Player Matchup

Eset
Eset
Debilidad
Eset
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 8L
1,803 Elo+
Party 1
Ganesha
Ganesha
Ignoto934
Ganesha
Level 148
God Stats
1W - 0L
1,214 SR
Queue Stats
31W - 37L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
Oscar579
Nu Wa
Level 132
God Stats
2W - 0L
1,676 SR
Queue Stats
36W - 30L
1,650 Elo+
Party 1
Heimdallr
Heimdallr
SirMakar0v
Heimdallr
Level 126
God Stats
1W - 1L
1,556 SR
Queue Stats
13W - 22L
1,392 Elo+
Party 1
Loki
Loki
piojosandey
Loki
Level 68
God Stats
1W - 0L
1,318 SR
Queue Stats
1W - 5L
1,166 Elo+
Party 1
Team Averages
Level 97
1,453 SR
1,479 Elo+

VS

Team Averages
Level 102
1,567 SR
1,460 Elo+
Aphrodite
Aphrodite
BlushEmpyre
Aphrodite
Level 136
God Stats
38W - 35L
1,596 SR
Queue Stats
53W - 89L
1,417 Elo+
Party 2
Anubis
Anubis
EbonyEmpyre
Anubis
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 49L
1,681 Elo+
Party 2
Cthulhu
Cthulhu
HelioEmpyre
Cthulhu
Level 28
God Stats
16W - 22L
1,514 SR
Queue Stats
17W - 31L
1,362 Elo+
Party 2
Nemesis
Nemesis
ScarletEmpyre
Nemesis
Level 114
God Stats
21W - 20L
1,611 SR
Queue Stats
36W - 59L
1,409 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SilverEmpyre
Ah Muzen Cab
Level 125
God Stats
33W - 31L
1,614 SR
Queue Stats
45W - 76L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
31 / 10 / 11
25,163
680
56,375
34,766
14,495
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Ignoto934
Ganesha
20
0 / 8 / 36
17,213
465
14,396
38,025
58,592
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nu Wa
Oscar579
Nu Wa
20
9 / 6 / 19
19,202
519
48,795
32,691
12,140
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
SirMakar0v
Heimdallr
20
11 / 10 / 18
21,165
572
28,849
36,398
15,192
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 4 / 13
19,331
522
10,701
24,471
12,398
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlushEmpyre
Aphrodite
20
2 / 13 / 19
14,408
389
11,059
36,167
30,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
20
9 / 18 / 7
18,606
503
30,145
38,600
19,416
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
HelioEmpyre
Cthulhu
20
0 / 9 / 5
16,244
439
14,028
32,634
14,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
20
12 / 7 / 13
20,074
543
38,219
40,738
20,221
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
SilverEmpyre
Ah Muzen Cab
20
15 / 10 / 9
20,711
560
31,120
40,798
15,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
91
57
Kills
38
38
Deaths
57
97
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BlushEmpyre
Aphrodite
2
13
19
0.88
W
Eset
31
10
11
3.65
L
Anubis
9
18
7
0.69
L
Cthulhu
HelioEmpyre
Cthulhu
0
9
5
0.28
W
Ganesha
Ignoto934
Ganesha
0
8
36
2.25
W
Nu Wa
Oscar579
Nu Wa
9
6
19
3.08
L
Nemesis
12
7
13
2.64
L
Ah Muzen Cab
SilverEmpyre
Ah Muzen Cab
15
10
9
1.95
W
Heimdallr
SirMakar0v
Heimdallr
11
10
18
2
W
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,116
Damage
124,571
166,351
Taken
188,937
112,817
Mitigated
100,261
57,453
Healing
62,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BlushEmpyre
Aphrodite
11,059
876
15,123
13,634
36,167
30,629
1,065
23,892
11,882
57,323
0
W
Eset
56,375
4,119
4,593
11,484
34,766
14,495
4,228
13,544
21,222
189,231
0
L
Anubis
30,145
425
1,048
9,405
38,600
19,416
789
25,902
12,088
122,543
0
L
Cthulhu
HelioEmpyre
Cthulhu
14,028
152
158
1,305
32,634
14,709
524
22,980
9,064
68,521
0
W
Ganesha
Ignoto934
Ganesha
14,396
349
2,502
4,880
38,025
58,592
826
14,589
23,436
51,595
0
W
Nu Wa
Oscar579
Nu Wa
48,795
8,961
82
10,300
32,691
12,140
2,843
12,005
20,686
166,555
0
L
Nemesis
38,219
16,486
934
13,221
40,738
20,221
3,804
20,355
19,743
0
157,737
L
Ah Muzen Cab
SilverEmpyre
Ah Muzen Cab
31,120
11,366
1,545
6,620
40,798
15,286
2,123
23,779
16,594
0
190,111
W
Heimdallr
SirMakar0v
Heimdallr
28,849
14,444
1,740
16,429
36,398
15,192
6,923
9,770
26,628
0
141,802
W
10,701
3,817
0
5,443
24,471
12,398
1,241
7,954
16,517
0
134,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,074
Gold Earned
90,043
790
Minions Killed
806
0
Camps Cleared
0
3,216,281
Distance Traveled
3,280,954
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
14,408
389
85
2
0
679,335
4
W
Eset
25,163
680
221
6
0
607,166
2
L
Anubis
18,606
503
168
5
0
530,446
2
L
Cthulhu
16,244
439
117
3
0
629,214
3
W
Ganesha
17,213
465
17
0
0
660,851
6
W
Nu Wa
19,202
519
157
4
0
601,118
3
L
Nemesis
20,074
543
199
5
0
802,748
0
L
Ah Muzen Cab
20,711
560
237
6
0
639,211
8
W
Heimdallr
21,165
572
237
6
0
591,289
6
W
Loki
19,331
522
158
4
0
755,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role