Player Matchup

Osiris
Osiris
CuteBoyKenny
Osiris
Level 65
God Stats
0W - 1L
1,619 SR
Queue Stats
21W - 10L
1,580 Elo+
Party 2
Ullr
Ullr
LilUnit9
Ullr
Level 83
God Stats
8W - 8L
1,669 SR
Queue Stats
180W - 127L
1,604 Elo+
Party 2
Janus
Janus
RipTideLegion
Janus
Level 86
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 2
Team Averages
Level 78
1,672 SR
1,492 Elo+

VS

Team Averages
Level 106
1,529 SR
1,547 Elo+
Kukulkan
Kukulkan
Master_Jiraiya95
Kukulkan
Level 133
God Stats
5W - 2L
1,321 SR
Queue Stats
357W - 394L
1,527 Elo+
Solo
Bellona
Bellona
QOneill
Bellona
Level 41
God Stats
2W - 0L
1,673 SR
Queue Stats
63W - 58L
1,546 Elo+
Party 1
Ares
Ares
Whimp45
Ares
Level 145
God Stats
14W - 16L
1,593 SR
Queue Stats
280W - 305L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 8 / 3
7,873
606
7,428
12,510
10,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ullr
13
0 / 3 / 4
8,707
670
8,021
10,914
4,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 4 / 0
9,477
729
7,318
7,062
2,394
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 7
10,356
797
13,125
5,423
2,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
QOneill
Bellona
13
7 / 1 / 5
10,068
774
7,056
11,769
12,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ares
Whimp45
Ares
12
1 / 2 / 13
9,174
706
5,309
13,304
15,646
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
15
15
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
8
3
0.19
L
Ullr
0
3
4
0.67
W
7
1
7
10.5
W
Bellona
QOneill
Bellona
7
1
5
9.5
L
4
4
0
1
W
Ares
Whimp45
Ares
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,767
Damage
25,490
30,486
Taken
30,496
17,197
Mitigated
30,765
2,545
Healing
3,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
7,428
3,648
0
370
12,510
10,461
0
6,945
5,356
0
28,418
L
Ullr
8,021
3,696
0
500
10,914
4,342
568
6,660
4,129
0
51,783
W
13,125
854
0
212
5,423
2,716
1,757
533
4,890
59,743
0
W
Bellona
QOneill
Bellona
7,056
2,350
0
2,625
11,769
12,403
745
3,495
8,274
0
24,504
L
7,318
561
0
1,675
7,062
2,394
24
4,949
2,013
22,080
0
W
Ares
Whimp45
Ares
5,309
706
0
370
13,304
15,646
655
3,373
9,931
16,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,057
Gold Earned
29,598
159
Minions Killed
159
0
Camps Cleared
0
661,884
Distance Traveled
705,559
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,873
606
52
4
0
226,896
2
L
Ullr
8,707
670
71
5
0
244,243
1
W
Kukulkan
10,356
797
116
9
0
230,527
3
W
Bellona
10,068
774
28
2
0
243,809
0
L
Janus
9,477
729
36
3
0
190,745
1
W
Ares
9,174
706
15
1
0
231,223
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role