Player Matchup

Skadi
Skadi
Aldisjoi
Skadi
Level 7
God Stats
2W - 4L
1,496 SR
Queue Stats
13W - 32L
1,232 Elo+
Party 1
Athena
Athena
D-Rock-616
Athena
Level 12
God Stats
12W - 11L
1,608 SR
Queue Stats
14W - 14L
1,567 Elo+
Solo
Neith
Neith
Kaspxr-Ghost
Neith
Level 9
God Stats
16W - 25L
1,854 SR
Queue Stats
93W - 103L
1,566 Elo+
Solo
Janus
Janus
RedTibbler7878
Janus
Level 18
God Stats
9W - 16L
1,434 SR
Queue Stats
63W - 105L
1,411 Elo+
Party 1
Nemesis
Nemesis
boy-friskey
Nemesis
Level 29
God Stats
48W - 35L
1,598 SR
Queue Stats
98W - 102L
1,551 Elo+
Solo
Team Averages
Level 15
1,598 SR
1,465 Elo+

VS

Team Averages
Level 39
1,574 SR
1,515 Elo+
Merlin
Merlin
AberdeenLaxGod
Merlin
Level 24
God Stats
2W - 1L
1,571 SR
Queue Stats
13W - 19L
1,326 Elo+
Solo
Medusa
Medusa
Chrollous-
Medusa
Level 109
God Stats
29W - 23L
1,500 SR
Queue Stats
280W - 291L
1,577 Elo+
Party 2
Anhur
Anhur
Drabkhan
Anhur
Level 18
God Stats
33W - 24L
1,681 SR
Queue Stats
44W - 41L
1,537 Elo+
Party 2
Bacchus
Bacchus
FAMOUS THE KIDx
Bacchus
Level 21
God Stats
35W - 33L
1,631 SR
Queue Stats
42W - 41L
1,542 Elo+
Party 2
Mercury
Mercury
The Mouth117
Mercury
Level 25
God Stats
57W - 47L
1,487 SR
Queue Stats
89W - 93L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aldisjoi
Skadi
11
0 / 6 / 2
6,400
400
1,992
8,505
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
D-Rock-616
Athena
13
2 / 4 / 3
8,399
525
7,257
15,594
9,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

1
0 / 0 / 0
4,560
285
0
0
0
12
3 / 6 / 1
7,489
468
4,484
9,021
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
boy-friskey
Nemesis
16
8 / 1 / 2
9,369
586
10,181
10,712
4,367
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,859
491
2,990
6,721
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Chrollous-
Medusa
17
10 / 1 / 2
11,000
688
16,324
10,780
4,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Drabkhan
Anhur
13
4 / 2 / 2
8,182
511
3,977
5,955
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 1 / 5
7,465
467
2,933
7,583
5,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
The Mouth117
Mercury
14
2 / 4 / 2
8,533
533
4,028
11,252
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
13
Kills
17
17
Deaths
13
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
5
0
0
L
Skadi
Aldisjoi
Skadi
0
6
2
0.17
W
Medusa
Chrollous-
Medusa
10
1
2
11
L
Athena
D-Rock-616
Athena
2
4
3
0.88
W
Anhur
Drabkhan
Anhur
4
2
2
2.5
W
1
1
5
3.5
L
0
0
0
0
L
3
6
1
0.58
W
Mercury
The Mouth117
Mercury
2
4
2
0.75
L
Nemesis
boy-friskey
Nemesis
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,914
Damage
30,252
43,832
Taken
42,291
19,234
Mitigated
16,357
6,212
Healing
8,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,990
185
0
468
6,721
1,584
1,436
133
6,588
35,379
0
L
Skadi
Aldisjoi
Skadi
1,992
928
0
150
8,505
2,772
0
505
8,000
0
22,645
W
Medusa
Chrollous-
Medusa
16,324
7,793
0
4,894
10,780
4,302
6,039
3,422
7,280
0
83,300
L
Athena
D-Rock-616
Athena
7,257
2,043
0
2,616
15,594
9,639
0
1,889
13,639
29,630
0
W
Anhur
Drabkhan
Anhur
3,977
1,717
0
1,712
5,955
1,849
1,726
2,942
2,797
0
32,596
W
2,933
251
0
596
7,583
5,386
1,015
3,300
4,107
13,642
0
L
0
0
0
0
0
0
0
0
0
0
0
L
4,484
417
0
0
9,021
2,456
0
1,042
7,979
33,496
0
W
Mercury
The Mouth117
Mercury
4,028
2,669
0
860
11,252
3,236
1,215
1,474
9,778
0
58,097
L
Nemesis
boy-friskey
Nemesis
10,181
4,367
0
3,446
10,712
4,367
3,536
2,061
8,291
0
46,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,217
Gold Earned
43,039
230
Minions Killed
413
0
Camps Cleared
0
1,147,459
Distance Traveled
1,346,930
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,859
491
81
5
0
261,373
0
L
Skadi
6,400
400
34
2
0
258,772
2
W
Medusa
11,000
688
141
9
0
265,798
1
L
Athena
8,399
525
49
3
0
313,283
1
W
Anhur
8,182
511
47
3
0
228,044
0
W
Bacchus
7,465
467
33
2
0
318,962
0
L
Neith
4,560
285
0
0
0
146
0
L
Janus
7,489
468
62
4
0
277,237
2
W
Mercury
8,533
533
111
7
0
272,753
0
L
Nemesis
9,369
586
85
5
0
298,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role