
6
5.5
W
Athena
J3SUS23
Athena
3
0
9
7.5
W
Ares
JaBaer
Ares
1
2
15
4.25
L
Guan Yu
JungleDif
Guan Yu
3
4
1
0.88
L
Hachiman
MaxiFTW
Hachiman
0
4
2
0.25
W
6
3
7
3.17
L
Cu Chulainn
TheJnDK
Cu Chulainn
1
3
2
0.67
L
Yemoja
Veriken
Yemoja
1
4
2
0.5
W
Cupid
YEPSOCK
Cupid
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,231
Damage
42,995
57,407
Taken
55,094
32,969
Mitigated
34,326
17,929
Healing
21,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AYOStegall
The Morrigan
6,922
1,952
35
1,427
9,136
3,354
0
5,716
3,420
46,310
2,158
W
Fenrir
6,840
2,221
0
5,439
12,660
6,521
802
1,408
11,118
0
56,246
W
Athena
J3SUS23
Athena
7,237
2,222
0
4,354
12,032
11,145
39
556
10,882
60,452
0
W
Ares
JaBaer
Ares
6,911
377
0
3,892
12,812
9,979
40
3,541
9,046
24,755
0
L
Guan Yu
JungleDif
Guan Yu
7,856
1,906
125
4,582
13,602
10,115
0
4,562
9,040
0
59,421
L
Hachiman
MaxiFTW
Hachiman
5,838
2,427
0
3,818
11,721
3,337
0
2,989
8,732
0
54,821
W
10,108
670
0
0
7,593
3,164
0
2,161
5,322
54,332
0
L
Cu Chulainn
TheJnDK
Cu Chulainn
5,958
424
0
3,053
10,160
7,859
0
4,100
6,060
0
45,227
L
Yemoja
Veriken
Yemoja
3,657
594
1,433
3,456
12,788
8,304
0
6,889
5,899
23,981
0
W
Cupid
YEPSOCK
Cupid
11,899
7,778
139
7,558
9,997
3,517
356
782
9,215
0
70,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,749
Gold Earned
45,777
450
Minions Killed
505
0
Camps Cleared
0
1,450,034
Distance Traveled
1,628,176
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,478
467
100
6
0
273,109
7
W
Fenrir
9,454
591
107
7
0
351,035
4
W
Athena
9,423
589
132
8
0
347,501
5
W
Ares
8,429
527
32
2
0
331,652
5
L
Guan Yu
8,389
524
109
7
0
346,361
4
L
Hachiman
7,755
485
116
7
0
265,598
4
W
Nox
8,717
545
99
6
0
312,636
5
L
Cu Chulainn
7,822
489
85
5
0
281,083
1
L
Yemoja
7,305
457
40
3
0
283,883
5
W
Cupid
9,754
610
135
8
0
285,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role